Nginx+lua+openresty精简系列

2023-03-15,,

1. CentOS系统安装openresty

你可以在你的 CentOS 系统中添加 openresty 仓库,这样就可以便于未来安装或更新我们的软件包(通过 yum update 命令)。运行下面的命令就可以添加我们的仓库:

$ sudo yum install yum-utils
$ sudo yum-config-manager --add-repo https://openresty.org/package/centos/openresty.repo

然后就可以像下面这样安装软件包,比如 openresty

$ sudo yum install openresty

如果你想安装命令行工具 resty,那么可以像下面这样安装 openresty-resty 包:

$ sudo yum install openresty-resty

命令行工具 opmopenresty-opm 包里,而 restydoc 工具在 openresty-doc 包里头。

列出所有 openresty 仓库里头的软件包:

$ sudo yum --disablerepo="*" --enablerepo="openresty" list available

备注:在使用一般用户切换sudo后提示:sandu is not in the sudoers file. This incident will be reported.,可以按照如下操作:

1.切换到超级用户:$ su -
2.打开/etc/sudoers文件:$vim /etc/sudoers
3.修改文件内容:
找到“root ALL=(ALL) ALL”一行,在下面插入新的一行,内容是“sandu ALL=(ALL) ALL”,
然后在vim键入命令“:wq!”保存并退出。
注:这个文件是只读的,不加“!”保存会失败。
4.退出超级用户:$ exit,然后再切换就可以了。
默认5分钟后刚才输入的sodo密码过期,下次sudo需要重新输入密码,如果觉得在sudo的时候输入密码麻烦,把刚才的输入换成如下内容即可: sandu ALL=(ALL) NOPASSWD: ALL

openresty默认安装路径:/usr/local/openresty/

或者采用源码安装方式,比较有针对性的编译各种模块

运行相关命令:

$ sudo systemctl start openresty.service
$ sudo systemctl stop openresty.service
$ sudo systemctl restart openresty.service
$ sudo systemctl reload openresty.service

防火墙放行80端口

2. 配置虚拟主机

#user  nobody;
worker_processes 1; error_log logs/error.log;
#error_log logs/error.log notice;
#error_log logs/error.log info; #pid logs/nginx.pid; events {
worker_connections 1024;
} http {
include mime.types;
default_type application/octet-stream; #log_format main '$remote_addr - $remote_user [$time_local] "$request" '
# '$status $body_bytes_sent "$http_referer" '
# '"$http_user_agent" "$http_x_forwarded_for"'; #access_log logs/access.log main; sendfile on;
#tcp_nopush on; #keepalive_timeout 0;
keepalive_timeout 65; #gzip on; server {
listen 80;
server_name localhost; #charset koi8-r; #access_log logs/host.access.log main; location / {
root html;
index index.html index.htm;
}
#location / {
# default_type text/html;
# content_by_lua_block {
# ngx.say("<p>hello, world</p>")
# }
#} #error_page 404 /404.html; # redirect server error pages to the static page /50x.html
#
error_page 500 502 503 504 /50x.html;
location = /50x.html {
root html;
} # proxy the PHP scripts to Apache listening on 127.0.0.1:80
#
#location ~ \.php$ {
# proxy_pass http://127.0.0.1;
#} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000
#
#location ~ \.php$ {
# root html;
# fastcgi_pass 127.0.0.1:9000;
# fastcgi_index index.php;
# fastcgi_param SCRIPT_FILENAME /scripts$fastcgi_script_name;
# include fastcgi_params;
#} # deny access to .htaccess files, if Apache's document root
# concurs with nginx's one
#
#location ~ /\.ht {
# deny all;
#}
} # another virtual host using mix of IP-, name-, and port-based configuration
#
#server {
# listen 8000;
# listen somename:8080;
# server_name somename alias another.alias; # location / {
# root html;
# index index.html index.htm;
# }
#} # HTTPS server
#
#server {
# listen 443 ssl;
# server_name localhost; # ssl_certificate cert.pem;
# ssl_certificate_key cert.key; # ssl_session_cache shared:SSL:1m;
# ssl_session_timeout 5m; # ssl_ciphers HIGH:!aNULL:!MD5;
# ssl_prefer_server_ciphers on; # location / {
# root html;
# index index.html index.htm;
# }
#} }

把上述默认的配置文件改造如下:

#user  nobody;
worker_processes 1; error_log logs/error.log;
#error_log logs/error.log notice;
#error_log logs/error.log info; #pid logs/nginx.pid; events {
worker_connections 1024;
} http {
include mime.types;
#default_type application/octet-stream;
default_type text/html; #log_format main '$remote_addr - $remote_user [$time_local] "$request" '
# '$status $body_bytes_sent "$http_referer" '
# '"$http_user_agent" "$http_x_forwarded_for"'; #access_log logs/access.log main; sendfile on;
tcp_nopush on; #keepalive_timeout 0;
keepalive_timeout 65; gzip on; # server块注释
#server {
#listen 80;
#server_name localhost; #charset koi8-r; #access_log logs/host.access.log main; #location / {
# root html;
# index index.html index.htm;
#}
#location / {
# default_type text/html;
# content_by_lua_block {
# ngx.say("<p>hello, world</p>")
# }
#} #error_page 404 /404.html; # redirect server error pages to the static page /50x.html
#
#error_page 500 502 503 504 /50x.html;
#location = /50x.html {
# root html;
#} # proxy the PHP scripts to Apache listening on 127.0.0.1:80
#
#location ~ \.php$ {
# proxy_pass http://127.0.0.1;
#} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000
#
#location ~ \.php$ {
# root html;
# fastcgi_pass 127.0.0.1:9000;
# fastcgi_index index.php;
# fastcgi_param SCRIPT_FILENAME /scripts$fastcgi_script_name;
# include fastcgi_params;
#} # deny access to .htaccess files, if Apache's document root
# concurs with nginx's one
#
#location ~ /\.ht {
# deny all;
#}
#} # another virtual host using mix of IP-, name-, and port-based configuration
#
#server {
# listen 8000;
# listen somename:8080;
# server_name somename alias another.alias; # location / {
# root html;
# index index.html index.htm;
# }
#} # HTTPS server
#
#server {
# listen 443 ssl;
# server_name localhost; # ssl_certificate cert.pem;
# ssl_certificate_key cert.key; # ssl_session_cache shared:SSL:1m;
# ssl_session_timeout 5m; # ssl_ciphers HIGH:!aNULL:!MD5;
# ssl_prefer_server_ciphers on; # location / {
# root html;
# index index.html index.htm;
# }
#} # 新增这一行,在nginx.conf配置文件同目录下新建目录vhosts
include vhosts/*.conf; }

1.基于域名绑定虚拟主机

# vhosts/test.conf文件

server {
listen 80;
server_name server1.test.com; #charset koi8-r; location / {
# root html;
# index index.html index.htm;
echo 'server1.test.com';
}
} server {
listen 80;
server_name server2.test.com; #charset koi8-r; location / {
echo 'server2.test.com';
}
} server {
listen 80;
server_name server3.test.com; #charset koi8-r; location / {
echo 'server3.test.com';
}
}

本机/etc/hosts文件增加如下内容:

127.0.0.1   server1.test.com
127.0.0.1 server2.test.com
127.0.0.1 server3.test.com

使用curl命令分别对server1.test.com,server2.test.com,server3.test.com进行访问,出现相应的访问结果。

2.基于端口绑定虚拟主机

# 基于端口绑定的虚拟主机,注意:没有server_name,默认是localhost
server {
listen 81; location / {
echo 'server1.test.com';
}
} server {
listen 82; location / {
echo 'server2.test.com';
}
} server {
listen 83; location / {
echo 'server3.test.com';
}
}
[sandu@bogon vhosts]$ curl http://localhost:81
server1.test.com
[sandu@bogon vhosts]$ curl http://localhost:82
server2.test.com
[sandu@bogon vhosts]$ curl http://localhost:83
server3.test.com

3.基于IP绑定虚拟主机

server {
listen 192.168.0.2:80; location / {
echo 'server1.test.com';
}
} server {
listen 192.168.0.3:80 location / {
echo 'server2.test.com';
}
} server {
listen 192.168.0.3:80 location / {
echo 'server3.test.com';
}
}

4.总结

基于域名的配置一般都是针对外网,也就是面对用户的,而后两者配置一般都是基于内网,企业内部的各个系统的跳转多用端口号区别,因为也没有用户去使用ip地址和端口号去访问一个网站,都是通过域名访问的。

3. 配置反向代理

反向代理(Reverse Proxy)方式是指以代理服务器来接受internet上的连接请求,然后将请求转发给内部网络上的服务器,并将从服务器上得到的结果返回给internet上请求连接的客户端,此时代理服务器对外就表现为一个反向代理服务器。

nginx的负载均衡配置就依赖于反向代理。

反向代理的作用:

网关服务器
负载均衡
请求转发、请求统计
黑白名单拦截

http{
...... upstream to_local{
server localhost:81;
server localhost:82;
} server {
listen 80; location / {
proxy_pass http://to_local;
}
} server {
listen 81; location / {
echo '81,remote_addr=$remote_addr';
}
} server {
listen 82; location / {
echo '82,remote_addr=$remote_addr';
}
} }

代码块说明:

upstream块,紧跟着后面有一个to_local别名,因为可以配置多个upstream块,所以为了区别需要别名,且在server块使用的时候需要指定该别名。块内是两个server,也就是选择哪台内部服务器展示网站内容的域名,也可以写成 ip:port 形式。也可以只写一个server,相当于请求转发;配置多个就是负载均衡。
location内的proxy_pass配置。使用 http:// + upstream别名的形式,也就是当访问某一个域名的时候,location匹配到根路径,然后使用反向代理功能,将该请求‘跳转’到upstream块中,由该块决定请求策略。upstream块发现有两个server可以使用,于是使用轮训策略(默认情况下),依次访问localhost:81和localhost:82

访问效果:

[sandu@bogon conf]$ curl http://localhost
82,remote_addr=127.0.0.1
[sandu@bogon conf]$ curl http://localhost
81,remote_addr=127.0.0.1
[sandu@bogon conf]$ curl http://localhost
82,remote_addr=127.0.0.1
[sandu@bogon conf]$ curl http://localhost
81,remote_addr=127.0.0.1

使用代理的情况,得到的结果却是127.0.0.1,看上去像是Linux系统本机IP,实际上是我运行程序的机器的IP地址

$remote_addr只存储上次请求的ip地址,而不是最原始的客户机ip地址。

解决方案:

使用proxy模块的proxy_set_header配置,将原始客户机ip地址放到请求头里。

server {
listen 80; location / {
proxy_pass http://to_local;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header Host $host;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
}
}

一次代理,设置请求头之后可以根据X-Real-IP获取真实客户机ip地址;二次代理则不是真实ip,X-Forwarded-For头里不论几次代理都可以获取到真实ip。

nginx的命令执行并不是按代码的实际书写顺序,而是根据模块来划分。模块的代码执行有先后顺序,若A模块先于B模块执行,那么即便在同一个location中,所属B模块的代码在所属A模块代码之前,依然不会先执行。这就是配置指令执行顺序的问题。同一个模块不同的指令也有不同的执行顺序,有的是在阶段末尾有的则是在阶段开始。

proxy模块还有其他更多的指令配置,一般常见就是设置头和设置反向代理一起使用。

4. 配置负载均衡

负载均衡是为了将海量的请求分发给一台台服务器,让每台服务器处理的请求达到均衡。它是由多台服务以等价地位的方式组成一个服务器集合,也就是集群。每台服务器可以单独对外服务,具备完整的对外服务功能。负载均衡是通过某种技术,让请求均匀的分配给集群中的各个机器,而收到请求的机器可以独立回应客户请求。

负载均衡作用:

缓解单台服务器压力,有效分流降压
高可用,若干台服务器中宕机数个不影响整体使用
提高服务的响应速度
支持在线扩展升级,可临时增加机器以便应对短暂洪流

负载均衡解决方案:

用户手动选择不同的下载线路
DNS轮询
F5等物理设备
nginx等软件:通过OSI的第七层即应用层来实现负载均衡

nginx目前支持6种调度算法:

轮询策略:默认依次轮询

ip_hash策略:根据客户机的ip地址进行hash后再取模,nginx可以保证同一个客户机的请求始终分配到同一台服务器上。若被分配到的机器宕机,则会重新分配到其他机器上。

upstream to_local{
ip_hash;
server localhost:81;
server localhost:82;
}

最少连接数策略:使请求分配到最少连接数的机器上

upstream to_local{
least_conn;
server localhost:81;
server localhost:82;
}

upstream 块中 server配置后所支持的参数:

weight:权重,常用于机器性能不均衡时,权重越大被访问的几率越大

upstream to_local{
server localhost:81 weight=1;
server localhost:82 weight=2;
}

down:设置当前server不参与负载均衡,即访问不到

upstream to_local{
server localhost:81 weight=1;
server localhost:82 weight=2 down;
}

backup:用于其他server全部无法访问或者忙时备用server

upstream to_local{
server localhost:81;
server localhost:82 backup;
}

max_fails:server允许请求失败的次数,
fail_timeout:请求失败次数达到max_fails时,指定server暂停多久,以便检测故障原因

upstream to_local{
server localhost:81 max_fails=1 fail_timeout=30s;
server localhost:82 max_fails=1 fail_timeout=30s;
}

反向代理是可以直接书写代理地址的

proxy_pass http://localhost:80

5. nginx缓存

缓存原则:

越近越好
能用自家缓存就不要用别人家的缓存

web缓存:web缓存位于内容源web服务器和客户端之间,当访问一个url时,web服务器会去后端服务器取回要输出的内容,然后当下一个请求到来时,如果访问的是同一个url,web服务器则会直接输出内容给客户端,而不是向后端服务器再次发送请求。

常用的缓存软件比如redis、memcache,是不是web缓存呢?答案是不是的,因为这两者是需要通过应用程序去操作,需要通过建立连接,通过自己的程序也就是代码去控制存储拉取,要在服务器内部进行处理。而web缓存对于同一个url来说,第一次请求会访问服务器,但是第二次请求不到服务器就直接返回了。

nginx的缓存指令在proxy模块中可以查到:

proxy_cache_path:nginx缓存是将缓存的内容存储到磁盘和内存两种途径,此指令声明了缓存在硬盘中的存储路径,最大存储量,失效时间等。
proxy_cache:nginx缓存是共享的,也就是proxy_cache_path声明的一个nginx缓存可以被其他localtion所共用,所以就有个zone的概念,proxy_cache_path声明zone即缓存的别名,proxy_cache指定该别名表示使用这块缓存。
proxy_cache_valid:控制不同响应状态码的HTTP响应的缓存失效时间。比如响应码是200的缓存10s ,404状态则缓存1s。

nginx配置:

http {

	......

    proxy_cache_path /tmp/cache levels=1:2 keys_zone=myCache:10m max_size=1g inactive=30s use_temp_path=off;

    server {
listen 80;
add_header X-Cache $upstream_cache_status;
location / {
proxy_pass http://127.0.0.1:8088;
proxy_cache_valid 10s; # 缓存在内存中的存储时间,还可以制定响应码的缓存时间
proxy_cache myCache; # 设置该location的所有请求都将缓存,并指定缓存zone
}
}
}

proxy_cache_path 指令分析:

cache/test:缓存数据存储在根目录下的cache/test目录中
levels:表示缓存文件在目录中的存储方式,不用关心,最好是1:2就行。
keys_zone=myCache:10m:定义一块共享的内存区域,名称叫myCache,大小为10m,用来存储key值和缓存数据的信息,10m大约可以存8000个key。这个10m和缓存在硬盘中的容量不是一个概念。
max_size:缓存在硬盘中存储的最大容量,超容则删除最不常用的缓存腾出空间,删除规则也可以手动配置。
inactive:表示已缓存数据在硬盘中的最大存储时间,超时就删除,默认10分钟。
use_temp_path:是否使用临时存储路径,意思是先有临时存储路径,然后再把临时的存储文件转到真正的存储路径也就是proxy_cache_path中的路径,如果开启则需要配置临时缓存路径,一般不开启。

add_header指令分析:

是headers模块中的指令,意思很明确,就是在HTTP响应的时候添加响应头,key值为 X-Cache,value为$upstream_cache_status$upstream_cache_status是upstream模块中的一个内置变量,它表示HTTP响应的缓存状态。

表示响应是否命中缓存,hit表示命中,miss表示未命中。设置此请求头的原因是缓存是否使用,用肉眼辨别不出来,我们在响应头中加一个是否缓存的标记,通过查看响应头就能看出是否使用了缓存。

实际配置:

http{

	......

    upstream to_local{
server localhost:81 weight=1;
server localhost:82 weight=2 down;
} proxy_cache_path /tmp/cache levels=1:2 keys_zone=myCache:10m max_size=1g inactive=30s use_temp_path=off; # 需要提前建好/tmp/cache目录 server {
listen 80; add_header X-Cache $upstream_cache_status; location / {
proxy_pass http://to_local;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header Host $host;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_cache_valid 10s;
proxy_cache myCache;
}
} server {
listen 81; location / {
root html;
index index.html index.htm; # index.html文件中包含图片
}
}
}

效果展示:

    直接访问http://ip:81,没有X-Cache响应头
    访问http://ip,第一次访问时有 X-Cache响应头且状态是miss状态。同时发现/tmp/cache文件夹下多了很多文件夹,二级文件夹,正是levels所配置的1:2,最下级是一个文件,即缓存数据,30s过后消失,文件夹依然存在,说明inactive生效。为了避免浏览器缓存,可以使用ctrl+F5刷新页面,发现缓存文件又出现了。第二次访问,再次查看状态,发现X-Cache的状态已经变为hit ,表示缓存命中。

6. Lua入门

openresty的开发主要是基于lua,Lua 在葡萄牙语里代表美丽的月亮。

Lua 从一开始就是作为一门方便嵌入(其它应用程序)并可扩展的轻量级脚本语言来设计的,因此她一直遵从着简单、小巧、可移植、快速的原则,官方实现完全采用 ANSI C 编写,能以 C程序库的形式嵌入到宿主程序中。

Lua特点:

变量无类型,任何值都可以一个关键字表示
仅提供一种数据结构,table,类似于Map,使用key,value的形式存储数据。
具有远程连接的功能,可以连接数据库,可以连接redis
语法简单

因为已经安装有openrestyle ,所以自带的有lua开发环境,在命令中执行:lua即可。

[sandu@bogon ~]$ lua
Lua 5.1.4 Copyright (C) 1994-2008 Lua.org, PUC-Rio
>

6.1 Lua变量、值类型

lua虽然变量是没有类型的,但是值是有类型的

[sandu@bogon tmp]$ cat hello.lua
local a = 1
local b = true
local c = "字符串"
local d print(type(a))
print(type(b))
print(type(c))
print(type(d))
print(type(print))
[sandu@bogon tmp]$ lua hello.lua
number
boolean
string
nil
function

首先定义了四个变量,都是用local变量接收,然后输出这些变量的值得类型,type类似于JavaScript中的typeof,能够返回变量或值的类型。

前三个都很好理解了,数值类型,布尔类型,字符串类型,开发者已经不能再熟悉了。nil表示无效值,假如一个变量没有被赋值,则默认为nil,function则表示该值是一个function类型,方法也是这个类型。

lua的变量确实是无类型的,可以任意接收不同的类型的值

number数字类型,一般情况下,lua中的数字类型都是双精度的,而luajit会根据上下文将整数存储为整型,用双精度浮点数来存储浮点数。
string字符串,单引号或者双引号都可以。但是如果想在字符串里加引号,或者使用其他转义字符,那么就得用 [ ] 大括号了。
table数据类型,类似于json数据格式,很实用,会有table表的遍历

[sandu@bogon tmp]$ cat 1.lua
local corp = {
web = "www.google.com",
telephone = "12345678",
staff = {"Jack", "Scott", "Gary"},
100876,
100191,
[10] = 360,
["city"] = "Beijing"
} print(corp.web)
print(corp["telephone"])
print(corp[2])
print(corp["city"])
print(corp.staff[1])
print(corp[10])
[sandu@bogon tmp]$ lua 1.lua
www.google.com
12345678
100191
Beijing
Jack
360
[sandu@bogon tmp]$
local corp = {
web = "www.google.com", --索引为字符串,key = "web", -- value = "www.google.com"
telephone = "12345678", --索引为字符串
staff = {"Jack", "Scott", "Gary"}, --索引为字符串,值也是一个表
100876, --相当于 [1] = 100876,此时索引为数字, -- key = 1, value = 100876
100191, --相当于 [2] = 100191,此时索引为数字
[10] = 360, --直接把数字索引给出
["city"] = "Beijing" --索引为字符串
}
print(corp.web) -->output:www.google.com
print(corp["telephone"]) -->output:12345678
print(corp[2]) -->output:100191
print(corp["city"]) -->output:"Beijing"
print(corp.staff[1]) -->output:Jack
print(corp[10]) -->output:360

lua的function是可以赋值给变量的,所以它也是一种数据类型。

# 语法1
function name() # 匿名
代码块
end # 语法2
name = function() # 有名
代码块
end
[sandu@bogon tmp]$ cat 2.lua
function hello()
return 'hello lua'
end local a = hello print(a())
[sandu@bogon tmp]$ lua 2.lua
hello lua
[sandu@bogon tmp]$

定义了一个hello方法,然后将hello赋值给a变量,并输出a变量,发现输出了hello lua。

那么为什么要在输出a的时候加个括号呢?因为a是一个变量,且指向的是一个方法即hello,直接输出的话输出的是该方法的地址:function: 0000000000dfd370,加个括号意思就是调用该方法,方法中的代码就会执行并返回一个字符串。

function分为匿名函数和有名函数,刚刚声明的就是一个匿名函数,实际上可以转变为一个有名函数。所以可以直接使用hello这个变量

hello = function ()
return "hello lua"
end

6.2 Lua语法

    注释使用--两个中横线
--
-- Created by IntelliJ IDEA.
-- Date: 2019/1/25
-- Time: 14:52
-- To change this template use File | Settings | File Templates.
--
    表达式,加减乘除,是非与或,小于大于等于,但是对于lua来说,and和or有点特殊
a and b  如果 a 为 nil,则返回 a,否则返回 b;
a or b 如果 a 为 nil,则返回 b,否则返回 a。

在if判断中,false和Nil都视为假,其他如字符串或者数字都视为真。

    字符串连接使用..两个点
print("Hello " .. "World") -->打印 Hello World
print(0 .. 1) -->打印 01
    if语句
a = 90
if a == 100 then
print("a=100")
elseif a >= 60 then -- elseif 是连在一起的
print("a>=60")
--此处可以添加多个elseif
else
print("a<60")
end
    for循环
local arr = {"a", "b", "c", "d"}
for index, value in ipairs(arr) do
print("index:", index, " value:", value)
end # 输出
index: 1 value: a
index: 2 value: b
index: 3 value: c
index: 4 value: d
    while循环
-- 计算1+2+3+4+5的值
x = 1
sum = 0
while x <= 5 do
sum = sum + x
x = x + 1
end print(sum) -->output 15

6.3 Lua库

    string库
print(string.upper("Hello Lua")) -->output HELLO LUA
print(string.lower("Hello Lua")) -->output hello lua
print(string.len("hello lua")) -->output 9
    table库
    日期库

6.4 模块

通过require函数,跨文件使用其他lua代码,模块就是一个lua代码块

定义一个hello.lua文件

--一个模块通常视为一个table表
--其他代码调用该模块就相当于调用table表
--于是返回table,就相当于把代码暴露出去了 local hello={} local setName = function()
return "myname"
end hello.getName = function() --给hello添加一个key值:getName,value就是function
print(setName())
end return hello

再定义一个user.lua文件

local helloTable = require("hello")

helloTable.getName()
[sandu@bogon tmp]$ cat hello.lua
--一个模块通常视为一个table表
----其他代码调用该模块就相当于调用table表
----于是返回table,就相当于把代码暴露出去了 local hello={} local setName = function()
return "myname"
end hello.getName = function() --给hello添加一个key值:getName,value就是function
print(setName())
end return hello
[sandu@bogon tmp]$ cat user.lua
local helloTable = require("hello") helloTable.getName()
[sandu@bogon tmp]$ lua user.lua
myname
[sandu@bogon tmp]$

7. openresty企业级应用1

openresty是基于nginx和lua,所以nginx能干的它基本都能干,通常openresty/nginx都会作为请求入口,即所谓的网关,那么是不是就可以在入口处做很多动作,比如ip拦截、黑白名单校验、限流、url拦截等。

网关

数据校验前置,数据过滤前置,缓存前置。请求聚合,AB测试,监控等

web应用

可以完全借助openresty写出一个web应用,不依靠其他语言,lua可连接数据库,可连接缓存,再对数据进行处理之后返回。所以具备业务逻辑处理的能力

防火墙

即各种拦截,url、ip、黑白名单。

缓存

由于lua有共享缓存,且nginx有缓存功能,所以openresty也能做缓存服务器。

7.1 常用API介绍

API地址

上面所说的是写在lua脚本中的API,即在脚本中使用的代码,那么肯定有个要写脚本的地方对吧,要从nginx走到lua脚本肯定需要一个桥梁,也就是如何运行lua脚本咯。这个桥梁就是nginx指令了,和proxy_pass、echo、listen指令一样,openresty也有一系列的指令,不仅仅包含进入lua代码片段的指令,还有一些控制指令等。

在directive指令集中,content_by_lua,content_by_lua_block和conten_by_lua_file就是写lua脚本的地方。

7.2 API实战演练

    helloworld案例
server{
listen 80;
location / {
content_by_lua_block{
ngx.say("hello wolrd!")
}
}
}

唯一变化的就是多了一条指令:content_by_lua_block。该指令的意思,就是lua代码块内容,ngx.say就是输出打印,同ngx.print

启动openresty 访问localhost,得到“helloworld”结果。

    获取请求参数
server{
listen 81;
charset "utf-8";
location / {
content_by_lua_block{
local requstMethod = ngx.req.get_method()
ngx.say('请求方法类型:'..requstMethod)
local requsetData
if requstMethod == nil then
ngx.say("获取请求方法失败!")
elseif requstMethod == 'POST' then
ngx.req.read_body()
requsetData = ngx.req.get_post_args()
elseif requstMethod == 'GET' then
requsetData = ngx.req.get_uri_args()
end for k, v in pairs(requsetData) do
ngx.say("key = "..k..' value = '..v)
end
}
}
}

由于要输出中文,避免中文乱码,加了一个charset指令
ngx.req.get_method()获取请求类型
两个点 是字符串连接 等于+
nil相当于null
获取post参数前需要先读一下请求体,否则读取失败的哦
uri_args就是get请求URI上的参数 post_args很简单明了了
最后使用for循环 输出参数值 很简单

使用postman进行验证

    get请求

GET ip?a=1&b=2

    post请求

POST ip (在Body里添加数据)

    获取请求体
locaiton / {
content_by_lua_block{
local headers = ngx.req.get_headers()
for k, v in pairs(headers) do
ngx.say("headerK = "..k..' value = '..v)
end
}
}
    日志打印
locaiton / {
content_by_lua_block{
local headers = ngx.req.get_headers()
for k, v in pairs(headers) do
ngx.log(ngx.INFO,"headerK = "..k..' value = '..v)
end
}
}

日志记录保存在openresty安装目录下的nginx/logs目录下,跟nginx日志保存一样

ngx.log为日志API,日志级别设置在第一个参数中表明。

可设置的值有:

ngx.STDERR,ngx.EMERG,ngx.ALERT,ngx.CRIT,ngx.ERR,ngx.WARN,ngx.NOTICE,ngx.INFO,ngx.DEBUG

需要注意的是日志级别不能低于err_log中设置的日志级别,否则无效。

error_log  logs/error.log  error;
    重定向与内部重定向

重定向:ngx.redirect('uri')

server{
listen 80;
server_name 172.21.168.120;
charset "utf-8";
location /{
content_by_lua_block{
ngx.redirect("/request?a=1&b=2")
}
}
location /request {
content_by_lua_block{
local requstMethod = ngx.req.get_method()
ngx.say('请求方法类型:'..requstMethod)
local requsetData
if requstMethod == nil then
ngx.say("获取请求方法失败!")
elseif requstMethod == 'POST' then
ngx.req.read_body()
requsetData = ngx.req.get_post_args()
elseif requstMethod == 'GET' then
requsetData = ngx.req.get_uri_args()
end
for k, v in pairs(requsetData) do
ngx.say("key = "..k..' value = '..v)
end
}
}
}

重定向时也可以指定重定向状态码,默认为302.在浏览器端访问localhost 可以看到url的变化,从localhost重定向到 localhost/request?a=1&b=2,浏览器URL被改写了,也就是重定向的功能。返回结果同B。

访问ip,也就是访问首页,状态302,然后跳转到http://172.21.168.120/request?a=1&b=2,状态200,然后又对http://172.21.168.120/request?a=1&b=2发起一次get请求。

内部重定向:ngx.exec('uri')

浏览器uri不会发生变化,但会有一样的输出结果。

二者区别:

​ 内部重定向不会发出额外的HTTP请求,不涉及新的外部HTTP流量,纯粹是内部的重定向。

​ 调用两者都会终止当前请求的处理,推荐使用return +重定向的方式,强化请求处理在此终止的事实。

    子请求

单个子请求:res = ngx.location.capture('uri')

多个子请求:res,res2 = ngx.location.capture_multi('uri1','uri2',...)

所谓子请求,和重定向不同,它是当前请求分发出去的子请求,就像Java中当前主线程中创建一个带有返回值的线程。它不会终止当前请求,相当于去调用一个方法,然后返回结果。并且子请求只是模仿HTTP接口,没有额外的HTTP/tcp流量,一切都在内部执行,非常高效。

res中包括 4个值

    status 子请求响应状态码
    header 子请求响应头内容
    body 子请求响应体内容
    truncated 布尔值,判断body中是否包含截断的数据
server{
listen 80;
server_name 172.21.168.120;
charset "utf-8";
location /{
content_by_lua_block{
local cjson = require('cjson')
local res = ngx.location.capture("/request?a=1&b=2")
ngx.say(res.status)
ngx.say(cjson.encode(res.header))
ngx.say(cjson.encode(res.body))
ngx.say(res.truncated)
}
}
location /request {
content_by_lua_block{
local requstMethod = ngx.req.get_method()
ngx.say('请求方法类型:'..requstMethod)
local requsetData
if requstMethod == nil then
ngx.say("获取请求方法失败!")
elseif requstMethod == 'POST' then
ngx.req.read_body()
requsetData = ngx.req.get_post_args()
elseif requstMethod == 'GET' then
requsetData = ngx.req.get_uri_args()
end
for k, v in pairs(requsetData) do
ngx.say("key = "..k..' value = '..v)
end
}
}
}

请求返回结果:

200
{"Content-Type":"text\/html"}
"请求方法类型:GET\nkey = a value = 1\nkey = b value = 2\n"
false

cjson是lua的一个库,就相当于java中的核心API,作用就是处理json数据。

很显然,我们看到 request中的输出 都放进了body体内,很像方法调用。

多个子请求的用法也比较简单,有几个子请求就要几个返回结果,然后对返回结果进行解析即可。

子请求的作用非常之大,在流量拷贝、API聚合、AB测试中占有巨大地位。

8. openresty企业级应用2

8.1 API请求聚合

比如我们在查看淘宝订单详情的时候,要展示订单派件情况的信息、收货人信息、收货人地址信息、商品信息、付款信息、积分信息还有其他的活动信息等等。在这样一个页面中,你会怎么设计接口信息呢?

http {

    ......

    upstream user {
server localhost:81;
}
upstream hair {
server localhost:82;
}
server{
listen 80;
server_name 172.21.168.120;
charset 'UTF-8';
location / { }
location /user/hair {
content_by_lua_block{
local cjson = require('cjson')
ngx.say("请求植发和个人信息")
local res,res2 = ngx.location.capture_multi{
{'/user/tomcat/userInfo'},
{'/hair/jetty/hairInfo'}
}
local data ={}
if(res.status == 200) then
data['userinfo'] = res.body
end
if(res2.status == 200) then
data['hairInfo'] = res2.body
end
ngx.say(cjson.encode(data))
}
}
location /user {
rewrite ^/user(.*)$ $1 break;
proxy_pass http://user;
}
location /hair {
rewrite ^/hair(.*)$ $1 break;
proxy_pass http://hair;
} location /user/tomcat/userInfo {
echo "/user/tomcat/userInfo!";
} location /hair/jetty/hairInfo {
echo "/hair/jetty/hairInfo";
} }
}

针对 /user/hair 这个URI进行处理,当前端请求该URI时,将会被openresty拦截,进入lua代码块处理
使用子请求调用两个URI,然后将结果进行聚合。
另外又定义了两个location 请求路径,/user和/hair,当子请求发起时,根据URI匹配规则,会调用反向代理
需要注意的是,子请求中的URI /user/,/hair/ 前缀只是起到一个过滤和定位的作用,因为要匹配到location。而真正的请求路径是/tomcat/userInfo 和/jetty/hairInfo,所以就需要将原请求改写成真正的请求路径,要不然请求经过反向代理之后是访问不到资源的,故而使用了rewrite指令。
rewrite 将A规则 改写为B规则,^/hair(.)$ 是所有匹配 /hair的路径 ,$1是指(.*)括号中的内容,也是要被改写的路径。所以 /hair/jetty/hairInfo 经过改写后 就变成了 /jetty/hairInfo

请求结果:

请求植发和个人信息
{"hairInfo":"\/hair\/jetty\/hairInfo\n","userinfo":"\/user\/tomcat\/userInfo\n"}

8.2 线上数据库升级方案

使用openresty,则可以很方便的进行线上观察,一方面不妨碍老方案的进行,数据仍可以保存到单库单表中;另一方面,通过流量的拷贝,新方案也能获得线上环境的请求,达到100%线上模拟的效果。然后通过一段时间的观察,假若新方案有问题,对老方案也没有任何影响。而且针对流量拷贝的策略也可以做些定制化,按百分比切换、按黑白名单切换、按订单id范围切换或者按userID取模切换等等,可以说是非常的灵活了.

再将策略方案数据放入redis中或其他缓存中存储,不用重启openresty也可做到方案的快速切换,通过更新缓存数据即可。

具体使用原理主要就是子请求的使用:ngx.location.capture_multi{},一个请求老方案,一个请求新方案。

其他的就是数据的解析处理了,根据不同的条件进行不同的方案处理,思路就是这个样子啦!代码量不多,两三百行就可以搞定。

附录:lua API帮助文档

Name

ngx_http_lua_module - Embed the power of Lua into Nginx HTTP Servers.

This module is a core component of OpenResty. If you are using this module, then you are essentially using OpenResty

This module is not distributed with the Nginx source. See the installation instructions.

Table of Contents

Name
Status
Version
Synopsis
Description
Typical Uses
Nginx Compatibility
Installation
Building as a dynamic module
C Macro Configurations
Community
English Mailing List
Chinese Mailing List
Code Repository
Bugs and Patches
Lua/LuaJIT bytecode support
System Environment Variable Support
HTTP 1.0 support
Statically Linking Pure Lua Modules
Data Sharing within an Nginx Worker
Known Issues
TCP socket connect operation issues
Lua Coroutine Yielding/Resuming
Lua Variable Scope
Locations Configured by Subrequest Directives of Other Modules
Cosockets Not Available Everywhere
Special Escaping Sequences
Mixing with SSI Not Supported
SPDY Mode Not Fully Supported
Missing data on short circuited requests
TODO
Changes
Test Suite
Copyright and License
See Also
Directives
Nginx API for Lua
Obsolete Sections
Special PCRE Sequences

Status

Production ready.

Version

This document describes ngx_lua v0.10.16, which is not released yet.

Synopsis

 # set search paths for pure Lua external libraries (';;' is the default path):
lua_package_path '/foo/bar/?.lua;/blah/?.lua;;'; # set search paths for Lua external libraries written in C (can also use ';;'):
lua_package_cpath '/bar/baz/?.so;/blah/blah/?.so;;'; server {
location /lua_content {
# MIME type determined by default_type:
default_type 'text/plain'; content_by_lua_block {
ngx.say('Hello,world!')
}
} location /nginx_var {
# MIME type determined by default_type:
default_type 'text/plain'; # try access /nginx_var?a=hello,world
content_by_lua_block {
ngx.say(ngx.var.arg_a)
}
} location = /request_body {
client_max_body_size 50k;
client_body_buffer_size 50k; content_by_lua_block {
ngx.req.read_body() -- explicitly read the req body
local data = ngx.req.get_body_data()
if data then
ngx.say("body data:")
ngx.print(data)
return
end -- body may get buffered in a temp file:
local file = ngx.req.get_body_file()
if file then
ngx.say("body is in file ", file)
else
ngx.say("no body found")
end
}
} # transparent non-blocking I/O in Lua via subrequests
# (well, a better way is to use cosockets)
location = /lua {
# MIME type determined by default_type:
default_type 'text/plain'; content_by_lua_block {
local res = ngx.location.capture("/some_other_location")
if res then
ngx.say("status: ", res.status)
ngx.say("body:")
ngx.print(res.body)
end
}
} location = /foo {
rewrite_by_lua_block {
res = ngx.location.capture("/memc",
{ args = { cmd = "incr", key = ngx.var.uri } }
)
} proxy_pass http://blah.blah.com;
} location = /mixed {
rewrite_by_lua_file /path/to/rewrite.lua;
access_by_lua_file /path/to/access.lua;
content_by_lua_file /path/to/content.lua;
} # use nginx var in code path
# CAUTION: contents in nginx var must be carefully filtered,
# otherwise there'll be great security risk!
location ~ ^/app/([-_a-zA-Z0-9/]+) {
set $path $1;
content_by_lua_file /path/to/lua/app/root/$path.lua;
} location / {
client_max_body_size 100k;
client_body_buffer_size 100k; access_by_lua_block {
-- check the client IP address is in our black list
if ngx.var.remote_addr == "132.5.72.3" then
ngx.exit(ngx.HTTP_FORBIDDEN)
end -- check if the URI contains bad words
if ngx.var.uri and
string.match(ngx.var.request_body, "evil")
then
return ngx.redirect("/terms_of_use.html")
end -- tests passed
} # proxy_pass/fastcgi_pass/etc settings
}
}

Back to TOC

Description

This module is a core component of OpenResty. If you are using this module, then you are essentially using OpenResty

This module embeds Lua, via LuaJIT 2.0/2.1, into Nginx and by leveraging Nginx's subrequests, allows the integration of the powerful Lua threads (Lua coroutines) into the Nginx event model.

Unlike Apache's mod_lua and Lighttpd's mod_magnet, Lua code executed using this module can be 100% non-blocking on network traffic as long as the Nginx API for Lua provided by this module is used to handle requests to upstream services such as MySQL, PostgreSQL, Memcached, Redis, or upstream HTTP web services.

At least the following Lua libraries and Nginx modules can be used with this ngx_lua module:

lua-resty-memcached
lua-resty-mysql
lua-resty-redis
lua-resty-dns
lua-resty-upload
lua-resty-websocket
lua-resty-lock
lua-resty-logger-socket
lua-resty-lrucache
lua-resty-string
ngx_memc
ngx_postgres
ngx_redis2
ngx_redis
ngx_proxy
ngx_fastcgi

Almost all the Nginx modules can be used with this ngx_lua module by means of ngx.location.capture or ngx.location.capture_multi but it is recommended to use those lua-resty-* libraries instead of creating subrequests to access the Nginx upstream modules because the former is usually much more flexible and memory-efficient.

The Lua interpreter or LuaJIT instance is shared across all the requests in a single nginx worker process but request contexts are segregated using lightweight Lua coroutines.

Loaded Lua modules persist in the nginx worker process level resulting in a small memory footprint in Lua even when under heavy loads.

This module is plugged into NGINX's "http" subsystem so it can only speaks downstream communication protocols in the HTTP family (HTTP 0.9/1.0/1.1/2.0, WebSockets, and etc). If you want to do generic TCP communications with the downstream clients, then you should use the ngx_stream_lua module instead which has a compatible Lua API.

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Typical Uses

Just to name a few:

Mashup'ing and processing outputs of various nginx upstream outputs (proxy, drizzle, postgres, redis, memcached, and etc) in Lua,
doing arbitrarily complex access control and security checks in Lua before requests actually reach the upstream backends,
manipulating response headers in an arbitrary way (by Lua)
fetching backend information from external storage backends (like redis, memcached, mysql, postgresql) and use that information to choose which upstream backend to access on-the-fly,
coding up arbitrarily complex web applications in a content handler using synchronous but still non-blocking access to the database backends and other storage,
doing very complex URL dispatch in Lua at rewrite phase,
using Lua to implement advanced caching mechanism for Nginx's subrequests and arbitrary locations.

The possibilities are unlimited as the module allows bringing together various elements within Nginx as well as exposing the power of the Lua language to the user. The module provides the full flexibility of scripting while offering performance levels comparable with native C language programs both in terms of CPU time as well as memory footprint. This is particularly the case when LuaJIT 2.x is enabled.

Other scripting language implementations typically struggle to match this performance level.

The Lua state (Lua VM instance) is shared across all the requests handled by a single nginx worker process to minimize memory use.

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Nginx Compatibility

The latest version of this module is compatible with the following versions of Nginx:

1.17.x (last tested: 1.17.1)
1.15.x (last tested: 1.15.8)
1.14.x
1.13.x (last tested: 1.13.6)
1.12.x
1.11.x (last tested: 1.11.2)
1.10.x
1.9.x (last tested: 1.9.15)
1.8.x
1.7.x (last tested: 1.7.10)
1.6.x

Nginx cores older than 1.6.0 (exclusive) are not supported.

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Installation

It is highly recommended to use OpenResty releases which integrate Nginx, ngx_lua, OpenResty's LuaJIT 2.1 branch version, as well as other powerful companion Nginx modules and Lua libraries. It is discouraged to build this module with nginx yourself since it is tricky to set up exactly right. Also, the stock nginx cores have various limitations and long standing bugs that can make some of this modules' features become disabled, not work properly, or run slower. The same applies to LuaJIT as well. OpenResty includes its own version of LuaJIT which gets specifically optimized and enhanced for the OpenResty environment.

Alternatively, ngx_lua can be manually compiled into Nginx:

    LuaJIT can be downloaded from the latest release of OpenResty's LuaJIT branch version. The official LuaJIT 2.0 and 2.1 releases are also supported, although the performance will be significantly lower in many cases.
    Download the latest version of the ngx_devel_kit (NDK) module HERE.
    Download the latest version of ngx_lua HERE.
    Download the latest version of Nginx HERE (See Nginx Compatibility)

Build the source with this module:

 wget 'http://nginx.org/download/nginx-1.13.6.tar.gz'
tar -xzvf nginx-1.13.6.tar.gz
cd nginx-1.13.6/ # tell nginx's build system where to find LuaJIT 2.0:
export LUAJIT_LIB=/path/to/luajit/lib
export LUAJIT_INC=/path/to/luajit/include/luajit-2.0 # tell nginx's build system where to find LuaJIT 2.1:
export LUAJIT_LIB=/path/to/luajit/lib
export LUAJIT_INC=/path/to/luajit/include/luajit-2.1 # or tell where to find Lua if using Lua instead:
#export LUA_LIB=/path/to/lua/lib
#export LUA_INC=/path/to/lua/include # Here we assume Nginx is to be installed under /opt/nginx/.
./configure --prefix=/opt/nginx \
--with-ld-opt="-Wl,-rpath,/path/to/luajit-or-lua/lib" \
--add-module=/path/to/ngx_devel_kit \
--add-module=/path/to/lua-nginx-module # Note that you may also want to add `./configure` options which are used in your
# current nginx build.
# You can get usually those options using command nginx -V # you can change the parallism number 2 below to fit the number of spare CPU cores in your
# machine.
make -j2
make install

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Building as a dynamic module

Starting from NGINX 1.9.11, you can also compile this module as a dynamic module, by using the --add-dynamic-module=PATH option instead of --add-module=PATH on the ./configure command line above. And then you can explicitly load the module in your nginx.conf via the load_module directive, for example,

 load_module /path/to/modules/ndk_http_module.so;  # assuming NDK is built as a dynamic module too
load_module /path/to/modules/ngx_http_lua_module.so;

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C Macro Configurations

While building this module either via OpenResty or with the NGINX core, you can define the following C macros via the C compiler options:

NGX_LUA_USE_ASSERT When defined, will enable assertions in the ngx_lua C code base. Recommended for debugging or testing builds. It can introduce some (small) runtime overhead when enabled. This macro was first introduced in the v0.9.10 release.
NGX_LUA_ABORT_AT_PANIC When the Lua/LuaJIT VM panics, ngx_lua will instruct the current nginx worker process to quit gracefully by default. By specifying this C macro, ngx_lua will abort the current nginx worker process (which usually result in a core dump file) immediately. This option is useful for debugging VM panics. This option was first introduced in the v0.9.8 release.
NGX_LUA_NO_FFI_API Excludes pure C API functions for FFI-based Lua API for NGINX (as required by lua-resty-core, for example). Enabling this macro can make the resulting binary code size smaller.

To enable one or more of these macros, just pass extra C compiler options to the ./configure script of either NGINX or OpenResty. For instance,

./configure --with-cc-opt="-DNGX_LUA_USE_ASSERT -DNGX_LUA_ABORT_AT_PANIC"

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Community

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English Mailing List

The openresty-en mailing list is for English speakers.

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Chinese Mailing List

The openresty mailing list is for Chinese speakers.

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Code Repository

The code repository of this project is hosted on github at openresty/lua-nginx-module.

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Bugs and Patches

Please submit bug reports, wishlists, or patches by

    creating a ticket on the GitHub Issue Tracker,
    or posting to the OpenResty community.

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Lua/LuaJIT bytecode support

As from the v0.5.0rc32 release, all *_by_lua_file configure directives (such as content_by_lua_file) support loading Lua 5.1 and LuaJIT 2.0/2.1 raw bytecode files directly.

Please note that the bytecode format used by LuaJIT 2.0/2.1 is not compatible with that used by the standard Lua 5.1 interpreter. So if you are using LuaJIT 2.0/2.1 with ngx_lua, LuaJIT compatible bytecode files must be generated as shown:

 /path/to/luajit/bin/luajit -b /path/to/input_file.lua /path/to/output_file.ljbc

The -bg option can be used to include debug information in the LuaJIT bytecode file:

 /path/to/luajit/bin/luajit -bg /path/to/input_file.lua /path/to/output_file.ljbc

Please refer to the official LuaJIT documentation on the -b option for more details:

http://luajit.org/running.html#opt_b

Also, the bytecode files generated by LuaJIT 2.1 is not compatible with LuaJIT 2.0, and vice versa. The support for LuaJIT 2.1 bytecode was first added in ngx_lua v0.9.3.

Attempts to load standard Lua 5.1 bytecode files into ngx_lua instances linked to LuaJIT 2.0/2.1 or vice versa, will result in an error message, such as that below, being logged into the Nginx error.log file:

[error] 13909#0: *1 failed to load Lua inlined code: bad byte-code header in /path/to/test_file.luac

Loading bytecode files via the Lua primitives like require and dofile should always work as expected.

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System Environment Variable Support

If you want to access the system environment variable, say, foo, in Lua via the standard Lua API os.getenv, then you should also list this environment variable name in your nginx.conf file via the env directive. For example,

 env foo;

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HTTP 1.0 support

The HTTP 1.0 protocol does not support chunked output and requires an explicit Content-Length header when the response body is not empty in order to support the HTTP 1.0 keep-alive. So when a HTTP 1.0 request is made and the lua_http10_buffering directive is turned on, ngx_lua will buffer the output of ngx.say and ngx.print calls and also postpone sending response headers until all the response body output is received. At that time ngx_lua can calculate the total length of the body and construct a proper Content-Length header to return to the HTTP 1.0 client. If the Content-Lengthresponse header is set in the running Lua code, however, this buffering will be disabled even if the lua_http10_bufferingdirective is turned on.

For large streaming output responses, it is important to disable the lua_http10_buffering directive to minimise memory usage.

Note that common HTTP benchmark tools such as ab and http_load issue HTTP 1.0 requests by default. To force curlto send HTTP 1.0 requests, use the -0 option.

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Statically Linking Pure Lua Modules

When LuaJIT 2.x is used, it is possible to statically link the bytecode of pure Lua modules into the Nginx executable.

Basically you use the luajit executable to compile .lua Lua module files to .o object files containing the exported bytecode data, and then link the .o files directly in your Nginx build.

Below is a trivial example to demonstrate this. Consider that we have the following .lua file named foo.lua:

 -- foo.lua
local _M = {} function _M.go()
print("Hello from foo")
end return _M

And then we compile this .lua file to foo.o file:

/path/to/luajit/bin/luajit -bg foo.lua foo.o

What matters here is the name of the .lua file, which determines how you use this module later on the Lua land. The file name foo.o does not matter at all except the .o file extension (which tells luajit what output format is used). If you want to strip the Lua debug information from the resulting bytecode, you can just specify the -b option above instead of -bg.

Then when building Nginx or OpenResty, pass the --with-ld-opt="foo.o" option to the ./configure script:

 ./configure --with-ld-opt="/path/to/foo.o" ...

Finally, you can just do the following in any Lua code run by ngx_lua:

 local foo = require "foo"
foo.go()

And this piece of code no longer depends on the external foo.lua file any more because it has already been compiled into the nginx executable.

If you want to use dot in the Lua module name when calling require, as in

 local foo = require "resty.foo"

then you need to rename the foo.lua file to resty_foo.lua before compiling it down to a .o file with the luajitcommand-line utility.

It is important to use exactly the same version of LuaJIT when compiling .lua files to .o files as building nginx + ngx_lua. This is because the LuaJIT bytecode format may be incompatible between different LuaJIT versions. When the bytecode format is incompatible, you will see a Lua runtime error saying that the Lua module is not found.

When you have multiple .lua files to compile and link, then just specify their .o files at the same time in the value of the --with-ld-opt option. For instance,

 ./configure --with-ld-opt="/path/to/foo.o /path/to/bar.o" ...

If you have just too many .o files, then it might not be feasible to name them all in a single command. In this case, you can build a static library (or archive) for your .o files, as in

 ar rcus libmyluafiles.a *.o

then you can link the myluafiles archive as a whole to your nginx executable:

 ./configure \
--with-ld-opt="-L/path/to/lib -Wl,--whole-archive -lmyluafiles -Wl,--no-whole-archive"

where /path/to/lib is the path of the directory containing the libmyluafiles.a file. It should be noted that the linker option --whole-archive is required here because otherwise our archive will be skipped because no symbols in our archive are mentioned in the main parts of the nginx executable.

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Data Sharing within an Nginx Worker

To globally share data among all the requests handled by the same nginx worker process, encapsulate the shared data into a Lua module, use the Lua require builtin to import the module, and then manipulate the shared data in Lua. This works because required Lua modules are loaded only once and all coroutines will share the same copy of the module (both its code and data). Note however that Lua global variables (note, not module-level variables) WILL NOT persist between requests because of the one-coroutine-per-request isolation design.

Here is a complete small example:

 -- mydata.lua
local _M = {} local data = {
dog = 3,
cat = 4,
pig = 5,
} function _M.get_age(name)
return data[name]
end return _M

and then accessing it from nginx.conf:

 location /lua {
content_by_lua_block {
local mydata = require "mydata"
ngx.say(mydata.get_age("dog"))
}
}

The mydata module in this example will only be loaded and run on the first request to the location /lua, and all subsequent requests to the same nginx worker process will use the reloaded instance of the module as well as the same copy of the data in it, until a HUP signal is sent to the Nginx master process to force a reload. This data sharing technique is essential for high performance Lua applications based on this module.

Note that this data sharing is on a per-worker basis and not on a per-server basis. That is, when there are multiple nginx worker processes under an Nginx master, data sharing cannot cross the process boundary between these workers.

It is usually recommended to share read-only data this way. You can also share changeable data among all the concurrent requests of each nginx worker process as long as there is no nonblocking I/O operations (including ngx.sleep) in the middle of your calculations. As long as you do not give the control back to the nginx event loop and ngx_lua's light thread scheduler (even implicitly), there can never be any race conditions in between. For this reason, always be very careful when you want to share changeable data on the worker level. Buggy optimizations can easily lead to hard-to-debug race conditions under load.

If server-wide data sharing is required, then use one or more of the following approaches:

    Use the ngx.shared.DICT API provided by this module.
    Use only a single nginx worker and a single server (this is however not recommended when there is a multi core CPU or multiple CPUs in a single machine).
    Use data storage mechanisms such as memcached, redis, MySQL or PostgreSQL. The OpenResty bundle associated with this module comes with a set of companion Nginx modules and Lua libraries that provide interfaces with these data storage mechanisms.

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Known Issues

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TCP socket connect operation issues

The tcpsock:connect method may indicate success despite connection failures such as with Connection Refused errors.

However, later attempts to manipulate the cosocket object will fail and return the actual error status message generated by the failed connect operation.

This issue is due to limitations in the Nginx event model and only appears to affect Mac OS X.

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Lua Coroutine Yielding/Resuming

Because Lua's dofile and require builtins are currently implemented as C functions in LuaJIT 2.0/2.1, if the Lua file being loaded by dofile or require invokes ngx.location.capture*, ngx.exec, ngx.exit, or other API functions requiring yielding in the top-level scope of the Lua file, then the Lua error "attempt to yield across C-call boundary" will be raised. To avoid this, put these calls requiring yielding into your own Lua functions in the Lua file instead of the top-level scope of the file.

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Lua Variable Scope

Care must be taken when importing modules and this form should be used:

 local xxx = require('xxx')

instead of the old deprecated form:

 require('xxx')

Here is the reason: by design, the global environment has exactly the same lifetime as the Nginx request handler associated with it. Each request handler has its own set of Lua global variables and that is the idea of request isolation. The Lua module is actually loaded by the first Nginx request handler and is cached by the require() built-in in the package.loaded table for later reference, and the module() builtin used by some Lua modules has the side effect of setting a global variable to the loaded module table. But this global variable will be cleared at the end of the request handler, and every subsequent request handler all has its own (clean) global environment. So one will get Lua exception for accessing the nil value.

The use of Lua global variables is a generally inadvisable in the ngx_lua context as:

    the misuse of Lua globals has detrimental side effects on concurrent requests when such variables should instead be local in scope,
    Lua global variables require Lua table look-ups in the global environment which is computationally expensive, and
    some Lua global variable references may include typing errors which make such difficult to debug.

It is therefore highly recommended to always declare such within an appropriate local scope instead.

 -- Avoid
foo = 123
-- Recommended
local foo = 123 -- Avoid
function foo() return 123 end
-- Recommended
local function foo() return 123 end

To find all instances of Lua global variables in your Lua code, run the lua-releng tool across all .lua source files:

$ lua-releng
Checking use of Lua global variables in file lib/foo/bar.lua ...
1 [1489] SETGLOBAL 7 -1 ; contains
55 [1506] GETGLOBAL 7 -3 ; setvar
3 [1545] GETGLOBAL 3 -4 ; varexpand

The output says that the line 1489 of file lib/foo/bar.lua writes to a global variable named contains, the line 1506 reads from the global variable setvar, and line 1545 reads the global varexpand.

This tool will guarantee that local variables in the Lua module functions are all declared with the local keyword, otherwise a runtime exception will be thrown. It prevents undesirable race conditions while accessing such variables. See Data Sharing within an Nginx Worker for the reasons behind this.

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Locations Configured by Subrequest Directives of Other Modules

The ngx.location.capture and ngx.location.capture_multi directives cannot capture locations that include the add_before_body, add_after_body, auth_request, echo_location, echo_location_async, echo_subrequest, or echo_subrequest_async directives.

 location /foo {
content_by_lua_block {
res = ngx.location.capture("/bar")
}
}
location /bar {
echo_location /blah;
}
location /blah {
echo "Success!";
}
$ curl -i http://example.com/foo

will not work as expected.

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Cosockets Not Available Everywhere

Due to internal limitations in the nginx core, the cosocket API is disabled in the following contexts: set_by_lua*, log_by_lua*, header_filter_by_lua*, and body_filter_by_lua.

The cosockets are currently also disabled in the init_by_lua* and init_worker_by_lua* directive contexts but we may add support for these contexts in the future because there is no limitation in the nginx core (or the limitation might be worked around).

There exists a work-around, however, when the original context does not need to wait for the cosocket results. That is, creating a zero-delay timer via the ngx.timer.at API and do the cosocket results in the timer handler, which runs asynchronously as to the original context creating the timer.

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Special Escaping Sequences

NOTE Following the v0.9.17 release, this pitfall can be avoided by using the *_by_lua_block {} configuration directives.

PCRE sequences such as \d, \s, or \w, require special attention because in string literals, the backslash character, \, is stripped out by both the Lua language parser and by the nginx config file parser before processing if not within a *_by_lua_block {} directive. So the following snippet will not work as expected:

 # nginx.conf
? location /test {
? content_by_lua '
? local regex = "\d+" -- THIS IS WRONG OUTSIDE OF A *_by_lua_block DIRECTIVE
? local m = ngx.re.match("hello, 1234", regex)
? if m then ngx.say(m[0]) else ngx.say("not matched!") end
? ';
? }
# evaluates to "not matched!"

To avoid this, double escape the backslash:

 # nginx.conf
location /test {
content_by_lua '
local regex = "\\\\d+"
local m = ngx.re.match("hello, 1234", regex)
if m then ngx.say(m[0]) else ngx.say("not matched!") end
';
}
# evaluates to "1234"

Here, \\\\d+ is stripped down to \\d+ by the Nginx config file parser and this is further stripped down to \d+ by the Lua language parser before running.

Alternatively, the regex pattern can be presented as a long-bracketed Lua string literal by encasing it in "long brackets", [[...]], in which case backslashes have to only be escaped once for the Nginx config file parser.

 # nginx.conf
location /test {
content_by_lua '
local regex = [[\\d+]]
local m = ngx.re.match("hello, 1234", regex)
if m then ngx.say(m[0]) else ngx.say("not matched!") end
';
}
# evaluates to "1234"

Here, [[\\d+]] is stripped down to [[\d+]] by the Nginx config file parser and this is processed correctly.

Note that a longer from of the long bracket, [=[...]=], may be required if the regex pattern contains [...] sequences. The [=[...]=] form may be used as the default form if desired.

 # nginx.conf
location /test {
content_by_lua '
local regex = [=[[0-9]+]=]
local m = ngx.re.match("hello, 1234", regex)
if m then ngx.say(m[0]) else ngx.say("not matched!") end
';
}
# evaluates to "1234"

An alternative approach to escaping PCRE sequences is to ensure that Lua code is placed in external script files and executed using the various *_by_lua_file directives. With this approach, the backslashes are only stripped by the Lua language parser and therefore only need to be escaped once each.

 -- test.lua
local regex = "\\d+"
local m = ngx.re.match("hello, 1234", regex)
if m then ngx.say(m[0]) else ngx.say("not matched!") end
-- evaluates to "1234"

Within external script files, PCRE sequences presented as long-bracketed Lua string literals do not require modification.

 -- test.lua
local regex = [[\d+]]
local m = ngx.re.match("hello, 1234", regex)
if m then ngx.say(m[0]) else ngx.say("not matched!") end
-- evaluates to "1234"

As noted earlier, PCRE sequences presented within *_by_lua_block {} directives (available following the v0.9.17 release) do not require modification.

 # nginx.conf
location /test {
content_by_lua_block {
local regex = [[\d+]]
local m = ngx.re.match("hello, 1234", regex)
if m then ngx.say(m[0]) else ngx.say("not matched!") end
}
}
# evaluates to "1234"

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Mixing with SSI Not Supported

Mixing SSI with ngx_lua in the same Nginx request is not supported at all. Just use ngx_lua exclusively. Everything you can do with SSI can be done atop ngx_lua anyway and it can be more efficient when using ngx_lua.

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SPDY Mode Not Fully Supported

Certain Lua APIs provided by ngx_lua do not work in Nginx's SPDY mode yet: ngx.location.capture, ngx.location.capture_multi, and ngx.req.socket.

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Missing data on short circuited requests

Nginx may terminate a request early with (at least):

400 (Bad Request)
405 (Not Allowed)
408 (Request Timeout)
413 (Request Entity Too Large)
414 (Request URI Too Large)
494 (Request Headers Too Large)
499 (Client Closed Request)
500 (Internal Server Error)
501 (Not Implemented)

This means that phases that normally run are skipped, such as the rewrite or access phase. This also means that later phases that are run regardless, e.g. log_by_lua, will not have access to information that is normally set in those phases.

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TODO

cosocket: implement LuaSocket's unconnected UDP API.
cosocket: add support in the context of init_by_lua*.
cosocket: implement the bind() method for stream-typed cosockets.
cosocket: review and merge aviramc's patch for adding the bsdrecv method.
cosocket: add configure options for different strategies of handling the cosocket connection exceeding in the pools.
review and apply vadim-pavlov's patch for ngx.location.capture's extra_headers option
use ngx_hash_t to optimize the built-in header look-up process for ngx.req.set_header, ngx.header.HEADER, and etc.
add directives to run Lua codes when nginx stops.
add ignore_resp_headers, ignore_resp_body, and ignore_resp options to ngx.location.capture and ngx.location.capture_multi methods, to allow micro performance tuning on the user side.
add automatic Lua code time slicing support by yielding and resuming the Lua VM actively via Lua's debug hooks.
add stat mode similar to mod_lua.
cosocket: add client SSL certificate support.

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Changes

The changes made in every release of this module are listed in the change logs of the OpenResty bundle:

http://openresty.org/#Changes

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Test Suite

The following dependencies are required to run the test suite:

Nginx version >= 1.4.2
Perl modules:
Test::Nginx: https://github.com/openresty/test-nginx
Nginx modules:
ngx_devel_kit
ngx_set_misc
ngx_auth_request (this is not needed if you're using Nginx 1.5.4+.
ngx_echo
ngx_memc
ngx_srcache
ngx_lua (i.e., this module)
ngx_lua_upstream
ngx_headers_more
ngx_drizzle
ngx_rds_json
ngx_coolkit
ngx_redis2

The order in which these modules are added during configuration is important because the position of any filter module in the filtering chain determines the final output, for example. The correct adding order is shown above.

3rd-party Lua libraries:

lua-cjson
Applications:
mysql: create database 'ngx_test', grant all privileges to user 'ngx_test', password is 'ngx_test'
memcached: listening on the default port, 11211.
redis: listening on the default port, 6379.

See also the developer build script for more details on setting up the testing environment.

To run the whole test suite in the default testing mode:

cd /path/to/lua-nginx-module
export PATH=/path/to/your/nginx/sbin:$PATH
prove -I/path/to/test-nginx/lib -r t

To run specific test files:

cd /path/to/lua-nginx-module
export PATH=/path/to/your/nginx/sbin:$PATH
prove -I/path/to/test-nginx/lib t/002-content.t t/003-errors.t

To run a specific test block in a particular test file, add the line --- ONLY to the test block you want to run, and then use the prove utility to run that .t file.

There are also various testing modes based on mockeagain, valgrind, and etc. Refer to the Test::Nginx documentation for more details for various advanced testing modes. See also the test reports for the Nginx test cluster running on Amazon EC2: http://qa.openresty.org.

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Copyright and License

This module is licensed under the BSD license.

Copyright (C) 2009-2017, by Xiaozhe Wang (chaoslawful) chaoslawful@gmail.com.

Copyright (C) 2009-2019, by Yichun "agentzh" Zhang (章亦春) agentzh@gmail.com, OpenResty Inc.

All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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See Also

ngx_stream_lua_module for an official port of this module for the NGINX "stream" subsystem (doing generic downstream TCP communications).
lua-resty-memcached library based on ngx_lua cosocket.
lua-resty-redis library based on ngx_lua cosocket.
lua-resty-mysql library based on ngx_lua cosocket.
lua-resty-upload library based on ngx_lua cosocket.
lua-resty-dns library based on ngx_lua cosocket.
lua-resty-websocket library for both WebSocket server and client, based on ngx_lua cosocket.
lua-resty-string library based on LuaJIT FFI.
lua-resty-lock library for a nonblocking simple lock API.
lua-resty-cookie library for HTTP cookie manipulation.
Routing requests to different MySQL queries based on URI arguments
Dynamic Routing Based on Redis and Lua
Using LuaRocks with ngx_lua
Introduction to ngx_lua
ngx_devel_kit
echo-nginx-module
drizzle-nginx-module
postgres-nginx-module
memc-nginx-module
The OpenResty bundle
Nginx Systemtap Toolkit

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Directives

lua_load_resty_core
lua_capture_error_log
lua_use_default_type
lua_malloc_trim
lua_code_cache
lua_regex_cache_max_entries
lua_regex_match_limit
lua_package_path
lua_package_cpath
init_by_lua
init_by_lua_block
init_by_lua_file
init_worker_by_lua
init_worker_by_lua_block
init_worker_by_lua_file
set_by_lua
set_by_lua_block
set_by_lua_file
content_by_lua
content_by_lua_block
content_by_lua_file
rewrite_by_lua
rewrite_by_lua_block
rewrite_by_lua_file
access_by_lua
access_by_lua_block
access_by_lua_file
header_filter_by_lua
header_filter_by_lua_block
header_filter_by_lua_file
body_filter_by_lua
body_filter_by_lua_block
body_filter_by_lua_file
log_by_lua
log_by_lua_block
log_by_lua_file
balancer_by_lua_block
balancer_by_lua_file
lua_need_request_body
ssl_certificate_by_lua_block
ssl_certificate_by_lua_file
ssl_session_fetch_by_lua_block
ssl_session_fetch_by_lua_file
ssl_session_store_by_lua_block
ssl_session_store_by_lua_file
lua_shared_dict
lua_socket_connect_timeout
lua_socket_send_timeout
lua_socket_send_lowat
lua_socket_read_timeout
lua_socket_buffer_size
lua_socket_pool_size
lua_socket_keepalive_timeout
lua_socket_log_errors
lua_ssl_ciphers
lua_ssl_crl
lua_ssl_protocols
lua_ssl_trusted_certificate
lua_ssl_verify_depth
lua_http10_buffering
rewrite_by_lua_no_postpone
access_by_lua_no_postpone
lua_transform_underscores_in_response_headers
lua_check_client_abort
lua_max_pending_timers
lua_max_running_timers
lua_sa_restart

The basic building blocks of scripting Nginx with Lua are directives. Directives are used to specify when the user Lua code is run and how the result will be used. Below is a diagram showing the order in which directives are executed.

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lua_load_resty_core

syntax: lua_load_resty_core on|off

default: lua_load_resty_core on

context: http

Controls whether the resty.core module (from lua-resty-core) should be loaded or not. When enabled, this directive is equivalent to executing the following when the Lua VM is created:

 require "resty.core"

Note that usage of the resty.core module is recommended, as its FFI implementation is both faster, safer, and more complete than the Lua C API of the ngx_lua module.

It must also be noted that the Lua C API of the ngx_lua module will eventually be removed, and usage of the FFI-based API (i.e. the resty.core module) will become mandatory. This directive only aims at providing a temporary backwards-compatibility mode in case of edge-cases.

This directive was first introduced in the v0.10.15 release.

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lua_capture_error_log

syntax: lua_capture_error_log size

default: none

context: http

Enables a buffer of the specified size for capturing all the nginx error log message data (not just those produced by this module or the nginx http subsystem, but everything) without touching files or disks.

You can use units like k and m in the size value, as in

 lua_capture_error_log 100k;

As a rule of thumb, a 4KB buffer can usually hold about 20 typical error log messages. So do the maths!

This buffer never grows. If it is full, new error log messages will replace the oldest ones in the buffer.

The size of the buffer must be bigger than the maximum length of a single error log message (which is 4K in OpenResty and 2K in stock NGINX).

You can read the messages in the buffer on the Lua land via the get_logs() function of the ngx.errlog module of the lua-resty-core library. This Lua API function will return the captured error log messages and also remove these already read from the global capturing buffer, making room for any new error log data. For this reason, the user should not configure this buffer to be too big if the user read the buffered error log data fast enough.

Note that the log level specified in the standard error_log directive does have effect on this capturing facility. It only captures log messages of a level no lower than the specified log level in the error_log directive. The user can still choose to set an even higher filtering log level on the fly via the Lua API function errlog.set_filter_level. So it is more flexible than the static error_log directive.

It is worth noting that there is no way to capture the debugging logs without building OpenResty or NGINX with the ./configure option --with-debug. And enabling debugging logs is strongly discouraged in production builds due to high overhead.

This directive was first introduced in the v0.10.9 release.

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lua_use_default_type

syntax: lua_use_default_type on | off

default: lua_use_default_type on

context: http, server, location, location if

Specifies whether to use the MIME type specified by the default_type directive for the default value of the Content-Typeresponse header. Deactivate this directive if a default Content-Type response header for Lua request handlers is not desired.

This directive is turned on by default.

This directive was first introduced in the v0.9.1 release.

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lua_malloc_trim

syntax: lua_malloc_trim

default: lua_malloc_trim 1000

context: http

Asks the underlying libc runtime library to release its cached free memory back to the operating system every Nrequests processed by the NGINX core. By default, N is 1000. You can configure the request count by using your own numbers. Smaller numbers mean more frequent releases, which may introduce higher CPU time consumption and smaller memory footprint while larger numbers usually lead to less CPU time overhead and relatively larger memory footprint. Just tune the number for your own use cases.

Configuring the argument to 0 essentially turns off the periodical memory trimming altogether.

 lua_malloc_trim 0;  # turn off trimming completely

The current implementation uses an NGINX log phase handler to do the request counting. So the appearance of thelog_subrequest on directives in nginx.conf may make the counting faster when subrequests are involved. By default, only "main requests" count.

Note that this directive does not affect the memory allocated by LuaJIT's own allocator based on the mmap system call.

This directive was first introduced in the v0.10.7 release.

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lua_code_cache

syntax: lua_code_cache on | off

default: lua_code_cache on

context: http, server, location, location if

Enables or disables the Lua code cache for Lua code in *_by_lua_file directives (like set_by_lua_file andcontent_by_lua_file) and Lua modules.

When turning off, every request served by ngx_lua will run in a separate Lua VM instance, starting from the 0.9.3 release. So the Lua files referenced in set_by_lua_file, content_by_lua_file, access_by_lua_file, and etc will not be cached and all Lua modules used will be loaded from scratch. With this in place, developers can adopt an edit-and-refresh approach.

Please note however, that Lua code written inlined within nginx.conf such as those specified by set_by_lua, content_by_lua,access_by_lua, and rewrite_by_lua will not be updated when you edit the inlined Lua code in your nginx.conf file because only the Nginx config file parser can correctly parse the nginx.conf file and the only way is to reload the config file by sending a HUP signal or just to restart Nginx.

Even when the code cache is enabled, Lua files which are loaded by dofile or loadfile in *_by_lua_file cannot be cached (unless you cache the results yourself). Usually you can either use the init_by_lua or init_by_lua_file directives to load all such files or just make these Lua files true Lua modules and load them via require.

The ngx_lua module does not support the stat mode available with the Apache mod_lua module (yet).

Disabling the Lua code cache is strongly discouraged for production use and should only be used during development as it has a significant negative impact on overall performance. For example, the performance of a "hello world" Lua example can drop by an order of magnitude after disabling the Lua code cache.

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lua_regex_cache_max_entries

syntax: lua_regex_cache_max_entries

default: lua_regex_cache_max_entries 1024

context: http

Specifies the maximum number of entries allowed in the worker process level compiled regex cache.

The regular expressions used in ngx.re.match, ngx.re.gmatch, ngx.re.sub, and ngx.re.gsub will be cached within this cache if the regex option o (i.e., compile-once flag) is specified.

The default number of entries allowed is 1024 and when this limit is reached, new regular expressions will not be cached (as if the o option was not specified) and there will be one, and only one, warning in the error.log file:

2011/08/27 23:18:26 [warn] 31997#0: *1 lua exceeding regex cache max entries (1024), ...

If you are using the ngx.re.* implementation of lua-resty-core by loading the resty.core.regex module (or just the resty.core module), then an LRU cache is used for the regex cache being used here.

Do not activate the o option for regular expressions (and/or replace string arguments for ngx.re.sub and ngx.re.gsub) that are generated on the fly and give rise to infinite variations to avoid hitting the specified limit.

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lua_regex_match_limit

syntax: lua_regex_match_limit

default: lua_regex_match_limit 0

context: http

Specifies the "match limit" used by the PCRE library when executing the ngx.re API. To quote the PCRE manpage, "the limit ... has the effect of limiting the amount of backtracking that can take place."

When the limit is hit, the error string "pcre_exec() failed: -8" will be returned by the ngx.re API functions on the Lua land.

When setting the limit to 0, the default "match limit" when compiling the PCRE library is used. And this is the default value of this directive.

This directive was first introduced in the v0.8.5 release.

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lua_package_path

syntax: lua_package_path

default: The content of LUA_PATH environment variable or Lua's compiled-in defaults.

context: http

Sets the Lua module search path used by scripts specified by set_by_lua, content_by_lua and others. The path string is in standard Lua path form, and ;; can be used to stand for the original search paths.

As from the v0.5.0rc29 release, the special notation $prefix or ${prefix} can be used in the search path string to indicate the path of the server prefix usually determined by the -p PATH command-line option while starting the Nginx server.

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lua_package_cpath

syntax: lua_package_cpath

default: The content of LUA_CPATH environment variable or Lua's compiled-in defaults.

context: http

Sets the Lua C-module search path used by scripts specified by set_by_lua, content_by_lua and others. The cpath string is in standard Lua cpath form, and ;; can be used to stand for the original cpath.

As from the v0.5.0rc29 release, the special notation $prefix or ${prefix} can be used in the search path string to indicate the path of the server prefix usually determined by the -p PATH command-line option while starting the Nginx server.

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init_by_lua

syntax: init_by_lua

context: http

phase: loading-config

NOTE Use of this directive is discouraged following the v0.9.17 release. Use the init_by_lua_block directive instead.

Runs the Lua code specified by the argument <lua-script-str> on the global Lua VM level when the Nginx master process (if any) is loading the Nginx config file.

When Nginx receives the HUP signal and starts reloading the config file, the Lua VM will also be re-created and init_by_lua will run again on the new Lua VM. In case that the lua_code_cache directive is turned off (default on), the init_by_lua handler will run upon every request because in this special mode a standalone Lua VM is always created for each request.

Usually you can pre-load Lua modules at server start-up by means of this hook and take advantage of modern operating systems' copy-on-write (COW) optimization. Here is an example for pre-loading Lua modules:

 # this runs before forking out nginx worker processes:
init_by_lua_block { require "cjson" } server {
location = /api {
content_by_lua_block {
-- the following require() will just return
-- the alrady loaded module from package.loaded:
ngx.say(require "cjson".encode{dog = 5, cat = 6})
}
}
}

You can also initialize the lua_shared_dict shm storage at this phase. Here is an example for this:

 lua_shared_dict dogs 1m;

 init_by_lua_block {
local dogs = ngx.shared.dogs;
dogs:set("Tom", 56)
} server {
location = /api {
content_by_lua_block {
local dogs = ngx.shared.dogs;
ngx.say(dogs:get("Tom"))
}
}
}

But note that, the lua_shared_dict's shm storage will not be cleared through a config reload (via the HUP signal, for example). So if you do not want to re-initialize the shm storage in your init_by_lua code in this case, then you just need to set a custom flag in the shm storage and always check the flag in your init_by_lua code.

Because the Lua code in this context runs before Nginx forks its worker processes (if any), data or code loaded here will enjoy the Copy-on-write (COW) feature provided by many operating systems among all the worker processes, thus saving a lot of memory.

Do not initialize your own Lua global variables in this context because use of Lua global variables have performance penalties and can lead to global namespace pollution (see the Lua Variable Scope section for more details). The recommended way is to use proper Lua module files (but do not use the standard Lua function module() to define Lua modules because it pollutes the global namespace as well) and call require() to load your own module files in init_by_luaor other contexts (require() does cache the loaded Lua modules in the global package.loaded table in the Lua registry so your modules will only loaded once for the whole Lua VM instance).

Only a small set of the Nginx API for Lua is supported in this context:

Logging APIs: ngx.log and print,
Shared Dictionary API: ngx.shared.DICT.

More Nginx APIs for Lua may be supported in this context upon future user requests.

Basically you can safely use Lua libraries that do blocking I/O in this very context because blocking the master process during server start-up is completely okay. Even the Nginx core does blocking I/O (at least on resolving upstream's host names) at the configure-loading phase.

You should be very careful about potential security vulnerabilities in your Lua code registered in this context because the Nginx master process is often run under the root account.

This directive was first introduced in the v0.5.5 release.

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init_by_lua_block

syntax: init_by_lua_block { lua-script }

context: http

phase: loading-config

Similar to the init_by_lua directive except that this directive inlines the Lua source directly inside a pair of curly braces ({}) instead of in an NGINX string literal (which requires special character escaping).

For instance,

 init_by_lua_block {
print("I need no extra escaping here, for example: \r\nblah")
}

This directive was first introduced in the v0.9.17 release.

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init_by_lua_file

syntax: init_by_lua_file

context: http

phase: loading-config

Equivalent to init_by_lua, except that the file specified by <path-to-lua-script-file> contains the Lua code or Lua/LuaJIT bytecode to be executed.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

This directive was first introduced in the v0.5.5 release.

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init_worker_by_lua

syntax: init_worker_by_lua

context: http

phase: starting-worker

NOTE Use of this directive is discouraged following the v0.9.17 release. Use the init_worker_by_lua_block directive instead.

Runs the specified Lua code upon every Nginx worker process's startup when the master process is enabled. When the master process is disabled, this hook will just run after init_by_lua*.

This hook is often used to create per-worker reoccurring timers (via the ngx.timer.at Lua API), either for backend health-check or other timed routine work. Below is an example,

 init_worker_by_lua '
local delay = 3 -- in seconds
local new_timer = ngx.timer.at
local log = ngx.log
local ERR = ngx.ERR
local check check = function(premature)
if not premature then
-- do the health check or other routine work
local ok, err = new_timer(delay, check)
if not ok then
log(ERR, "failed to create timer: ", err)
return
end
end
end local hdl, err = new_timer(delay, check)
if not hdl then
log(ERR, "failed to create timer: ", err)
return
end
';

This directive was first introduced in the v0.9.5 release.

This hook no longer runs in the cache manager and cache loader processes since the v0.10.12 release.

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init_worker_by_lua_block

syntax: init_worker_by_lua_block { lua-script }

context: http

phase: starting-worker

Similar to the init_worker_by_lua directive except that this directive inlines the Lua source directly inside a pair of curly braces ({}) instead of in an NGINX string literal (which requires special character escaping).

For instance,

 init_worker_by_lua_block {
print("I need no extra escaping here, for example: \r\nblah")
}

This directive was first introduced in the v0.9.17 release.

This hook no longer runs in the cache manager and cache loader processes since the v0.10.12 release.

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init_worker_by_lua_file

syntax: init_worker_by_lua_file

context: http

phase: starting-worker

Similar to init_worker_by_lua, but accepts the file path to a Lua source file or Lua bytecode file.

This directive was first introduced in the v0.9.5 release.

This hook no longer runs in the cache manager and cache loader processes since the v0.10.12 release.

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set_by_lua

syntax: set_by_lua $res [$arg1 $arg2 ...]

context: server, server if, location, location if

phase: rewrite

NOTE Use of this directive is discouraged following the v0.9.17 release. Use the set_by_lua_block directive instead.

Executes code specified in <lua-script-str> with optional input arguments $arg1 $arg2 ..., and returns string output to $res. The code in <lua-script-str> can make API calls and can retrieve input arguments from the ngx.arg table (index starts from 1 and increases sequentially).

This directive is designed to execute short, fast running code blocks as the Nginx event loop is blocked during code execution. Time consuming code sequences should therefore be avoided.

This directive is implemented by injecting custom commands into the standard ngx_http_rewrite_module's command list. Because ngx_http_rewrite_module does not support nonblocking I/O in its commands, Lua APIs requiring yielding the current Lua "light thread" cannot work in this directive.

At least the following API functions are currently disabled within the context of set_by_lua:

Output API functions (e.g., ngx.say and ngx.send_headers)
Control API functions (e.g., ngx.exit)
Subrequest API functions (e.g., ngx.location.capture and ngx.location.capture_multi)
Cosocket API functions (e.g., ngx.socket.tcp and ngx.req.socket).
Sleeping API function ngx.sleep.

In addition, note that this directive can only write out a value to a single Nginx variable at a time. However, a workaround is possible using the ngx.var.VARIABLE interface.

 location /foo {
set $diff ''; # we have to predefine the $diff variable here set_by_lua $sum '
local a = 32
local b = 56 ngx.var.diff = a - b; -- write to $diff directly
return a + b; -- return the $sum value normally
'; echo "sum = $sum, diff = $diff";
}

This directive can be freely mixed with all directives of the ngx_http_rewrite_module, set-misc-nginx-module, and array-var-nginx-module modules. All of these directives will run in the same order as they appear in the config file.

 set $foo 32;
set_by_lua $bar 'return tonumber(ngx.var.foo) + 1';
set $baz "bar: $bar"; # $baz == "bar: 33"

As from the v0.5.0rc29 release, Nginx variable interpolation is disabled in the <lua-script-str> argument of this directive and therefore, the dollar sign character ($) can be used directly.

This directive requires the ngx_devel_kit module.

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set_by_lua_block

syntax: set_by_lua_block $res { lua-script }

context: server, server if, location, location if

phase: rewrite

Similar to the set_by_lua directive except that

    this directive inlines the Lua source directly inside a pair of curly braces ({}) instead of in an NGINX string literal (which requires special character escaping), and
    this directive does not support extra arguments after the Lua script as in set_by_lua.

For example,

 set_by_lua_block $res { return 32 + math.cos(32) }
# $res now has the value "32.834223360507" or alike.

No special escaping is required in the Lua code block.

This directive was first introduced in the v0.9.17 release.

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set_by_lua_file

syntax: set_by_lua_file $res [$arg1 $arg2 ...]

context: server, server if, location, location if

phase: rewrite

Equivalent to set_by_lua, except that the file specified by <path-to-lua-script-file> contains the Lua code, or, as from the v0.5.0rc32 release, the Lua/LuaJIT bytecode to be executed.

Nginx variable interpolation is supported in the <path-to-lua-script-file> argument string of this directive. But special care must be taken for injection attacks.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

When the Lua code cache is turned on (by default), the user code is loaded once at the first request and cached and the Nginx config must be reloaded each time the Lua source file is modified. The Lua code cache can be temporarily disabled during development by switching lua_code_cache off in nginx.conf to avoid reloading Nginx.

This directive requires the ngx_devel_kit module.

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content_by_lua

syntax: content_by_lua

context: location, location if

phase: content

NOTE Use of this directive is discouraged following the v0.9.17 release. Use the content_by_lua_block directive instead.

Acts as a "content handler" and executes Lua code string specified in <lua-script-str> for every request. The Lua code may make API calls and is executed as a new spawned coroutine in an independent global environment (i.e. a sandbox).

Do not use this directive and other content handler directives in the same location. For example, this directive and the proxy_pass directive should not be used in the same location.

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content_by_lua_block

syntax: content_by_lua_block { lua-script }

context: location, location if

phase: content

Similar to the content_by_lua directive except that this directive inlines the Lua source directly inside a pair of curly braces ({}) instead of in an NGINX string literal (which requires special character escaping).

For instance,

 content_by_lua_block {
ngx.say("I need no extra escaping here, for example: \r\nblah")
}

This directive was first introduced in the v0.9.17 release.

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content_by_lua_file

syntax: content_by_lua_file

context: location, location if

phase: content

Equivalent to content_by_lua, except that the file specified by <path-to-lua-script-file> contains the Lua code, or, as from the v0.5.0rc32 release, the Lua/LuaJIT bytecode to be executed.

Nginx variables can be used in the <path-to-lua-script-file> string to provide flexibility. This however carries some risks and is not ordinarily recommended.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

When the Lua code cache is turned on (by default), the user code is loaded once at the first request and cached and the Nginx config must be reloaded each time the Lua source file is modified. The Lua code cache can be temporarily disabled during development by switching lua_code_cache off in nginx.conf to avoid reloading Nginx.

Nginx variables are supported in the file path for dynamic dispatch, for example:

 # CAUTION: contents in nginx var must be carefully filtered,
# otherwise there'll be great security risk!
location ~ ^/app/([-_a-zA-Z0-9/]+) {
set $path $1;
content_by_lua_file /path/to/lua/app/root/$path.lua;
}

But be very careful about malicious user inputs and always carefully validate or filter out the user-supplied path components.

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rewrite_by_lua

syntax: rewrite_by_lua

context: http, server, location, location if

phase: rewrite tail

NOTE Use of this directive is discouraged following the v0.9.17 release. Use the rewrite_by_lua_block directive instead.

Acts as a rewrite phase handler and executes Lua code string specified in <lua-script-str> for every request. The Lua code may make API calls and is executed as a new spawned coroutine in an independent global environment (i.e. a sandbox).

Note that this handler always runs after the standard ngx_http_rewrite_module. So the following will work as expected:

 location /foo {
set $a 12; # create and initialize $a
set $b ""; # create and initialize $b
rewrite_by_lua 'ngx.var.b = tonumber(ngx.var.a) + 1';
echo "res = $b";
}

because set $a 12 and set $b "" run before rewrite_by_lua.

On the other hand, the following will not work as expected:

 ?  location /foo {
? set $a 12; # create and initialize $a
? set $b ''; # create and initialize $b
? rewrite_by_lua 'ngx.var.b = tonumber(ngx.var.a) + 1';
? if ($b = '13') {
? rewrite ^ /bar redirect;
? break;
? }
?
? echo "res = $b";
? }

because if runs before rewrite_by_lua even if it is placed after rewrite_by_lua in the config.

The right way of doing this is as follows:

 location /foo {
set $a 12; # create and initialize $a
set $b ''; # create and initialize $b
rewrite_by_lua '
ngx.var.b = tonumber(ngx.var.a) + 1
if tonumber(ngx.var.b) == 13 then
return ngx.redirect("/bar");
end
'; echo "res = $b";
}

Note that the ngx_eval module can be approximated by using rewrite_by_lua. For example,

 location / {
eval $res {
proxy_pass http://foo.com/check-spam;
} if ($res = 'spam') {
rewrite ^ /terms-of-use.html redirect;
} fastcgi_pass ...;
}

can be implemented in ngx_lua as:

 location = /check-spam {
internal;
proxy_pass http://foo.com/check-spam;
} location / {
rewrite_by_lua '
local res = ngx.location.capture("/check-spam")
if res.body == "spam" then
return ngx.redirect("/terms-of-use.html")
end
'; fastcgi_pass ...;
}

Just as any other rewrite phase handlers, rewrite_by_lua also runs in subrequests.

Note that when calling ngx.exit(ngx.OK) within a rewrite_by_lua handler, the nginx request processing control flow will still continue to the content handler. To terminate the current request from within a rewrite_by_lua handler, calling ngx.exitwith status >= 200 (ngx.HTTP_OK) and status < 300 (ngx.HTTP_SPECIAL_RESPONSE) for successful quits and ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR) (or its friends) for failures.

If the ngx_http_rewrite_module's rewrite directive is used to change the URI and initiate location re-lookups (internal redirections), then any rewrite_by_lua or rewrite_by_lua_file code sequences within the current location will not be executed. For example,

 location /foo {
rewrite ^ /bar;
rewrite_by_lua 'ngx.exit(503)';
}
location /bar {
...
}

Here the Lua code ngx.exit(503) will never run. This will be the case if rewrite ^ /bar last is used as this will similarly initiate an internal redirection. If the break modifier is used instead, there will be no internal redirection and the rewrite_by_lua code will be executed.

The rewrite_by_lua code will always run at the end of the rewrite request-processing phase unless rewrite_by_lua_no_postpone is turned on.

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rewrite_by_lua_block

syntax: rewrite_by_lua_block { lua-script }

context: http, server, location, location if

phase: rewrite tail

Similar to the rewrite_by_lua directive except that this directive inlines the Lua source directly inside a pair of curly braces ({}) instead of in an NGINX string literal (which requires special character escaping).

For instance,

 rewrite_by_lua_block {
do_something("hello, world!\nhiya\n")
}

This directive was first introduced in the v0.9.17 release.

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rewrite_by_lua_file

syntax: rewrite_by_lua_file

context: http, server, location, location if

phase: rewrite tail

Equivalent to rewrite_by_lua, except that the file specified by <path-to-lua-script-file> contains the Lua code, or, as from the v0.5.0rc32 release, the Lua/LuaJIT bytecode to be executed.

Nginx variables can be used in the <path-to-lua-script-file> string to provide flexibility. This however carries some risks and is not ordinarily recommended.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

When the Lua code cache is turned on (by default), the user code is loaded once at the first request and cached and the Nginx config must be reloaded each time the Lua source file is modified. The Lua code cache can be temporarily disabled during development by switching lua_code_cache off in nginx.conf to avoid reloading Nginx.

The rewrite_by_lua_file code will always run at the end of the rewrite request-processing phase unless rewrite_by_lua_no_postpone is turned on.

Nginx variables are supported in the file path for dynamic dispatch just as in content_by_lua_file.

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access_by_lua

syntax: access_by_lua

context: http, server, location, location if

phase: access tail

NOTE Use of this directive is discouraged following the v0.9.17 release. Use the access_by_lua_block directive instead.

Acts as an access phase handler and executes Lua code string specified in <lua-script-str> for every request. The Lua code may make API calls and is executed as a new spawned coroutine in an independent global environment (i.e. a sandbox).

Note that this handler always runs after the standard ngx_http_access_module. So the following will work as expected:

 location / {
deny 192.168.1.1;
allow 192.168.1.0/24;
allow 10.1.1.0/16;
deny all; access_by_lua '
local res = ngx.location.capture("/mysql", { ... })
...
'; # proxy_pass/fastcgi_pass/...
}

That is, if a client IP address is in the blacklist, it will be denied before the MySQL query for more complex authentication is executed by access_by_lua.

Note that the ngx_auth_request module can be approximated by using access_by_lua:

 location / {
auth_request /auth; # proxy_pass/fastcgi_pass/postgres_pass/...
}

can be implemented in ngx_lua as:

 location / {
access_by_lua '
local res = ngx.location.capture("/auth") if res.status == ngx.HTTP_OK then
return
end if res.status == ngx.HTTP_FORBIDDEN then
ngx.exit(res.status)
end ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR)
'; # proxy_pass/fastcgi_pass/postgres_pass/...
}

As with other access phase handlers, access_by_lua will not run in subrequests.

Note that when calling ngx.exit(ngx.OK) within a access_by_lua handler, the nginx request processing control flow will still continue to the content handler. To terminate the current request from within a access_by_lua handler, calling ngx.exitwith status >= 200 (ngx.HTTP_OK) and status < 300 (ngx.HTTP_SPECIAL_RESPONSE) for successful quits and ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR) (or its friends) for failures.

Starting from the v0.9.20 release, you can use the access_by_lua_no_postpone directive to control when to run this handler inside the "access" request-processing phase of NGINX.

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access_by_lua_block

syntax: access_by_lua_block { lua-script }

context: http, server, location, location if

phase: access tail

Similar to the access_by_lua directive except that this directive inlines the Lua source directly inside a pair of curly braces ({}) instead of in an NGINX string literal (which requires special character escaping).

For instance,

 access_by_lua_block {
do_something("hello, world!\nhiya\n")
}

This directive was first introduced in the v0.9.17 release.

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access_by_lua_file

syntax: access_by_lua_file

context: http, server, location, location if

phase: access tail

Equivalent to access_by_lua, except that the file specified by <path-to-lua-script-file> contains the Lua code, or, as from the v0.5.0rc32 release, the Lua/LuaJIT bytecode to be executed.

Nginx variables can be used in the <path-to-lua-script-file> string to provide flexibility. This however carries some risks and is not ordinarily recommended.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

When the Lua code cache is turned on (by default), the user code is loaded once at the first request and cached and the Nginx config must be reloaded each time the Lua source file is modified. The Lua code cache can be temporarily disabled during development by switching lua_code_cache off in nginx.conf to avoid repeatedly reloading Nginx.

Nginx variables are supported in the file path for dynamic dispatch just as in content_by_lua_file.

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header_filter_by_lua

syntax: header_filter_by_lua

context: http, server, location, location if

phase: output-header-filter

NOTE Use of this directive is discouraged following the v0.9.17 release. Use the header_filter_by_lua_block directive instead.

Uses Lua code specified in <lua-script-str> to define an output header filter.

Note that the following API functions are currently disabled within this context:

Output API functions (e.g., ngx.say and ngx.send_headers)
Control API functions (e.g., ngx.redirect and ngx.exec)
Subrequest API functions (e.g., ngx.location.capture and ngx.location.capture_multi)
Cosocket API functions (e.g., ngx.socket.tcp and ngx.req.socket).

Here is an example of overriding a response header (or adding one if absent) in our Lua header filter:

 location / {
proxy_pass http://mybackend;
header_filter_by_lua 'ngx.header.Foo = "blah"';
}

This directive was first introduced in the v0.2.1rc20 release.

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header_filter_by_lua_block

syntax: header_filter_by_lua_block { lua-script }

context: http, server, location, location if

phase: output-header-filter

Similar to the header_filter_by_lua directive except that this directive inlines the Lua source directly inside a pair of curly braces ({}) instead of in an NGINX string literal (which requires special character escaping).

For instance,

 header_filter_by_lua_block {
ngx.header["content-length"] = nil
}

This directive was first introduced in the v0.9.17 release.

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header_filter_by_lua_file

syntax: header_filter_by_lua_file

context: http, server, location, location if

phase: output-header-filter

Equivalent to header_filter_by_lua, except that the file specified by <path-to-lua-script-file> contains the Lua code, or as from the v0.5.0rc32 release, the Lua/LuaJIT bytecode to be executed.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

This directive was first introduced in the v0.2.1rc20 release.

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body_filter_by_lua

syntax: body_filter_by_lua

context: http, server, location, location if

phase: output-body-filter

NOTE Use of this directive is discouraged following the v0.9.17 release. Use the body_filter_by_lua_block directive instead.

Uses Lua code specified in <lua-script-str> to define an output body filter.

The input data chunk is passed via ngx.arg[1] (as a Lua string value) and the "eof" flag indicating the end of the response body data stream is passed via ngx.arg[2] (as a Lua boolean value).

Behind the scene, the "eof" flag is just the last_buf (for main requests) or last_in_chain (for subrequests) flag of the Nginx chain link buffers. (Before the v0.7.14 release, the "eof" flag does not work at all in subrequests.)

The output data stream can be aborted immediately by running the following Lua statement:

 return ngx.ERROR

This will truncate the response body and usually result in incomplete and also invalid responses.

The Lua code can pass its own modified version of the input data chunk to the downstream Nginx output body filters by overriding ngx.arg[1] with a Lua string or a Lua table of strings. For example, to transform all the lowercase letters in the response body, we can just write:

 location / {
proxy_pass http://mybackend;
body_filter_by_lua 'ngx.arg[1] = string.upper(ngx.arg[1])';
}

When setting nil or an empty Lua string value to ngx.arg[1], no data chunk will be passed to the downstream Nginx output filters at all.

Likewise, new "eof" flag can also be specified by setting a boolean value to ngx.arg[2]. For example,

 location /t {
echo hello world;
echo hiya globe; body_filter_by_lua '
local chunk = ngx.arg[1]
if string.match(chunk, "hello") then
ngx.arg[2] = true -- new eof
return
end -- just throw away any remaining chunk data
ngx.arg[1] = nil
';
}

Then GET /t will just return the output

hello world

That is, when the body filter sees a chunk containing the word "hello", then it will set the "eof" flag to true immediately, resulting in truncated but still valid responses.

When the Lua code may change the length of the response body, then it is required to always clear out the Content-Length response header (if any) in a header filter to enforce streaming output, as in

 location /foo {
# fastcgi_pass/proxy_pass/... header_filter_by_lua_block { ngx.header.content_length = nil }
body_filter_by_lua 'ngx.arg[1] = string.len(ngx.arg[1]) .. "\\n"';
}

Note that the following API functions are currently disabled within this context due to the limitations in NGINX output filter's current implementation:

Output API functions (e.g., ngx.say and ngx.send_headers)
Control API functions (e.g., ngx.exit and ngx.exec)
Subrequest API functions (e.g., ngx.location.capture and ngx.location.capture_multi)
Cosocket API functions (e.g., ngx.socket.tcp and ngx.req.socket).

Nginx output filters may be called multiple times for a single request because response body may be delivered in chunks. Thus, the Lua code specified by in this directive may also run multiple times in the lifetime of a single HTTP request.

This directive was first introduced in the v0.5.0rc32 release.

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body_filter_by_lua_block

syntax: body_filter_by_lua_block { lua-script-str }

context: http, server, location, location if

phase: output-body-filter

Similar to the body_filter_by_lua directive except that this directive inlines the Lua source directly inside a pair of curly braces ({}) instead of in an NGINX string literal (which requires special character escaping).

For instance,

 body_filter_by_lua_block {
local data, eof = ngx.arg[1], ngx.arg[2]
}

This directive was first introduced in the v0.9.17 release.

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body_filter_by_lua_file

syntax: body_filter_by_lua_file

context: http, server, location, location if

phase: output-body-filter

Equivalent to body_filter_by_lua, except that the file specified by <path-to-lua-script-file> contains the Lua code, or, as from the v0.5.0rc32 release, the Lua/LuaJIT bytecode to be executed.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

This directive was first introduced in the v0.5.0rc32 release.

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log_by_lua

syntax: log_by_lua

context: http, server, location, location if

phase: log

NOTE Use of this directive is discouraged following the v0.9.17 release. Use the log_by_lua_block directive instead.

Runs the Lua source code inlined as the <lua-script-str> at the log request processing phase. This does not replace the current access logs, but runs before.

Note that the following API functions are currently disabled within this context:

Output API functions (e.g., ngx.say and ngx.send_headers)
Control API functions (e.g., ngx.exit)
Subrequest API functions (e.g., ngx.location.capture and ngx.location.capture_multi)
Cosocket API functions (e.g., ngx.socket.tcp and ngx.req.socket).

Here is an example of gathering average data for $upstream_response_time:

 lua_shared_dict log_dict 5M;

 server {
location / {
proxy_pass http://mybackend; log_by_lua '
local log_dict = ngx.shared.log_dict
local upstream_time = tonumber(ngx.var.upstream_response_time) local sum = log_dict:get("upstream_time-sum") or 0
sum = sum + upstream_time
log_dict:set("upstream_time-sum", sum) local newval, err = log_dict:incr("upstream_time-nb", 1)
if not newval and err == "not found" then
log_dict:add("upstream_time-nb", 0)
log_dict:incr("upstream_time-nb", 1)
end
';
} location = /status {
content_by_lua_block {
local log_dict = ngx.shared.log_dict
local sum = log_dict:get("upstream_time-sum")
local nb = log_dict:get("upstream_time-nb") if nb and sum then
ngx.say("average upstream response time: ", sum / nb,
" (", nb, " reqs)")
else
ngx.say("no data yet")
end
}
}
}

This directive was first introduced in the v0.5.0rc31 release.

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log_by_lua_block

syntax: log_by_lua_block { lua-script }

context: http, server, location, location if

phase: log

Similar to the log_by_lua directive except that this directive inlines the Lua source directly inside a pair of curly braces ({}) instead of in an NGINX string literal (which requires special character escaping).

For instance,

 log_by_lua_block {
print("I need no extra escaping here, for example: \r\nblah")
}

This directive was first introduced in the v0.9.17 release.

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log_by_lua_file

syntax: log_by_lua_file

context: http, server, location, location if

phase: log

Equivalent to log_by_lua, except that the file specified by <path-to-lua-script-file> contains the Lua code, or, as from the v0.5.0rc32 release, the Lua/LuaJIT bytecode to be executed.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

This directive was first introduced in the v0.5.0rc31 release.

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balancer_by_lua_block

syntax: balancer_by_lua_block { lua-script }

context: upstream

phase: content

This directive runs Lua code as an upstream balancer for any upstream entities defined by the upstream {} configuration block.

For instance,

 upstream foo {
server 127.0.0.1;
balancer_by_lua_block {
-- use Lua to do something interesting here
-- as a dynamic balancer
}
} server {
location / {
proxy_pass http://foo;
}
}

The resulting Lua load balancer can work with any existing nginx upstream modules like ngx_proxy and ngx_fastcgi.

Also, the Lua load balancer can work with the standard upstream connection pool mechanism, i.e., the standard keepalivedirective. Just ensure that the keepalive directive is used after this balancer_by_lua_block directive in a single upstream {} configuration block.

The Lua load balancer can totally ignore the list of servers defined in the upstream {} block and select peer from a completely dynamic server list (even changing per request) via the ngx.balancer module from the lua-resty-core library.

The Lua code handler registered by this directive might get called more than once in a single downstream request when the nginx upstream mechanism retries the request on conditions specified by directives like the proxy_next_upstreamdirective.

This Lua code execution context does not support yielding, so Lua APIs that may yield (like cosockets and "light threads") are disabled in this context. One can usually work around this limitation by doing such operations in an earlier phase handler (like access_by_lua*) and passing along the result into this context via the ngx.ctx table.

This directive was first introduced in the v0.10.0 release.

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balancer_by_lua_file

syntax: balancer_by_lua_file

context: upstream

phase: content

Equivalent to balancer_by_lua_block, except that the file specified by <path-to-lua-script-file> contains the Lua code, or, as from the v0.5.0rc32 release, the Lua/LuaJIT bytecode to be executed.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

This directive was first introduced in the v0.10.0 release.

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lua_need_request_body

syntax: lua_need_request_body <on|off>

default: off

context: http, server, location, location if

phase: depends on usage

Determines whether to force the request body data to be read before running rewrite/access/access_by_lua* or not. The Nginx core does not read the client request body by default and if request body data is required, then this directive should be turned on or the ngx.req.read_body function should be called within the Lua code.

To read the request body data within the $request_body variable, client_body_buffer_size must have the same value as client_max_body_size. Because when the content length exceeds client_body_buffer_size but less than client_max_body_size, Nginx will buffer the data into a temporary file on the disk, which will lead to empty value in the $request_body variable.

If the current location includes rewrite_by_lua* directives, then the request body will be read just before the rewrite_by_lua*code is run (and also at the rewrite phase). Similarly, if only content_by_lua is specified, the request body will not be read until the content handler's Lua code is about to run (i.e., the request body will be read during the content phase).

It is recommended however, to use the ngx.req.read_body and ngx.req.discard_body functions for finer control over the request body reading process instead.

This also applies to access_by_lua*.

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ssl_certificate_by_lua_block

syntax: ssl_certificate_by_lua_block { lua-script }

context: server

phase: right-before-SSL-handshake

This directive runs user Lua code when NGINX is about to start the SSL handshake for the downstream SSL (https) connections.

It is particularly useful for setting the SSL certificate chain and the corresponding private key on a per-request basis. It is also useful to load such handshake configurations nonblockingly from the remote (for example, with the cosocket API). And one can also do per-request OCSP stapling handling in pure Lua here as well.

Another typical use case is to do SSL handshake traffic control nonblockingly in this context, with the help of the lua-resty-limit-traffic#readme library, for example.

One can also do interesting things with the SSL handshake requests from the client side, like rejecting old SSL clients using the SSLv3 protocol or even below selectively.

The ngx.ssl and ngx.ocsp Lua modules provided by the lua-resty-core library are particularly useful in this context. You can use the Lua API offered by these two Lua modules to manipulate the SSL certificate chain and private key for the current SSL connection being initiated.

This Lua handler does not run at all, however, when NGINX/OpenSSL successfully resumes the SSL session via SSL session IDs or TLS session tickets for the current SSL connection. In other words, this Lua handler only runs when NGINX has to initiate a full SSL handshake.

Below is a trivial example using the ngx.ssl module at the same time:

 server {
listen 443 ssl;
server_name test.com; ssl_certificate_by_lua_block {
print("About to initiate a new SSL handshake!")
} location / {
root html;
}
}

See more complicated examples in the ngx.ssl and ngx.ocsp Lua modules' official documentation.

Uncaught Lua exceptions in the user Lua code immediately abort the current SSL session, so does the ngx.exit call with an error code like ngx.ERROR.

This Lua code execution context does support yielding, so Lua APIs that may yield (like cosockets, sleeping, and "light threads") are enabled in this context.

Note, however, you still need to configure the ssl_certificate and ssl_certificate_key directives even though you will not use this static certificate and private key at all. This is because the NGINX core requires their appearance otherwise you are seeing the following error while starting NGINX:

nginx: [emerg] no ssl configured for the server

This directive requires OpenSSL 1.0.2e or greater.

If you are using the official pre-built packages for OpenResty 1.9.7.2 or later, then everything should work out of the box.

If you are not using one of the OpenSSL packages provided by OpenResty, you will need to apply patches to OpenSSL in order to use this directive:

https://openresty.org/en/openssl-patches.html

Similarly, if you are not using the NGINX core shipped with OpenResty 1.9.7.2 or later, you will need to apply patches to the standard NGINX core:

https://openresty.org/en/nginx-ssl-patches.html

This directive was first introduced in the v0.10.0 release.

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ssl_certificate_by_lua_file

syntax: ssl_certificate_by_lua_file

context: server

phase: right-before-SSL-handshake

Equivalent to ssl_certificate_by_lua_block, except that the file specified by <path-to-lua-script-file> contains the Lua code, or, as from the v0.5.0rc32 release, the Lua/LuaJIT bytecode to be executed.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

This directive was first introduced in the v0.10.0 release.

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ssl_session_fetch_by_lua_block

syntax: ssl_session_fetch_by_lua_block { lua-script }

context: http

phase: right-before-SSL-handshake

This directive runs Lua code to look up and load the SSL session (if any) according to the session ID provided by the current SSL handshake request for the downstream.

The Lua API for obtaining the current session ID and loading a cached SSL session data is provided in the ngx.ssl.sessionLua module shipped with the lua-resty-core library.

Lua APIs that may yield, like ngx.sleep and cosockets, are enabled in this context.

This hook, together with the ssl_session_store_by_lua* hook, can be used to implement distributed caching mechanisms in pure Lua (based on the cosocket API, for example). If a cached SSL session is found and loaded into the current SSL connection context, SSL session resumption can then get immediately initiated and bypass the full SSL handshake process which is very expensive in terms of CPU time.

Please note that TLS session tickets are very different and it is the clients' responsibility to cache the SSL session state when session tickets are used. SSL session resumptions based on TLS session tickets would happen automatically without going through this hook (nor the ssl_session_store_by_lua* hook). This hook is mainly for older or less capable SSL clients that can only do SSL sessions by session IDs.

When ssl_certificate_by_lua* is specified at the same time, this hook usually runs before ssl_certificate_by_lua*. When the SSL session is found and successfully loaded for the current SSL connection, SSL session resumption will happen and thus bypass the ssl_certificate_by_lua* hook completely. In this case, NGINX also bypasses the ssl_session_store_by_lua* hook, for obvious reasons.

To easily test this hook locally with a modern web browser, you can temporarily put the following line in your https server block to disable the TLS session ticket support:

ssl_session_tickets off;

But do not forget to comment this line out before publishing your site to the world.

If you are using the official pre-built packages for OpenResty 1.11.2.1 or later, then everything should work out of the box.

If you are not using one of the OpenSSL packages provided by OpenResty, you will need to apply patches to OpenSSL in order to use this directive:

https://openresty.org/en/openssl-patches.html

Similarly, if you are not using the NGINX core shipped with OpenResty 1.11.2.1 or later, you will need to apply patches to the standard NGINX core:

https://openresty.org/en/nginx-ssl-patches.html

This directive was first introduced in the v0.10.6 release.

Note that this directive can only be used in the http context starting with the v0.10.7 release since SSL session resumption happens before server name dispatch.

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ssl_session_fetch_by_lua_file

syntax: ssl_session_fetch_by_lua_file

context: http

phase: right-before-SSL-handshake

Equivalent to ssl_session_fetch_by_lua_block, except that the file specified by <path-to-lua-script-file> contains the Lua code, or rather, the Lua/LuaJIT bytecode to be executed.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

This directive was first introduced in the v0.10.6 release.

Note that: this directive is only allowed to used in http context from the v0.10.7 release (because SSL session resumption happens before server name dispatch).

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ssl_session_store_by_lua_block

syntax: ssl_session_store_by_lua_block { lua-script }

context: http

phase: right-after-SSL-handshake

This directive runs Lua code to fetch and save the SSL session (if any) according to the session ID provided by the current SSL handshake request for the downstream. The saved or cached SSL session data can be used for future SSL connections to resume SSL sessions without going through the full SSL handshake process (which is very expensive in terms of CPU time).

Lua APIs that may yield, like ngx.sleep and cosockets, are disabled in this context. You can still, however, use the ngx.timer.at API to create 0-delay timers to save the SSL session data asynchronously to external services (like redis or memcached).

The Lua API for obtaining the current session ID and the associated session state data is provided in the ngx.ssl.session Lua module shipped with the lua-resty-core library.

To easily test this hook locally with a modern web browser, you can temporarily put the following line in your https server block to disable the TLS session ticket support:

ssl_session_tickets off;

But do not forget to comment this line out before publishing your site to the world.

This directive was first introduced in the v0.10.6 release.

Note that: this directive is only allowed to used in http context from the v0.10.7 release (because SSL session resumption happens before server name dispatch).

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ssl_session_store_by_lua_file

syntax: ssl_session_store_by_lua_file

context: http

phase: right-after-SSL-handshake

Equivalent to ssl_session_store_by_lua_block, except that the file specified by <path-to-lua-script-file> contains the Lua code, or rather, the Lua/LuaJIT bytecode to be executed.

When a relative path like foo/bar.lua is given, they will be turned into the absolute path relative to the server prefixpath determined by the -p PATH command-line option while starting the Nginx server.

This directive was first introduced in the v0.10.6 release.

Note that: this directive is only allowed to used in http context from the v0.10.7 release (because SSL session resumption happens before server name dispatch).

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lua_shared_dict

syntax: lua_shared_dict

default: no

context: http

phase: depends on usage

Declares a shared memory zone, <name>, to serve as storage for the shm based Lua dictionary ngx.shared.<name>.

Shared memory zones are always shared by all the nginx worker processes in the current nginx server instance.

The <size> argument accepts size units such as k and m:

 http {
lua_shared_dict dogs 10m;
...
}

The hard-coded minimum size is 8KB while the practical minimum size depends on actual user data set (some people start with 12KB).

See ngx.shared.DICT for details.

This directive was first introduced in the v0.3.1rc22 release.

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lua_socket_connect_timeout

syntax: lua_socket_connect_timeout

default: lua_socket_connect_timeout 60s

context: http, server, location

This directive controls the default timeout value used in TCP/unix-domain socket object's connect method and can be overridden by the settimeout or settimeouts methods.

The <time> argument can be an integer, with an optional time unit, like s (second), ms (millisecond), m (minute). The default time unit is s, i.e., "second". The default setting is 60s.

This directive was first introduced in the v0.5.0rc1 release.

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lua_socket_send_timeout

syntax: lua_socket_send_timeout

default: lua_socket_send_timeout 60s

context: http, server, location

Controls the default timeout value used in TCP/unix-domain socket object's send method and can be overridden by the settimeout or settimeouts methods.

The <time> argument can be an integer, with an optional time unit, like s (second), ms (millisecond), m (minute). The default time unit is s, i.e., "second". The default setting is 60s.

This directive was first introduced in the v0.5.0rc1 release.

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lua_socket_send_lowat

syntax: lua_socket_send_lowat

default: lua_socket_send_lowat 0

context: http, server, location

Controls the lowat (low water) value for the cosocket send buffer.

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lua_socket_read_timeout

syntax: lua_socket_read_timeout

default: lua_socket_read_timeout 60s

context: http, server, location

phase: depends on usage

This directive controls the default timeout value used in TCP/unix-domain socket object's receive method and iterator functions returned by the receiveuntil method. This setting can be overridden by the settimeout or settimeouts methods.

The <time> argument can be an integer, with an optional time unit, like s (second), ms (millisecond), m (minute). The default time unit is s, i.e., "second". The default setting is 60s.

This directive was first introduced in the v0.5.0rc1 release.

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lua_socket_buffer_size

syntax: lua_socket_buffer_size

default: lua_socket_buffer_size 4k/8k

context: http, server, location

Specifies the buffer size used by cosocket reading operations.

This buffer does not have to be that big to hold everything at the same time because cosocket supports 100% non-buffered reading and parsing. So even 1 byte buffer size should still work everywhere but the performance could be terrible.

This directive was first introduced in the v0.5.0rc1 release.

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lua_socket_pool_size

syntax: lua_socket_pool_size

default: lua_socket_pool_size 30

context: http, server, location

Specifies the size limit (in terms of connection count) for every cosocket connection pool associated with every remote server (i.e., identified by either the host-port pair or the unix domain socket file path).

Default to 30 connections for every pool.

When the connection pool exceeds the available size limit, the least recently used (idle) connection already in the pool will be closed to make room for the current connection.

Note that the cosocket connection pool is per nginx worker process rather than per nginx server instance, so size limit specified here also applies to every single nginx worker process.

This directive was first introduced in the v0.5.0rc1 release.

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lua_socket_keepalive_timeout

syntax: lua_socket_keepalive_timeout

default: lua_socket_keepalive_timeout 60s

context: http, server, location

This directive controls the default maximal idle time of the connections in the cosocket built-in connection pool. When this timeout reaches, idle connections will be closed and removed from the pool. This setting can be overridden by cosocket objects' setkeepalive method.

The <time> argument can be an integer, with an optional time unit, like s (second), ms (millisecond), m (minute). The default time unit is s, i.e., "second". The default setting is 60s.

This directive was first introduced in the v0.5.0rc1 release.

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lua_socket_log_errors

syntax: lua_socket_log_errors on|off

default: lua_socket_log_errors on

context: http, server, location

This directive can be used to toggle error logging when a failure occurs for the TCP or UDP cosockets. If you are already doing proper error handling and logging in your Lua code, then it is recommended to turn this directive off to prevent data flushing in your nginx error log files (which is usually rather expensive).

This directive was first introduced in the v0.5.13 release.

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lua_ssl_ciphers

syntax: lua_ssl_ciphers

default: lua_ssl_ciphers DEFAULT

context: http, server, location

Specifies the enabled ciphers for requests to a SSL/TLS server in the tcpsock:sslhandshake method. The ciphers are specified in the format understood by the OpenSSL library.

The full list can be viewed using the “openssl ciphers” command.

This directive was first introduced in the v0.9.11 release.

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lua_ssl_crl

syntax: lua_ssl_crl

default: no

context: http, server, location

Specifies a file with revoked certificates (CRL) in the PEM format used to verify the certificate of the SSL/TLS server in the tcpsock:sslhandshake method.

This directive was first introduced in the v0.9.11 release.

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lua_ssl_protocols

syntax: lua_ssl_protocols [SSLv2] [SSLv3] [TLSv1] [TLSv1.1] [TLSv1.2] [TLSv1.3]

default: lua_ssl_protocols SSLv3 TLSv1 TLSv1.1 TLSv1.2

context: http, server, location

Enables the specified protocols for requests to a SSL/TLS server in the tcpsock:sslhandshake method.

The support for the TLSv1.3 parameter requires version v0.10.12 and OpenSSL 1.1.1.

This directive was first introduced in the v0.9.11 release.

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lua_ssl_trusted_certificate

syntax: lua_ssl_trusted_certificate

default: no

context: http, server, location

Specifies a file path with trusted CA certificates in the PEM format used to verify the certificate of the SSL/TLS server in the tcpsock:sslhandshake method.

This directive was first introduced in the v0.9.11 release.

See also lua_ssl_verify_depth.

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lua_ssl_verify_depth

syntax: lua_ssl_verify_depth

default: lua_ssl_verify_depth 1

context: http, server, location

Sets the verification depth in the server certificates chain.

This directive was first introduced in the v0.9.11 release.

See also lua_ssl_trusted_certificate.

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lua_http10_buffering

syntax: lua_http10_buffering on|off

default: lua_http10_buffering on

context: http, server, location, location-if

Enables or disables automatic response buffering for HTTP 1.0 (or older) requests. This buffering mechanism is mainly used for HTTP 1.0 keep-alive which relies on a proper Content-Length response header.

If the Lua code explicitly sets a Content-Length response header before sending the headers (either explicitly via ngx.send_headers or implicitly via the first ngx.say or ngx.print call), then the HTTP 1.0 response buffering will be disabled even when this directive is turned on.

To output very large response data in a streaming fashion (via the ngx.flush call, for example), this directive MUST be turned off to minimize memory usage.

This directive is turned on by default.

This directive was first introduced in the v0.5.0rc19 release.

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rewrite_by_lua_no_postpone

syntax: rewrite_by_lua_no_postpone on|off

default: rewrite_by_lua_no_postpone off

context: http

Controls whether or not to disable postponing rewrite_by_lua* directives to run at the end of the rewrite request-processing phase. By default, this directive is turned off and the Lua code is postponed to run at the end of the rewritephase.

This directive was first introduced in the v0.5.0rc29 release.

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access_by_lua_no_postpone

syntax: access_by_lua_no_postpone on|off

default: access_by_lua_no_postpone off

context: http

Controls whether or not to disable postponing access_by_lua* directives to run at the end of the access request-processing phase. By default, this directive is turned off and the Lua code is postponed to run at the end of the accessphase.

This directive was first introduced in the v0.9.20 release.

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lua_transform_underscores_in_response_headers

syntax: lua_transform_underscores_in_response_headers on|off

default: lua_transform_underscores_in_response_headers on

context: http, server, location, location-if

Controls whether to transform underscores (_) in the response header names specified in the ngx.header.HEADER API to hypens (-).

This directive was first introduced in the v0.5.0rc32 release.

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lua_check_client_abort

syntax: lua_check_client_abort on|off

default: lua_check_client_abort off

context: http, server, location, location-if

This directive controls whether to check for premature client connection abortion.

When this directive is on, the ngx_lua module will monitor the premature connection close event on the downstream connections and when there is such an event, it will call the user Lua function callback (registered by ngx.on_abort) or just stop and clean up all the Lua "light threads" running in the current request's request handler when there is no user callback function registered.

According to the current implementation, however, if the client closes the connection before the Lua code finishes reading the request body data via ngx.req.socket, then ngx_lua will neither stop all the running "light threads" nor call the user callback (if ngx.on_abort has been called). Instead, the reading operation on ngx.req.socket will just return the error message "client aborted" as the second return value (the first return value is surely nil).

When TCP keepalive is disabled, it is relying on the client side to close the socket gracefully (by sending a FIN packet or something like that). For (soft) real-time web applications, it is highly recommended to configure the TCP keepalivesupport in your system's TCP stack implementation in order to detect "half-open" TCP connections in time.

For example, on Linux, you can configure the standard listen directive in your nginx.conf file like this:

 listen 80 so_keepalive=2s:2s:8;

On FreeBSD, you can only tune the system-wide configuration for TCP keepalive, for example:

# sysctl net.inet.tcp.keepintvl=2000
# sysctl net.inet.tcp.keepidle=2000

This directive was first introduced in the v0.7.4 release.

See also ngx.on_abort.

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lua_max_pending_timers

syntax: lua_max_pending_timers

default: lua_max_pending_timers 1024

context: http

Controls the maximum number of pending timers allowed.

Pending timers are those timers that have not expired yet.

When exceeding this limit, the ngx.timer.at call will immediately return nil and the error string "too many pending timers".

This directive was first introduced in the v0.8.0 release.

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lua_max_running_timers

syntax: lua_max_running_timers

default: lua_max_running_timers 256

context: http

Controls the maximum number of "running timers" allowed.

Running timers are those timers whose user callback functions are still running.

When exceeding this limit, Nginx will stop running the callbacks of newly expired timers and log an error message "N lua_max_running_timers are not enough" where "N" is the current value of this directive.

This directive was first introduced in the v0.8.0 release.

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lua_sa_restart

syntax: lua_sa_restart on|off

default: lua_sa_restart on

context: http

When enabled, this module will set the SA_RESTART flag on nginx workers signal dispositions.

This allows Lua I/O primitives to not be interrupted by nginx's handling of various signals.

This directive was first introduced in the v0.10.14 release.

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Nginx API for Lua

Introduction
ngx.arg
ngx.var.VARIABLE
Core constants
HTTP method constants
HTTP status constants
Nginx log level constants
print
ngx.ctx
ngx.location.capture
ngx.location.capture_multi
ngx.status
ngx.header.HEADER
ngx.resp.get_headers
ngx.req.is_internal
ngx.req.start_time
ngx.req.http_version
ngx.req.raw_header
ngx.req.get_method
ngx.req.set_method
ngx.req.set_uri
ngx.req.set_uri_args
ngx.req.get_uri_args
ngx.req.get_post_args
ngx.req.get_headers
ngx.req.set_header
ngx.req.clear_header
ngx.req.read_body
ngx.req.discard_body
ngx.req.get_body_data
ngx.req.get_body_file
ngx.req.set_body_data
ngx.req.set_body_file
ngx.req.init_body
ngx.req.append_body
ngx.req.finish_body
ngx.req.socket
ngx.exec
ngx.redirect
ngx.send_headers
ngx.headers_sent
ngx.print
ngx.say
ngx.log
ngx.flush
ngx.exit
ngx.eof
ngx.sleep
ngx.escape_uri
ngx.unescape_uri
ngx.encode_args
ngx.decode_args
ngx.encode_base64
ngx.decode_base64
ngx.crc32_short
ngx.crc32_long
ngx.hmac_sha1
ngx.md5
ngx.md5_bin
ngx.sha1_bin
ngx.quote_sql_str
ngx.today
ngx.time
ngx.now
ngx.update_time
ngx.localtime
ngx.utctime
ngx.cookie_time
ngx.http_time
ngx.parse_http_time
ngx.is_subrequest
ngx.re.match
ngx.re.find
ngx.re.gmatch
ngx.re.sub
ngx.re.gsub
ngx.shared.DICT
ngx.shared.DICT.get
ngx.shared.DICT.get_stale
ngx.shared.DICT.set
ngx.shared.DICT.safe_set
ngx.shared.DICT.add
ngx.shared.DICT.safe_add
ngx.shared.DICT.replace
ngx.shared.DICT.delete
ngx.shared.DICT.incr
ngx.shared.DICT.lpush
ngx.shared.DICT.rpush
ngx.shared.DICT.lpop
ngx.shared.DICT.rpop
ngx.shared.DICT.llen
ngx.shared.DICT.ttl
ngx.shared.DICT.expire
ngx.shared.DICT.flush_all
ngx.shared.DICT.flush_expired
ngx.shared.DICT.get_keys
ngx.shared.DICT.capacity
ngx.shared.DICT.free_space
ngx.socket.udp
udpsock:setpeername
udpsock:send
udpsock:receive
udpsock:close
udpsock:settimeout
ngx.socket.stream
ngx.socket.tcp
tcpsock:connect
tcpsock:sslhandshake
tcpsock:send
tcpsock:receive
tcpsock:receiveany
tcpsock:receiveuntil
tcpsock:close
tcpsock:settimeout
tcpsock:settimeouts
tcpsock:setoption
tcpsock:setkeepalive
tcpsock:getreusedtimes
ngx.socket.connect
ngx.get_phase
ngx.thread.spawn
ngx.thread.wait
ngx.thread.kill
ngx.on_abort
ngx.timer.at
ngx.timer.every
ngx.timer.running_count
ngx.timer.pending_count
ngx.config.subsystem
ngx.config.debug
ngx.config.prefix
ngx.config.nginx_version
ngx.config.nginx_configure
ngx.config.ngx_lua_version
ngx.worker.exiting
ngx.worker.pid
ngx.worker.count
ngx.worker.id
ngx.semaphore
ngx.balancer
ngx.ssl
ngx.ocsp
ndk.set_var.DIRECTIVE
coroutine.create
coroutine.resume
coroutine.yield
coroutine.wrap
coroutine.running
coroutine.status

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Introduction

The various *_by_lua, *_by_lua_block and *_by_lua_file configuration directives serve as gateways to the Lua API within the nginx.conf file. The Nginx Lua API described below can only be called within the user Lua code run in the context of these configuration directives.

The API is exposed to Lua in the form of two standard packages ngx and ndk. These packages are in the default global scope within ngx_lua and are always available within ngx_lua directives.

The packages can be introduced into external Lua modules like this:

 local say = ngx.say

 local _M = {}

 function _M.foo(a)
say(a)
end return _M

Use of the package.seeall flag is strongly discouraged due to its various bad side-effects.

It is also possible to directly require the packages in external Lua modules:

 local ngx = require "ngx"
local ndk = require "ndk"

The ability to require these packages was introduced in the v0.2.1rc19 release.

Network I/O operations in user code should only be done through the Nginx Lua API calls as the Nginx event loop may be blocked and performance drop off dramatically otherwise. Disk operations with relatively small amount of data can be done using the standard Lua io library but huge file reading and writing should be avoided wherever possible as they may block the Nginx process significantly. Delegating all network and disk I/O operations to Nginx's subrequests (via the ngx.location.capture method and similar) is strongly recommended for maximum performance.

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ngx.arg

syntax: val = ngx.arg[index]

context: set_by_lua*, body_filter_by_lua*

When this is used in the context of the set_by_lua* directives, this table is read-only and holds the input arguments to the config directives:

 value = ngx.arg[n]

Here is an example

 location /foo {
set $a 32;
set $b 56; set_by_lua $sum
'return tonumber(ngx.arg[1]) + tonumber(ngx.arg[2])'
$a $b; echo $sum;
}

that writes out 88, the sum of 32 and 56.

When this table is used in the context of body_filter_by_lua*, the first element holds the input data chunk to the output filter code and the second element holds the boolean flag for the "eof" flag indicating the end of the whole output data stream.

The data chunk and "eof" flag passed to the downstream Nginx output filters can also be overridden by assigning values directly to the corresponding table elements. When setting nil or an empty Lua string value to ngx.arg[1], no data chunk will be passed to the downstream Nginx output filters at all.

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ngx.var.VARIABLE

syntax: ngx.var.VAR_NAME

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*

Read and write Nginx variable values.

 value = ngx.var.some_nginx_variable_name
ngx.var.some_nginx_variable_name = value

Note that only already defined nginx variables can be written to. For example:

 location /foo {
set $my_var ''; # this line is required to create $my_var at config time
content_by_lua_block {
ngx.var.my_var = 123;
...
}
}

That is, nginx variables cannot be created on-the-fly.

Some special nginx variables like $args and $limit_rate can be assigned a value, many others are not, like $query_string, $arg_PARAMETER, and $http_NAME.

Nginx regex group capturing variables $1, $2, $3, and etc, can be read by this interface as well, by writing ngx.var[1], ngx.var[2], ngx.var[3], and etc.

Setting ngx.var.Foo to a nil value will unset the $Foo Nginx variable.

 ngx.var.args = nil

CAUTION When reading from an Nginx variable, Nginx will allocate memory in the per-request memory pool which is freed only at request termination. So when you need to read from an Nginx variable repeatedly in your Lua code, cache the Nginx variable value to your own Lua variable, for example,

 local val = ngx.var.some_var
--- use the val repeatedly later

to prevent (temporary) memory leaking within the current request's lifetime. Another way of caching the result is to use the ngx.ctx table.

Undefined NGINX variables are evaluated to nil while uninitialized (but defined) NGINX variables are evaluated to an empty Lua string.

This API requires a relatively expensive metamethod call and it is recommended to avoid using it on hot code paths.

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Core constants

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, *log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

   ngx.OK (0)
ngx.ERROR (-1)
ngx.AGAIN (-2)
ngx.DONE (-4)
ngx.DECLINED (-5)

Note that only three of these constants are utilized by the Nginx API for Lua (i.e., ngx.exit accepts ngx.OK, ngx.ERROR, and ngx.DECLINED as input).

   ngx.null

The ngx.null constant is a NULL light userdata usually used to represent nil values in Lua tables etc and is similar to the lua-cjson library's cjson.null constant. This constant was first introduced in the v0.5.0rc5 release.

The ngx.DECLINED constant was first introduced in the v0.5.0rc19 release.

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HTTP method constants

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

  ngx.HTTP_GET
ngx.HTTP_HEAD
ngx.HTTP_PUT
ngx.HTTP_POST
ngx.HTTP_DELETE
ngx.HTTP_OPTIONS (added in the v0.5.0rc24 release)
ngx.HTTP_MKCOL (added in the v0.8.2 release)
ngx.HTTP_COPY (added in the v0.8.2 release)
ngx.HTTP_MOVE (added in the v0.8.2 release)
ngx.HTTP_PROPFIND (added in the v0.8.2 release)
ngx.HTTP_PROPPATCH (added in the v0.8.2 release)
ngx.HTTP_LOCK (added in the v0.8.2 release)
ngx.HTTP_UNLOCK (added in the v0.8.2 release)
ngx.HTTP_PATCH (added in the v0.8.2 release)
ngx.HTTP_TRACE (added in the v0.8.2 release)

These constants are usually used in ngx.location.capture and ngx.location.capture_multi method calls.

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HTTP status constants

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

   value = ngx.HTTP_CONTINUE (100) (first added in the v0.9.20 release)
value = ngx.HTTP_SWITCHING_PROTOCOLS (101) (first added in the v0.9.20 release)
value = ngx.HTTP_OK (200)
value = ngx.HTTP_CREATED (201)
value = ngx.HTTP_ACCEPTED (202) (first added in the v0.9.20 release)
value = ngx.HTTP_NO_CONTENT (204) (first added in the v0.9.20 release)
value = ngx.HTTP_PARTIAL_CONTENT (206) (first added in the v0.9.20 release)
value = ngx.HTTP_SPECIAL_RESPONSE (300)
value = ngx.HTTP_MOVED_PERMANENTLY (301)
value = ngx.HTTP_MOVED_TEMPORARILY (302)
value = ngx.HTTP_SEE_OTHER (303)
value = ngx.HTTP_NOT_MODIFIED (304)
value = ngx.HTTP_TEMPORARY_REDIRECT (307) (first added in the v0.9.20 release)
value = ngx.HTTP_PERMANENT_REDIRECT (308)
value = ngx.HTTP_BAD_REQUEST (400)
value = ngx.HTTP_UNAUTHORIZED (401)
value = ngx.HTTP_PAYMENT_REQUIRED (402) (first added in the v0.9.20 release)
value = ngx.HTTP_FORBIDDEN (403)
value = ngx.HTTP_NOT_FOUND (404)
value = ngx.HTTP_NOT_ALLOWED (405)
value = ngx.HTTP_NOT_ACCEPTABLE (406) (first added in the v0.9.20 release)
value = ngx.HTTP_REQUEST_TIMEOUT (408) (first added in the v0.9.20 release)
value = ngx.HTTP_CONFLICT (409) (first added in the v0.9.20 release)
value = ngx.HTTP_GONE (410)
value = ngx.HTTP_UPGRADE_REQUIRED (426) (first added in the v0.9.20 release)
value = ngx.HTTP_TOO_MANY_REQUESTS (429) (first added in the v0.9.20 release)
value = ngx.HTTP_CLOSE (444) (first added in the v0.9.20 release)
value = ngx.HTTP_ILLEGAL (451) (first added in the v0.9.20 release)
value = ngx.HTTP_INTERNAL_SERVER_ERROR (500)
value = ngx.HTTP_METHOD_NOT_IMPLEMENTED (501)
value = ngx.HTTP_BAD_GATEWAY (502) (first added in the v0.9.20 release)
value = ngx.HTTP_SERVICE_UNAVAILABLE (503)
value = ngx.HTTP_GATEWAY_TIMEOUT (504) (first added in the v0.3.1rc38 release)
value = ngx.HTTP_VERSION_NOT_SUPPORTED (505) (first added in the v0.9.20 release)
value = ngx.HTTP_INSUFFICIENT_STORAGE (507) (first added in the v0.9.20 release)

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Nginx log level constants

context: init_by_lua*, init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

   ngx.STDERR
ngx.EMERG
ngx.ALERT
ngx.CRIT
ngx.ERR
ngx.WARN
ngx.NOTICE
ngx.INFO
ngx.DEBUG

These constants are usually used by the ngx.log method.

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print

syntax: print(...)

context: init_by_lua*, init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Writes argument values into the nginx error.log file with the ngx.NOTICE log level.

It is equivalent to

 ngx.log(ngx.NOTICE, ...)

Lua nil arguments are accepted and result in literal "nil" strings while Lua booleans result in literal "true" or "false" strings. And the ngx.null constant will yield the "null" string output.

There is a hard coded 2048 byte limitation on error message lengths in the Nginx core. This limit includes trailing newlines and leading time stamps. If the message size exceeds this limit, Nginx will truncate the message text accordingly. This limit can be manually modified by editing the NGX_MAX_ERROR_STR macro definition in the src/core/ngx_log.h file in the Nginx source tree.

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ngx.ctx

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*

This table can be used to store per-request Lua context data and has a life time identical to the current request (as with the Nginx variables).

Consider the following example,

 location /test {
rewrite_by_lua_block {
ngx.ctx.foo = 76
}
access_by_lua_block {
ngx.ctx.foo = ngx.ctx.foo + 3
}
content_by_lua_block {
ngx.say(ngx.ctx.foo)
}
}

Then GET /test will yield the output

 79

That is, the ngx.ctx.foo entry persists across the rewrite, access, and content phases of a request.

Every request, including subrequests, has its own copy of the table. For example:

 location /sub {
content_by_lua_block {
ngx.say("sub pre: ", ngx.ctx.blah)
ngx.ctx.blah = 32
ngx.say("sub post: ", ngx.ctx.blah)
}
} location /main {
content_by_lua_block {
ngx.ctx.blah = 73
ngx.say("main pre: ", ngx.ctx.blah)
local res = ngx.location.capture("/sub")
ngx.print(res.body)
ngx.say("main post: ", ngx.ctx.blah)
}
}

Then GET /main will give the output

 main pre: 73
sub pre: nil
sub post: 32
main post: 73

Here, modification of the ngx.ctx.blah entry in the subrequest does not affect the one in the parent request. This is because they have two separate versions of ngx.ctx.blah.

Internal redirection will destroy the original request ngx.ctx data (if any) and the new request will have an empty ngx.ctx table. For instance,

 location /new {
content_by_lua_block {
ngx.say(ngx.ctx.foo)
}
} location /orig {
content_by_lua_block {
ngx.ctx.foo = "hello"
ngx.exec("/new")
}
}

Then GET /orig will give

 nil

rather than the original "hello" value.

Arbitrary data values, including Lua closures and nested tables, can be inserted into this "magic" table. It also allows the registration of custom meta methods.

Overriding ngx.ctx with a new Lua table is also supported, for example,

 ngx.ctx = { foo = 32, bar = 54 }

When being used in the context of init_worker_by_lua*, this table just has the same lifetime of the current Lua handler.

The ngx.ctx lookup requires relatively expensive metamethod calls and it is much slower than explicitly passing per-request data along by your own function arguments. So do not abuse this API for saving your own function arguments because it usually has quite some performance impact.

Because of the metamethod magic, never "local" the ngx.ctx table outside your Lua function scope on the Lua module level due to worker-level data sharing. For example, the following is bad:

 -- mymodule.lua
local _M = {} -- the following line is bad since ngx.ctx is a per-request
-- data while this <code>ctx</code> variable is on the Lua module level
-- and thus is per-nginx-worker.
local ctx = ngx.ctx function _M.main()
ctx.foo = "bar"
end return _M

Use the following instead:

 -- mymodule.lua
local _M = {} function _M.main(ctx)
ctx.foo = "bar"
end return _M

That is, let the caller pass the ctx table explicitly via a function argument.

Back to TOC

ngx.location.capture

syntax: res = ngx.location.capture(uri, options?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Issues a synchronous but still non-blocking Nginx Subrequest using uri.

Nginx's subrequests provide a powerful way to make non-blocking internal requests to other locations configured with disk file directory or any other nginx C modules like ngx_proxy, ngx_fastcgi, ngx_memc, ngx_postgres, ngx_drizzle, and even ngx_lua itself and etc etc etc.

Also note that subrequests just mimic the HTTP interface but there is no extra HTTP/TCP traffic nor IPC involved. Everything works internally, efficiently, on the C level.

Subrequests are completely different from HTTP 301/302 redirection (via ngx.redirect) and internal redirection (via ngx.exec).

You should always read the request body (by either calling ngx.req.read_body or configuring lua_need_request_body on) before initiating a subrequest.

This API function (as well as ngx.location.capture_multi) always buffers the whole response body of the subrequest in memory. Thus, you should use cosockets and streaming processing instead if you have to handle large subrequest responses.

Here is a basic example:

 res = ngx.location.capture(uri)

Returns a Lua table with 4 slots: res.status, res.header, res.body, and res.truncated.

res.status holds the response status code for the subrequest response.

res.header holds all the response headers of the subrequest and it is a normal Lua table. For multi-value response headers, the value is a Lua (array) table that holds all the values in the order that they appear. For instance, if the subrequest response headers contain the following lines:

 Set-Cookie: a=3
Set-Cookie: foo=bar
Set-Cookie: baz=blah

Then res.header["Set-Cookie"] will be evaluated to the table value {"a=3", "foo=bar", "baz=blah"}.

res.body holds the subrequest's response body data, which might be truncated. You always need to check the res.truncated boolean flag to see if res.body contains truncated data. The data truncation here can only be caused by those unrecoverable errors in your subrequests like the cases that the remote end aborts the connection prematurely in the middle of the response body data stream or a read timeout happens when your subrequest is receiving the response body data from the remote.

URI query strings can be concatenated to URI itself, for instance,

 res = ngx.location.capture('/foo/bar?a=3&b=4')

Named locations like @foo are not allowed due to a limitation in the nginx core. Use normal locations combined with the internal directive to prepare internal-only locations.

An optional option table can be fed as the second argument, which supports the options:

method specify the subrequest's request method, which only accepts constants like ngx.HTTP_POST.
body specify the subrequest's request body (string value only).
args specify the subrequest's URI query arguments (both string value and Lua tables are accepted)
ctx specify a Lua table to be the ngx.ctx table for the subrequest. It can be the current request's ngx.ctx table, which effectively makes the parent and its subrequest to share exactly the same context table. This option was first introduced in the v0.3.1rc25 release.
vars take a Lua table which holds the values to set the specified Nginx variables in the subrequest as this option's value. This option was first introduced in the v0.3.1rc31 release.
copy_all_vars specify whether to copy over all the Nginx variable values of the current request to the subrequest in question. modifications of the nginx variables in the subrequest will not affect the current (parent) request. This option was first introduced in the v0.3.1rc31 release.
share_all_vars specify whether to share all the Nginx variables of the subrequest with the current (parent) request. modifications of the Nginx variables in the subrequest will affect the current (parent) request. Enabling this option may lead to hard-to-debug issues due to bad side-effects and is considered bad and harmful. Only enable this option when you completely know what you are doing.
always_forward_body when set to true, the current (parent) request's request body will always be forwarded to the subrequest being created if the body option is not specified. The request body read by either ngx.req.read_body() or lua_need_request_body on will be directly forwarded to the subrequest without copying the whole request body data when creating the subrequest (no matter the request body data is buffered in memory buffers or temporary files). By default, this option is false and when the body option is not specified, the request body of the current (parent) request is only forwarded when the subrequest takes the PUT or POST request method.

Issuing a POST subrequest, for example, can be done as follows

 res = ngx.location.capture(
'/foo/bar',
{ method = ngx.HTTP_POST, body = 'hello, world' }
)

See HTTP method constants methods other than POST. The method option is ngx.HTTP_GET by default.

The args option can specify extra URI arguments, for instance,

 ngx.location.capture('/foo?a=1',
{ args = { b = 3, c = ':' } }
)

is equivalent to

 ngx.location.capture('/foo?a=1&b=3&c=%3a')

that is, this method will escape argument keys and values according to URI rules and concatenate them together into a complete query string. The format for the Lua table passed as the args argument is identical to the format used in the ngx.encode_args method.

The args option can also take plain query strings:

 ngx.location.capture('/foo?a=1',
{ args = 'b=3&c=%3a' }
)

This is functionally identical to the previous examples.

The share_all_vars option controls whether to share nginx variables among the current request and its subrequests. If this option is set to true, then the current request and associated subrequests will share the same Nginx variable scope. Hence, changes to Nginx variables made by a subrequest will affect the current request.

Care should be taken in using this option as variable scope sharing can have unexpected side effects. The args, vars, or copy_all_vars options are generally preferable instead.

This option is set to false by default

 location /other {
set $dog "$dog world";
echo "$uri dog: $dog";
} location /lua {
set $dog 'hello';
content_by_lua_block {
res = ngx.location.capture("/other",
{ share_all_vars = true }); ngx.print(res.body)
ngx.say(ngx.var.uri, ": ", ngx.var.dog)
}
}

Accessing location /lua gives

/other dog: hello world
/lua: hello world

The copy_all_vars option provides a copy of the parent request's Nginx variables to subrequests when such subrequests are issued. Changes made to these variables by such subrequests will not affect the parent request or any other subrequests sharing the parent request's variables.

 location /other {
set $dog "$dog world";
echo "$uri dog: $dog";
} location /lua {
set $dog 'hello';
content_by_lua_block {
res = ngx.location.capture("/other",
{ copy_all_vars = true }); ngx.print(res.body)
ngx.say(ngx.var.uri, ": ", ngx.var.dog)
}
}

Request GET /lua will give the output

/other dog: hello world
/lua: hello

Note that if both share_all_vars and copy_all_vars are set to true, then share_all_vars takes precedence.

In addition to the two settings above, it is possible to specify values for variables in the subrequest using the vars option. These variables are set after the sharing or copying of variables has been evaluated, and provides a more efficient method of passing specific values to a subrequest over encoding them as URL arguments and unescaping them in the Nginx config file.

 location /other {
content_by_lua_block {
ngx.say("dog = ", ngx.var.dog)
ngx.say("cat = ", ngx.var.cat)
}
} location /lua {
set $dog '';
set $cat '';
content_by_lua_block {
res = ngx.location.capture("/other",
{ vars = { dog = "hello", cat = 32 }}); ngx.print(res.body)
}
}

Accessing /lua will yield the output

dog = hello
cat = 32

The ctx option can be used to specify a custom Lua table to serve as the ngx.ctx table for the subrequest.

 location /sub {
content_by_lua_block {
ngx.ctx.foo = "bar";
}
}
location /lua {
content_by_lua_block {
local ctx = {}
res = ngx.location.capture("/sub", { ctx = ctx }) ngx.say(ctx.foo);
ngx.say(ngx.ctx.foo);
}
}

Then request GET /lua gives

bar
nil

It is also possible to use this ctx option to share the same ngx.ctx table between the current (parent) request and the subrequest:

 location /sub {
content_by_lua_block {
ngx.ctx.foo = "bar";
}
}
location /lua {
content_by_lua_block {
res = ngx.location.capture("/sub", { ctx = ngx.ctx })
ngx.say(ngx.ctx.foo);
}
}

Request GET /lua yields the output

bar

Note that subrequests issued by ngx.location.capture inherit all the request headers of the current request by default and that this may have unexpected side effects on the subrequest responses. For example, when using the standard ngx_proxymodule to serve subrequests, an "Accept-Encoding: gzip" header in the main request may result in gzipped responses that cannot be handled properly in Lua code. Original request headers should be ignored by settingproxy_pass_request_headers to off in subrequest locations.

When the body option is not specified and the always_forward_body option is false (the default value), the POST and PUT subrequests will inherit the request bodies of the parent request (if any).

There is a hard-coded upper limit on the number of concurrent subrequests possible for every main request. In older versions of Nginx, the limit was 50 concurrent subrequests and in more recent versions, Nginx 1.1.x onwards, this was increased to 200 concurrent subrequests. When this limit is exceeded, the following error message is added to the error.log file:

[error] 13983#0: *1 subrequests cycle while processing "/uri"

The limit can be manually modified if required by editing the definition of the NGX_HTTP_MAX_SUBREQUESTS macro in the nginx/src/http/ngx_http_request.h file in the Nginx source tree.

Please also refer to restrictions on capturing locations configured by subrequest directives of other modules.

Back to TOC

ngx.location.capture_multi

syntax: res1, res2, ... = ngx.location.capture_multi({ {uri, options?}, {uri, options?}, ... })

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Just like ngx.location.capture, but supports multiple subrequests running in parallel.

This function issues several parallel subrequests specified by the input table and returns their results in the same order. For example,

 res1, res2, res3 = ngx.location.capture_multi{
{ "/foo", { args = "a=3&b=4" } },
{ "/bar" },
{ "/baz", { method = ngx.HTTP_POST, body = "hello" } },
} if res1.status == ngx.HTTP_OK then
...
end if res2.body == "BLAH" then
...
end

This function will not return until all the subrequests terminate. The total latency is the longest latency of the individual subrequests rather than the sum.

Lua tables can be used for both requests and responses when the number of subrequests to be issued is not known in advance:

 -- construct the requests table
local reqs = {}
table.insert(reqs, { "/mysql" })
table.insert(reqs, { "/postgres" })
table.insert(reqs, { "/redis" })
table.insert(reqs, { "/memcached" }) -- issue all the requests at once and wait until they all return
local resps = { ngx.location.capture_multi(reqs) } -- loop over the responses table
for i, resp in ipairs(resps) do
-- process the response table "resp"
end

The ngx.location.capture function is just a special form of this function. Logically speaking, the ngx.location.capture can be implemented like this

 ngx.location.capture =
function (uri, args)
return ngx.location.capture_multi({ {uri, args} })
end

Please also refer to restrictions on capturing locations configured by subrequest directives of other modules.

Back to TOC

ngx.status

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*

Read and write the current request's response status. This should be called before sending out the response headers.

 ngx.status = ngx.HTTP_CREATED
status = ngx.status

Setting ngx.status after the response header is sent out has no effect but leaving an error message in your nginx's error log file:

attempt to set ngx.status after sending out response headers

Back to TOC

ngx.header.HEADER

syntax: ngx.header.HEADER = VALUE

syntax: value = ngx.header.HEADER

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*

Set, add to, or clear the current request's HEADER response header that is to be sent.

Underscores (_) in the header names will be replaced by hyphens (-) by default. This transformation can be turned off via the lua_transform_underscores_in_response_headers directive.

The header names are matched case-insensitively.

 -- equivalent to ngx.header["Content-Type"] = 'text/plain'
ngx.header.content_type = 'text/plain'; ngx.header["X-My-Header"] = 'blah blah';

Multi-value headers can be set this way:

 ngx.header['Set-Cookie'] = {'a=32; path=/', 'b=4; path=/'}

will yield

 Set-Cookie: a=32; path=/
Set-Cookie: b=4; path=/

in the response headers.

Only Lua tables are accepted (Only the last element in the table will take effect for standard headers such as Content-Typethat only accept a single value).

 ngx.header.content_type = {'a', 'b'}

is equivalent to

 ngx.header.content_type = 'b'

Setting a slot to nil effectively removes it from the response headers:

 ngx.header["X-My-Header"] = nil;

The same applies to assigning an empty table:

 ngx.header["X-My-Header"] = {};

Setting ngx.header.HEADER after sending out response headers (either explicitly with ngx.send_headers or implicitly with ngx.print and similar) will log an error message.

Reading ngx.header.HEADER will return the value of the response header named HEADER.

Underscores (_) in the header names will also be replaced by dashes (-) and the header names will be matched case-insensitively. If the response header is not present at all, nil will be returned.

This is particularly useful in the context of header_filter_by_lua*, for example,

 location /test {
set $footer ''; proxy_pass http://some-backend; header_filter_by_lua_block {
if ngx.header["X-My-Header"] == "blah" then
ngx.var.footer = "some value"
end
} echo_after_body $footer;
}

For multi-value headers, all of the values of header will be collected in order and returned as a Lua table. For example, response headers

Foo: bar
Foo: baz

will result in

 {"bar", "baz"}

to be returned when reading ngx.header.Foo.

Note that ngx.header is not a normal Lua table and as such, it is not possible to iterate through it using the Lua ipairsfunction.

Note: HEADER and VALUE will be truncated if they contain the \r or \n characters. The truncated values will contain all characters up to (and excluding) the first occurrence of \r or \n.

For reading request headers, use the ngx.req.get_headers function instead.

Back to TOC

ngx.resp.get_headers

syntax: headers, err = ngx.resp.get_headers(max_headers?, raw?)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, balancer_by_lua*

Returns a Lua table holding all the current response headers for the current request.

 local h, err = ngx.resp.get_headers()

 if err == "truncated" then
-- one can choose to ignore or reject the current response here
end for k, v in pairs(h) do
...
end

This function has the same signature as ngx.req.get_headers except getting response headers instead of request headers.

Note that a maximum of 100 response headers are parsed by default (including those with the same name) and that additional response headers are silently discarded to guard against potential denial of service attacks. Since v0.10.13, when the limit is exceeded, it will return a second value which is the string "truncated".

This API was first introduced in the v0.9.5 release.

Back to TOC

ngx.req.is_internal

syntax: is_internal = ngx.req.is_internal()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*

Returns a boolean indicating whether the current request is an "internal request", i.e., a request initiated from inside the current nginx server instead of from the client side.

Subrequests are all internal requests and so are requests after internal redirects.

This API was first introduced in the v0.9.20 release.

Back to TOC

ngx.req.start_time

syntax: secs = ngx.req.start_time()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*

Returns a floating-point number representing the timestamp (including milliseconds as the decimal part) when the current request was created.

The following example emulates the $request_time variable value (provided by ngx_http_log_module) in pure Lua:

 local request_time = ngx.now() - ngx.req.start_time()

This function was first introduced in the v0.7.7 release.

See also ngx.now and ngx.update_time.

Back to TOC

ngx.req.http_version

syntax: num = ngx.req.http_version()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*

Returns the HTTP version number for the current request as a Lua number.

Current possible values are 2.0, 1.0, 1.1, and 0.9. Returns nil for unrecognized values.

This method was first introduced in the v0.7.17 release.

Back to TOC

ngx.req.raw_header

syntax: str = ngx.req.raw_header(no_request_line?)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*

Returns the original raw HTTP protocol header received by the Nginx server.

By default, the request line and trailing CR LF terminator will also be included. For example,

 ngx.print(ngx.req.raw_header())

gives something like this:

GET /t HTTP/1.1
Host: localhost
Connection: close
Foo: bar

You can specify the optional no_request_line argument as a true value to exclude the request line from the result. For example,

 ngx.print(ngx.req.raw_header(true))

outputs something like this:

Host: localhost
Connection: close
Foo: bar

This method was first introduced in the v0.7.17 release.

This method does not work in HTTP/2 requests yet.

Back to TOC

ngx.req.get_method

syntax: method_name = ngx.req.get_method()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, balancer_by_lua*, log_by_lua*

Retrieves the current request's request method name. Strings like "GET" and "POST" are returned instead of numerical method constants.

If the current request is an Nginx subrequest, then the subrequest's method name will be returned.

This method was first introduced in the v0.5.6 release.

See also ngx.req.set_method.

Back to TOC

ngx.req.set_method

syntax: ngx.req.set_method(method_id)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*

Overrides the current request's request method with the method_id argument. Currently only numerical method constantsare supported, like ngx.HTTP_POST and ngx.HTTP_GET.

If the current request is an Nginx subrequest, then the subrequest's method will be overridden.

This method was first introduced in the v0.5.6 release.

See also ngx.req.get_method.

Back to TOC

ngx.req.set_uri

syntax: ngx.req.set_uri(uri, jump?)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*

Rewrite the current request's (parsed) URI by the uri argument. The uri argument must be a Lua string and cannot be of zero length, or a Lua exception will be thrown.

The optional boolean jump argument can trigger location rematch (or location jump) as ngx_http_rewrite_module's rewrite directive, that is, when jump is true (default to false), this function will never return and it will tell Nginx to try re-searching locations with the new URI value at the later post-rewrite phase and jumping to the new location.

Location jump will not be triggered otherwise, and only the current request's URI will be modified, which is also the default behavior. This function will return but with no returned values when the jump argument is false or absent altogether.

For example, the following nginx config snippet

 rewrite ^ /foo last;

can be coded in Lua like this:

 ngx.req.set_uri("/foo", true)

Similarly, Nginx config

 rewrite ^ /foo break;

can be coded in Lua as

 ngx.req.set_uri("/foo", false)

or equivalently,

 ngx.req.set_uri("/foo")

The jump argument can only be set to true in rewrite_by_lua*. Use of jump in other contexts is prohibited and will throw out a Lua exception.

A more sophisticated example involving regex substitutions is as follows

 location /test {
rewrite_by_lua_block {
local uri = ngx.re.sub(ngx.var.uri, "^/test/(.*)", "/$1", "o")
ngx.req.set_uri(uri)
}
proxy_pass http://my_backend;
}

which is functionally equivalent to

 location /test {
rewrite ^/test/(.*) /$1 break;
proxy_pass http://my_backend;
}

Note that it is not possible to use this interface to rewrite URI arguments and that ngx.req.set_uri_args should be used for this instead. For instance, Nginx config

 rewrite ^ /foo?a=3? last;

can be coded as

 ngx.req.set_uri_args("a=3")
ngx.req.set_uri("/foo", true)

or

 ngx.req.set_uri_args({a = 3})
ngx.req.set_uri("/foo", true)

This interface was first introduced in the v0.3.1rc14 release.

Back to TOC

ngx.req.set_uri_args

syntax: ngx.req.set_uri_args(args)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*

Rewrite the current request's URI query arguments by the args argument. The args argument can be either a Lua string, as in

 ngx.req.set_uri_args("a=3&b=hello%20world")

or a Lua table holding the query arguments' key-value pairs, as in

 ngx.req.set_uri_args({ a = 3, b = "hello world" })

where in the latter case, this method will escape argument keys and values according to the URI escaping rule.

Multi-value arguments are also supported:

 ngx.req.set_uri_args({ a = 3, b = {5, 6} })

which will result in a query string like a=3&b=5&b=6.

This interface was first introduced in the v0.3.1rc13 release.

See also ngx.req.set_uri.

Back to TOC

ngx.req.get_uri_args

syntax: args, err = ngx.req.get_uri_args(max_args?)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, balancer_by_lua*

Returns a Lua table holding all the current request URL query arguments.

 location = /test {
content_by_lua_block {
local args, err = ngx.req.get_uri_args() if err == "truncated" then
-- one can choose to ignore or reject the current request here
end for key, val in pairs(args) do
if type(val) == "table" then
ngx.say(key, ": ", table.concat(val, ", "))
else
ngx.say(key, ": ", val)
end
end
}
}

Then GET /test?foo=bar&bar=baz&bar=blah will yield the response body

 foo: bar
bar: baz, blah

Multiple occurrences of an argument key will result in a table value holding all the values for that key in order.

Keys and values are unescaped according to URI escaping rules. In the settings above, GET /test?a%20b=1%61+2 will yield:

 a b: 1a 2

Arguments without the =<value> parts are treated as boolean arguments. GET /test?foo&bar will yield:

 foo: true
bar: true

That is, they will take Lua boolean values true. However, they are different from arguments taking empty string values. GET /test?foo=&bar= will give something like

 foo:
bar:

Empty key arguments are discarded. GET /test?=hello&=world will yield an empty output for instance.

Updating query arguments via the nginx variable $args (or ngx.var.args in Lua) at runtime is also supported:

 ngx.var.args = "a=3&b=42"
local args, err = ngx.req.get_uri_args()

Here the args table will always look like

 {a = 3, b = 42}

regardless of the actual request query string.

Note that a maximum of 100 request arguments are parsed by default (including those with the same name) and that additional request arguments are silently discarded to guard against potential denial of service attacks. Since v0.10.13, when the limit is exceeded, it will return a second value which is the string "truncated".

However, the optional max_args function argument can be used to override this limit:

 local args, err = ngx.req.get_uri_args(10)
if err == "truncated" then
-- one can choose to ignore or reject the current request here
end

This argument can be set to zero to remove the limit and to process all request arguments received:

 local args, err = ngx.req.get_uri_args(0)

Removing the max_args cap is strongly discouraged.

Back to TOC

ngx.req.get_post_args

syntax: args, err = ngx.req.get_post_args(max_args?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*

Returns a Lua table holding all the current request POST query arguments (of the MIME type application/x-www-form-urlencoded). Call ngx.req.read_body to read the request body first or turn on the lua_need_request_body directive to avoid errors.

 location = /test {
content_by_lua_block {
ngx.req.read_body()
local args, err = ngx.req.get_post_args() if err == "truncated" then
-- one can choose to ignore or reject the current request here
end if not args then
ngx.say("failed to get post args: ", err)
return
end
for key, val in pairs(args) do
if type(val) == "table" then
ngx.say(key, ": ", table.concat(val, ", "))
else
ngx.say(key, ": ", val)
end
end
}
}

Then

 # Post request with the body 'foo=bar&bar=baz&bar=blah'
$ curl --data 'foo=bar&bar=baz&bar=blah' localhost/test

will yield the response body like

 foo: bar
bar: baz, blah

Multiple occurrences of an argument key will result in a table value holding all of the values for that key in order.

Keys and values will be unescaped according to URI escaping rules.

With the settings above,

 # POST request with body 'a%20b=1%61+2'
$ curl -d 'a%20b=1%61+2' localhost/test

will yield:

 a b: 1a 2

Arguments without the =<value> parts are treated as boolean arguments. POST /test with the request body foo&barwill yield:

 foo: true
bar: true

That is, they will take Lua boolean values true. However, they are different from arguments taking empty string values. POST /test with request body foo=&bar= will return something like

 foo:
bar:

Empty key arguments are discarded. POST /test with body =hello&=world will yield empty outputs for instance.

Note that a maximum of 100 request arguments are parsed by default (including those with the same name) and that additional request arguments are silently discarded to guard against potential denial of service attacks. Since v0.10.13, when the limit is exceeded, it will return a second value which is the string "truncated".

However, the optional max_args function argument can be used to override this limit:

 local args, err = ngx.req.get_post_args(10)
if err == "truncated" then
-- one can choose to ignore or reject the current request here
end

This argument can be set to zero to remove the limit and to process all request arguments received:

 local args, err = ngx.req.get_post_args(0)

Removing the max_args cap is strongly discouraged.

Back to TOC

ngx.req.get_headers

syntax: headers, err = ngx.req.get_headers(max_headers?, raw?)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*

Returns a Lua table holding all the current request headers.

 local h, err = ngx.req.get_headers()

 if err == "truncated" then
-- one can choose to ignore or reject the current request here
end for k, v in pairs(h) do
...
end

To read an individual header:

 ngx.say("Host: ", ngx.req.get_headers()["Host"])

Note that the ngx.var.HEADER API call, which uses core $http_HEADER variables, may be more preferable for reading individual request headers.

For multiple instances of request headers such as:

 Foo: foo
Foo: bar
Foo: baz

the value of ngx.req.get_headers()["Foo"] will be a Lua (array) table such as:

 {"foo", "bar", "baz"}

Note that a maximum of 100 request headers are parsed by default (including those with the same name) and that additional request headers are silently discarded to guard against potential denial of service attacks. Since v0.10.13, when the limit is exceeded, it will return a second value which is the string "truncated".

However, the optional max_headers function argument can be used to override this limit:

 local headers, err = ngx.req.get_headers(10)

 if err == "truncated" then
-- one can choose to ignore or reject the current request here
end

This argument can be set to zero to remove the limit and to process all request headers received:

 local headers, err = ngx.req.get_headers(0)

Removing the max_headers cap is strongly discouraged.

Since the 0.6.9 release, all the header names in the Lua table returned are converted to the pure lower-case form by default, unless the raw argument is set to true (default to false).

Also, by default, an __index metamethod is added to the resulting Lua table and will normalize the keys to a pure lowercase form with all underscores converted to dashes in case of a lookup miss. For example, if a request header My-Foo-Header is present, then the following invocations will all pick up the value of this header correctly:

 ngx.say(headers.my_foo_header)
ngx.say(headers["My-Foo-Header"])
ngx.say(headers["my-foo-header"])

The __index metamethod will not be added when the raw argument is set to true.

Back to TOC

ngx.req.set_header

syntax: ngx.req.set_header(header_name, header_value)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*

Set the current request's request header named header_name to value header_value, overriding any existing ones.

By default, all the subrequests subsequently initiated by ngx.location.capture and ngx.location.capture_multi will inherit the new header.

Here is an example of setting the Content-Type header:

 ngx.req.set_header("Content-Type", "text/css")

The header_value can take an array list of values, for example,

 ngx.req.set_header("Foo", {"a", "abc"})

will produce two new request headers:

 Foo: a
Foo: abc

and old Foo headers will be overridden if there is any.

When the header_value argument is nil, the request header will be removed. So

 ngx.req.set_header("X-Foo", nil)

is equivalent to

 ngx.req.clear_header("X-Foo")

Back to TOC

ngx.req.clear_header

syntax: ngx.req.clear_header(header_name)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*

Clears the current request's request header named header_name. None of the current request's existing subrequests will be affected but subsequently initiated subrequests will inherit the change by default.

Back to TOC

ngx.req.read_body

syntax: ngx.req.read_body()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Reads the client request body synchronously without blocking the Nginx event loop.

 ngx.req.read_body()
local args = ngx.req.get_post_args()

If the request body is already read previously by turning on lua_need_request_body or by using other modules, then this function does not run and returns immediately.

If the request body has already been explicitly discarded, either by the ngx.req.discard_body function or other modules, this function does not run and returns immediately.

In case of errors, such as connection errors while reading the data, this method will throw out a Lua exception or terminate the current request with a 500 status code immediately.

The request body data read using this function can be retrieved later via ngx.req.get_body_data or, alternatively, the temporary file name for the body data cached to disk using ngx.req.get_body_file. This depends on

    whether the current request body is already larger than the client_body_buffer_size,
    and whether client_body_in_file_only has been switched on.

In cases where current request may have a request body and the request body data is not required, The ngx.req.discard_body function must be used to explicitly discard the request body to avoid breaking things under HTTP 1.1 keepalive or HTTP 1.1 pipelining.

This function was first introduced in the v0.3.1rc17 release.

Back to TOC

ngx.req.discard_body

syntax: ngx.req.discard_body()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Explicitly discard the request body, i.e., read the data on the connection and throw it away immediately (without using the request body by any means).

This function is an asynchronous call and returns immediately.

If the request body has already been read, this function does nothing and returns immediately.

This function was first introduced in the v0.3.1rc17 release.

See also ngx.req.read_body.

Back to TOC

ngx.req.get_body_data

syntax: data = ngx.req.get_body_data()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, log_by_lua*

Retrieves in-memory request body data. It returns a Lua string rather than a Lua table holding all the parsed query arguments. Use the ngx.req.get_post_args function instead if a Lua table is required.

This function returns nil if

    the request body has not been read,
    the request body has been read into disk temporary files,
    or the request body has zero size.

If the request body has not been read yet, call ngx.req.read_body first (or turn on lua_need_request_body to force this module to read the request body. This is not recommended however).

If the request body has been read into disk files, try calling the ngx.req.get_body_file function instead.

To force in-memory request bodies, try setting client_body_buffer_size to the same size value in client_max_body_size.

Note that calling this function instead of using ngx.var.request_body or ngx.var.echo_request_body is more efficient because it can save one dynamic memory allocation and one data copy.

This function was first introduced in the v0.3.1rc17 release.

See also ngx.req.get_body_file.

Back to TOC

ngx.req.get_body_file

syntax: file_name = ngx.req.get_body_file()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Retrieves the file name for the in-file request body data. Returns nil if the request body has not been read or has been read into memory.

The returned file is read only and is usually cleaned up by Nginx's memory pool. It should not be manually modified, renamed, or removed in Lua code.

If the request body has not been read yet, call ngx.req.read_body first (or turn on lua_need_request_body to force this module to read the request body. This is not recommended however).

If the request body has been read into memory, try calling the ngx.req.get_body_data function instead.

To force in-file request bodies, try turning on client_body_in_file_only.

This function was first introduced in the v0.3.1rc17 release.

See also ngx.req.get_body_data.

Back to TOC

ngx.req.set_body_data

syntax: ngx.req.set_body_data(data)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Set the current request's request body using the in-memory data specified by the data argument.

If the request body has not been read yet, call ngx.req.read_body first (or turn on lua_need_request_body to force this module to read the request body. This is not recommended however). Additionally, the request body must not have been previously discarded by ngx.req.discard_body.

Whether the previous request body has been read into memory or buffered into a disk file, it will be freed or the disk file will be cleaned up immediately, respectively.

This function was first introduced in the v0.3.1rc18 release.

See also ngx.req.set_body_file.

Back to TOC

ngx.req.set_body_file

syntax: ngx.req.set_body_file(file_name, auto_clean?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Set the current request's request body using the in-file data specified by the file_name argument.

If the request body has not been read yet, call ngx.req.read_body first (or turn on lua_need_request_body to force this module to read the request body. This is not recommended however). Additionally, the request body must not have been previously discarded by ngx.req.discard_body.

If the optional auto_clean argument is given a true value, then this file will be removed at request completion or the next time this function or ngx.req.set_body_data are called in the same request. The auto_clean is default to false.

Please ensure that the file specified by the file_name argument exists and is readable by an Nginx worker process by setting its permission properly to avoid Lua exception errors.

Whether the previous request body has been read into memory or buffered into a disk file, it will be freed or the disk file will be cleaned up immediately, respectively.

This function was first introduced in the v0.3.1rc18 release.

See also ngx.req.set_body_data.

Back to TOC

ngx.req.init_body

syntax: ngx.req.init_body(buffer_size?)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*

Creates a new blank request body for the current request and inializes the buffer for later request body data writing via the ngx.req.append_body and ngx.req.finish_body APIs.

If the buffer_size argument is specified, then its value will be used for the size of the memory buffer for body writing with ngx.req.append_body. If the argument is omitted, then the value specified by the standard client_body_buffer_sizedirective will be used instead.

When the data can no longer be hold in the memory buffer for the request body, then the data will be flushed onto a temporary file just like the standard request body reader in the Nginx core.

It is important to always call the ngx.req.finish_body after all the data has been appended onto the current request body. Also, when this function is used together with ngx.req.socket, it is required to call ngx.req.socket before this function, or you will get the "request body already exists" error message.

The usage of this function is often like this:

 ngx.req.init_body(128 * 1024)  -- buffer is 128KB
for chunk in next_data_chunk() do
ngx.req.append_body(chunk) -- each chunk can be 4KB
end
ngx.req.finish_body()

This function can be used with ngx.req.append_body, ngx.req.finish_body, and ngx.req.socket to implement efficient input filters in pure Lua (in the context of rewrite_by_lua* or access_by_lua*), which can be used with other Nginx content handler or upstream modules like ngx_http_proxy_module and ngx_http_fastcgi_module.

This function was first introduced in the v0.5.11 release.

Back to TOC

ngx.req.append_body

syntax: ngx.req.append_body(data_chunk)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*

Append new data chunk specified by the data_chunk argument onto the existing request body created by the ngx.req.init_body call.

When the data can no longer be hold in the memory buffer for the request body, then the data will be flushed onto a temporary file just like the standard request body reader in the Nginx core.

It is important to always call the ngx.req.finish_body after all the data has been appended onto the current request body.

This function can be used with ngx.req.init_body, ngx.req.finish_body, and ngx.req.socket to implement efficient input filters in pure Lua (in the context of rewrite_by_lua* or access_by_lua*), which can be used with other Nginx content handler or upstream modules like ngx_http_proxy_module and ngx_http_fastcgi_module.

This function was first introduced in the v0.5.11 release.

See also ngx.req.init_body.

Back to TOC

ngx.req.finish_body

syntax: ngx.req.finish_body()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*

Completes the construction process of the new request body created by the ngx.req.init_body and ngx.req.append_bodycalls.

This function can be used with ngx.req.init_body, ngx.req.append_body, and ngx.req.socket to implement efficient input filters in pure Lua (in the context of rewrite_by_lua* or access_by_lua*), which can be used with other Nginx content handler or upstream modules like ngx_http_proxy_module and ngx_http_fastcgi_module.

This function was first introduced in the v0.5.11 release.

See also ngx.req.init_body.

Back to TOC

ngx.req.socket

syntax: tcpsock, err = ngx.req.socket()

syntax: tcpsock, err = ngx.req.socket(raw)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Returns a read-only cosocket object that wraps the downstream connection. Only receive and receiveuntil methods are supported on this object.

In case of error, nil will be returned as well as a string describing the error.

The socket object returned by this method is usually used to read the current request's body in a streaming fashion. Do not turn on the lua_need_request_body directive, and do not mix this call with ngx.req.read_body and ngx.req.discard_body.

If any request body data has been pre-read into the Nginx core request header buffer, the resulting cosocket object will take care of this to avoid potential data loss resulting from such pre-reading. Chunked request bodies are not yet supported in this API.

Since the v0.9.0 release, this function accepts an optional boolean raw argument. When this argument is true, this function returns a full-duplex cosocket object wrapping around the raw downstream connection socket, upon which you can call the receive, receiveuntil, and send methods.

When the raw argument is true, it is required that no pending data from any previous ngx.say, ngx.print, or ngx.send_headers calls exists. So if you have these downstream output calls previously, you should call ngx.flush(true)before calling ngx.req.socket(true) to ensure that there is no pending output data. If the request body has not been read yet, then this "raw socket" can also be used to read the request body.

You can use the "raw request socket" returned by ngx.req.socket(true) to implement fancy protocols like WebSocket, or just emit your own raw HTTP response header or body data. You can refer to the lua-resty-websocket library for a real world example.

This function was first introduced in the v0.5.0rc1 release.

Back to TOC

ngx.exec

syntax: ngx.exec(uri, args?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Does an internal redirect to uri with args and is similar to the echo_exec directive of the echo-nginx-module.

 ngx.exec('/some-location');
ngx.exec('/some-location', 'a=3&b=5&c=6');
ngx.exec('/some-location?a=3&b=5', 'c=6');

The optional second args can be used to specify extra URI query arguments, for example:

 ngx.exec("/foo", "a=3&b=hello%20world")

Alternatively, a Lua table can be passed for the args argument for ngx_lua to carry out URI escaping and string concatenation.

 ngx.exec("/foo", { a = 3, b = "hello world" })

The result is exactly the same as the previous example.

The format for the Lua table passed as the args argument is identical to the format used in the ngx.encode_args method.

Named locations are also supported but the second args argument will be ignored if present and the querystring for the new target is inherited from the referring location (if any).

GET /foo/file.php?a=hello will return "hello" and not "goodbye" in the example below

 location /foo {
content_by_lua_block {
ngx.exec("@bar", "a=goodbye");
}
} location @bar {
content_by_lua_block {
local args = ngx.req.get_uri_args()
for key, val in pairs(args) do
if key == "a" then
ngx.say(val)
end
end
}
}

Note that the ngx.exec method is different from ngx.redirect in that it is purely an internal redirect and that no new external HTTP traffic is involved.

Also note that this method call terminates the processing of the current request and that it must be called before ngx.send_headers or explicit response body outputs by either ngx.print or ngx.say.

It is recommended that a coding style that combines this method call with the return statement, i.e., return ngx.exec(...) be adopted when this method call is used in contexts other than header_filter_by_lua* to reinforce the fact that the request processing is being terminated.

Back to TOC

ngx.redirect

syntax: ngx.redirect(uri, status?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Issue an HTTP 301 or 302 redirection to uri.

Notice: the uri should not contains \r or \n, otherwise, the characters after \r or \n will be truncated, including the \r or \n bytes themself.

The uri argument will be truncated if it contains the \r or \n characters. The truncated value will contain all characters up to (and excluding) the first occurrence of \r or \n.

The optional status parameter specifies the HTTP status code to be used. The following status codes are supported right now:

301
302 (default)
303
307
308

It is 302 (ngx.HTTP_MOVED_TEMPORARILY) by default.

Here is an example assuming the current server name is localhost and that it is listening on port 1984:

 return ngx.redirect("/foo")

which is equivalent to

 return ngx.redirect("/foo", ngx.HTTP_MOVED_TEMPORARILY)

Redirecting arbitrary external URLs is also supported, for example:

 return ngx.redirect("http://www.google.com")

We can also use the numerical code directly as the second status argument:

 return ngx.redirect("/foo", 301)

This method is similar to the rewrite directive with the redirect modifier in the standard ngx_http_rewrite_module, for example, this nginx.conf snippet

 rewrite ^ /foo? redirect;  # nginx config

is equivalent to the following Lua code

 return ngx.redirect('/foo');  -- Lua code

while

 rewrite ^ /foo? permanent;  # nginx config

is equivalent to

 return ngx.redirect('/foo', ngx.HTTP_MOVED_PERMANENTLY)  -- Lua code

URI arguments can be specified as well, for example:

 return ngx.redirect('/foo?a=3&b=4')

Note that this method call terminates the processing of the current request and that it must be called before ngx.send_headers or explicit response body outputs by either ngx.print or ngx.say.

It is recommended that a coding style that combines this method call with the return statement, i.e., return ngx.redirect(...) be adopted when this method call is used in contexts other than header_filter_by_lua* to reinforce the fact that the request processing is being terminated.

Back to TOC

ngx.send_headers

syntax: ok, err = ngx.send_headers()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Explicitly send out the response headers.

Since v0.8.3 this function returns 1 on success, or returns nil and a string describing the error otherwise.

Note that there is normally no need to manually send out response headers as ngx_lua will automatically send headers out before content is output with ngx.say or ngx.print or when content_by_lua* exits normally.

Back to TOC

ngx.headers_sent

syntax: value = ngx.headers_sent

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*

Returns true if the response headers have been sent (by ngx_lua), and false otherwise.

This API was first introduced in ngx_lua v0.3.1rc6.

Back to TOC

ngx.print

syntax: ok, err = ngx.print(...)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Emits arguments concatenated to the HTTP client (as response body). If response headers have not been sent, this function will send headers out first and then output body data.

Since v0.8.3 this function returns 1 on success, or returns nil and a string describing the error otherwise.

Lua nil values will output "nil" strings and Lua boolean values will output "true" and "false" literal strings respectively.

Nested arrays of strings are permitted and the elements in the arrays will be sent one by one:

 local table = {
"hello, ",
{"world: ", true, " or ", false,
{": ", nil}}
}
ngx.print(table)

will yield the output

 hello, world: true or false: nil

Non-array table arguments will cause a Lua exception to be thrown.

The ngx.null constant will yield the "null" string output.

This is an asynchronous call and will return immediately without waiting for all the data to be written into the system send buffer. To run in synchronous mode, call ngx.flush(true) after calling ngx.print. This can be particularly useful for streaming output. See ngx.flush for more details.

Please note that both ngx.print and ngx.say will always invoke the whole Nginx output body filter chain, which is an expensive operation. So be careful when calling either of these two in a tight loop; buffer the data yourself in Lua and save the calls.

Back to TOC

ngx.say

syntax: ok, err = ngx.say(...)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Just as ngx.print but also emit a trailing newline.

Back to TOC

ngx.log

syntax: ngx.log(log_level, ...)

context: init_by_lua*, init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Log arguments concatenated to error.log with the given logging level.

Lua nil arguments are accepted and result in literal "nil" string while Lua booleans result in literal "true" or "false"string outputs. And the ngx.null constant will yield the "null" string output.

The log_level argument can take constants like ngx.ERR and ngx.WARN. Check out Nginx log level constants for details.

There is a hard coded 2048 byte limitation on error message lengths in the Nginx core. This limit includes trailing newlines and leading time stamps. If the message size exceeds this limit, Nginx will truncate the message text accordingly. This limit can be manually modified by editing the NGX_MAX_ERROR_STR macro definition in the src/core/ngx_log.h file in the Nginx source tree.

Back to TOC

ngx.flush

syntax: ok, err = ngx.flush(wait?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Flushes response output to the client.

ngx.flush accepts an optional boolean wait argument (Default: false) first introduced in the v0.3.1rc34 release. When called with the default argument, it issues an asynchronous call (Returns immediately without waiting for output data to be written into the system send buffer). Calling the function with the wait argument set to true switches to synchronous mode.

In synchronous mode, the function will not return until all output data has been written into the system send buffer or until the send_timeout setting has expired. Note that using the Lua coroutine mechanism means that this function does not block the Nginx event loop even in the synchronous mode.

When ngx.flush(true) is called immediately after ngx.print or ngx.say, it causes the latter functions to run in synchronous mode. This can be particularly useful for streaming output.

Note that ngx.flush is not functional when in the HTTP 1.0 output buffering mode. See HTTP 1.0 support.

Since v0.8.3 this function returns 1 on success, or returns nil and a string describing the error otherwise.

Back to TOC

ngx.exit

syntax: ngx.exit(status)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

When status >= 200 (i.e., ngx.HTTP_OK and above), it will interrupt the execution of the current request and return status code to nginx.

When status == 0 (i.e., ngx.OK), it will only quit the current phase handler (or the content handler if the content_by_lua*directive is used) and continue to run later phases (if any) for the current request.

The status argument can be ngx.OK, ngx.ERROR, ngx.HTTP_NOT_FOUND, ngx.HTTP_MOVED_TEMPORARILY, or other HTTP status constants.

To return an error page with custom contents, use code snippets like this:

 ngx.status = ngx.HTTP_GONE
ngx.say("This is our own content")
-- to cause quit the whole request rather than the current phase handler
ngx.exit(ngx.HTTP_OK)

The effect in action:

 $ curl -i http://localhost/test
HTTP/1.1 410 Gone
Server: nginx/1.0.6
Date: Thu, 15 Sep 2011 00:51:48 GMT
Content-Type: text/plain
Transfer-Encoding: chunked
Connection: keep-alive This is our own content

Number literals can be used directly as the argument, for instance,

 ngx.exit(501)

Note that while this method accepts all HTTP status constants as input, it only accepts ngx.OK and ngx.ERROR of the core constants.

Also note that this method call terminates the processing of the current request and that it is recommended that a coding style that combines this method call with the return statement, i.e., return ngx.exit(...) be used to reinforce the fact that the request processing is being terminated.

When being used in the contexts of header_filter_by_lua*, balancer_by_lua*, and ssl_session_store_by_lua*, ngx.exit() is an asynchronous operation and will return immediately. This behavior may change in future and it is recommended that users always use return in combination as suggested above.

Back to TOC

ngx.eof

syntax: ok, err = ngx.eof()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Explicitly specify the end of the response output stream. In the case of HTTP 1.1 chunked encoded output, it will just trigger the Nginx core to send out the "last chunk".

When you disable the HTTP 1.1 keep-alive feature for your downstream connections, you can rely on well written HTTP clients to close the connection actively for you when you call this method. This trick can be used do back-ground jobs without letting the HTTP clients to wait on the connection, as in the following example:

 location = /async {
keepalive_timeout 0;
content_by_lua_block {
ngx.say("got the task!")
ngx.eof() -- well written HTTP clients will close the connection at this point
-- access MySQL, PostgreSQL, Redis, Memcached, and etc here...
}
}

But if you create subrequests to access other locations configured by Nginx upstream modules, then you should configure those upstream modules to ignore client connection abortions if they are not by default. For example, by default the standard ngx_http_proxy_module will terminate both the subrequest and the main request as soon as the client closes the connection, so it is important to turn on the proxy_ignore_client_abort directive in your location block configured by ngx_http_proxy_module:

 proxy_ignore_client_abort on;

A better way to do background jobs is to use the ngx.timer.at API.

Since v0.8.3 this function returns 1 on success, or returns nil and a string describing the error otherwise.

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ngx.sleep

syntax: ngx.sleep(seconds)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Sleeps for the specified seconds without blocking. One can specify time resolution up to 0.001 seconds (i.e., one milliseconds).

Behind the scene, this method makes use of the Nginx timers.

Since the 0.7.20 release, The 0 time argument can also be specified.

This method was introduced in the 0.5.0rc30 release.

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ngx.escape_uri

syntax: newstr = ngx.escape_uri(str)

context: init_by_lua*, init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Escape str as a URI component.

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ngx.unescape_uri

syntax: newstr = ngx.unescape_uri(str)

context: init_by_lua*, init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*

Unescape str as an escaped URI component.

For example,

 ngx.say(ngx.unescape_uri("b%20r56+7"))

gives the output

b r56 7

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ngx.encode_args

syntax: str = ngx.encode_args(table)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*

Encode the Lua table to a query args string according to the URI encoded rules.

For example,

 ngx.encode_args({foo = 3, ["b r"] = "hello world"})

yields

foo=3&b%20r=hello%20world

The table keys must be Lua strings.

Multi-value query args are also supported. Just use a Lua table for the argument's value, for example:

 ngx.encode_args({baz = {32, "hello"}})

gives

baz=32&baz=hello

If the value table is empty and the effect is equivalent to the nil value.

Boolean argument values are also supported, for instance,

 ngx.encode_args({a = true, b = 1})

yields

a&b=1

If the argument value is false, then the effect is equivalent to the nil value.

This method was first introduced in the v0.3.1rc27 release.

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ngx.decode_args

syntax: table, err = ngx.decode_args(str, max_args?)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Decodes a URI encoded query-string into a Lua table. This is the inverse function of ngx.encode_args.

The optional max_args argument can be used to specify the maximum number of arguments parsed from the strargument. By default, a maximum of 100 request arguments are parsed (including those with the same name) and that additional URI arguments are silently discarded to guard against potential denial of service attacks. Since v0.10.13, when the limit is exceeded, it will return a second value which is the string "truncated".

This argument can be set to zero to remove the limit and to process all request arguments received:

 local args = ngx.decode_args(str, 0)

Removing the max_args cap is strongly discouraged.

This method was introduced in the v0.5.0rc29.

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ngx.encode_base64

syntax: newstr = ngx.encode_base64(str, no_padding?)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Encodes str to a base64 digest.

Since the 0.9.16 release, an optional boolean-typed no_padding argument can be specified to control whether the base64 padding should be appended to the resulting digest (default to false, i.e., with padding enabled).

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ngx.decode_base64

syntax: newstr = ngx.decode_base64(str)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Decodes the str argument as a base64 digest to the raw form. Returns nil if str is not well formed.

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ngx.crc32_short

syntax: intval = ngx.crc32_short(str)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Calculates the CRC-32 (Cyclic Redundancy Code) digest for the str argument.

This method performs better on relatively short str inputs (i.e., less than 30 ~ 60 bytes), as compared to ngx.crc32_long. The result is exactly the same as ngx.crc32_long.

Behind the scene, it is just a thin wrapper around the ngx_crc32_short function defined in the Nginx core.

This API was first introduced in the v0.3.1rc8 release.

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ngx.crc32_long

syntax: intval = ngx.crc32_long(str)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Calculates the CRC-32 (Cyclic Redundancy Code) digest for the str argument.

This method performs better on relatively long str inputs (i.e., longer than 30 ~ 60 bytes), as compared to ngx.crc32_short. The result is exactly the same as ngx.crc32_short.

Behind the scene, it is just a thin wrapper around the ngx_crc32_long function defined in the Nginx core.

This API was first introduced in the v0.3.1rc8 release.

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ngx.hmac_sha1

syntax: digest = ngx.hmac_sha1(secret_key, str)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Computes the HMAC-SHA1 digest of the argument str and turns the result using the secret key <secret_key>.

The raw binary form of the HMAC-SHA1 digest will be generated, use ngx.encode_base64, for example, to encode the result to a textual representation if desired.

For example,

 local key = "thisisverysecretstuff"
local src = "some string we want to sign"
local digest = ngx.hmac_sha1(key, src)
ngx.say(ngx.encode_base64(digest))

yields the output

R/pvxzHC4NLtj7S+kXFg/NePTmk=

This API requires the OpenSSL library enabled in the Nginx build (usually by passing the --with-http_ssl_module option to the ./configure script).

This function was first introduced in the v0.3.1rc29 release.

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ngx.md5

syntax: digest = ngx.md5(str)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns the hexadecimal representation of the MD5 digest of the str argument.

For example,

 location = /md5 {
content_by_lua_block { ngx.say(ngx.md5("hello")) }
}

yields the output

5d41402abc4b2a76b9719d911017c592

See ngx.md5_bin if the raw binary MD5 digest is required.

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ngx.md5_bin

syntax: digest = ngx.md5_bin(str)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns the binary form of the MD5 digest of the str argument.

See ngx.md5 if the hexadecimal form of the MD5 digest is required.

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ngx.sha1_bin

syntax: digest = ngx.sha1_bin(str)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns the binary form of the SHA-1 digest of the str argument.

This function requires SHA-1 support in the Nginx build. (This usually just means OpenSSL should be installed while building Nginx).

This function was first introduced in the v0.5.0rc6.

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ngx.quote_sql_str

syntax: quoted_value = ngx.quote_sql_str(raw_value)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns a quoted SQL string literal according to the MySQL quoting rules.

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ngx.today

syntax: str = ngx.today()

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns current date (in the format yyyy-mm-dd) from the nginx cached time (no syscall involved unlike Lua's date library).

This is the local time.

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ngx.time

syntax: secs = ngx.time()

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns the elapsed seconds from the epoch for the current time stamp from the nginx cached time (no syscall involved unlike Lua's date library).

Updates of the Nginx time cache can be forced by calling ngx.update_time first.

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ngx.now

syntax: secs = ngx.now()

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns a floating-point number for the elapsed time in seconds (including milliseconds as the decimal part) from the epoch for the current time stamp from the nginx cached time (no syscall involved unlike Lua's date library).

You can forcibly update the Nginx time cache by calling ngx.update_time first.

This API was first introduced in v0.3.1rc32.

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ngx.update_time

syntax: ngx.update_time()

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Forcibly updates the Nginx current time cache. This call involves a syscall and thus has some overhead, so do not abuse it.

This API was first introduced in v0.3.1rc32.

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ngx.localtime

syntax: str = ngx.localtime()

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns the current time stamp (in the format yyyy-mm-dd hh:mm:ss) of the nginx cached time (no syscall involved unlike Lua's os.date function).

This is the local time.

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ngx.utctime

syntax: str = ngx.utctime()

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns the current time stamp (in the format yyyy-mm-dd hh:mm:ss) of the nginx cached time (no syscall involved unlike Lua's os.date function).

This is the UTC time.

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ngx.cookie_time

syntax: str = ngx.cookie_time(sec)

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns a formatted string can be used as the cookie expiration time. The parameter sec is the time stamp in seconds (like those returned from ngx.time).

 ngx.say(ngx.cookie_time(1290079655))
-- yields "Thu, 18-Nov-10 11:27:35 GMT"

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ngx.http_time

syntax: str = ngx.http_time(sec)

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns a formated string can be used as the http header time (for example, being used in Last-Modified header). The parameter sec is the time stamp in seconds (like those returned from ngx.time).

 ngx.say(ngx.http_time(1290079655))
-- yields "Thu, 18 Nov 2010 11:27:35 GMT"

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ngx.parse_http_time

syntax: sec = ngx.parse_http_time(str)

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Parse the http time string (as returned by ngx.http_time) into seconds. Returns the seconds or nil if the input string is in bad forms.

 local time = ngx.parse_http_time("Thu, 18 Nov 2010 11:27:35 GMT")
if time == nil then
...
end

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ngx.is_subrequest

syntax: value = ngx.is_subrequest

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*

Returns true if the current request is an nginx subrequest, or false otherwise.

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ngx.re.match

syntax: captures, err = ngx.re.match(subject, regex, options?, ctx?, res_table?)

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Matches the subject string using the Perl compatible regular expression regex with the optional options.

Only the first occurrence of the match is returned, or nil if no match is found. In case of errors, like seeing a bad regular expression or exceeding the PCRE stack limit, nil and a string describing the error will be returned.

When a match is found, a Lua table captures is returned, where captures[0] holds the whole substring being matched, and captures[1] holds the first parenthesized sub-pattern's capturing, captures[2] the second, and so on.

 local m, err = ngx.re.match("hello, 1234", "[0-9]+")
if m then
-- m[0] == "1234" else
if err then
ngx.log(ngx.ERR, "error: ", err)
return
end ngx.say("match not found")
end
local m, err = ngx.re.match("hello, 1234", "([0-9])[0-9]+")
-- m[0] == "1234"
-- m[1] == "1"

Named captures are also supported since the v0.7.14 release and are returned in the same Lua table as key-value pairs as the numbered captures.

 local m, err = ngx.re.match("hello, 1234", "([0-9])(?<remaining>[0-9]+)")
-- m[0] == "1234"
-- m[1] == "1"
-- m[2] == "234"
-- m["remaining"] == "234"

Unmatched subpatterns will have false values in their captures table fields.

 local m, err = ngx.re.match("hello, world", "(world)|(hello)|(?<named>howdy)")
-- m[0] == "hello"
-- m[1] == false
-- m[2] == "hello"
-- m[3] == false
-- m["named"] == false

Specify options to control how the match operation will be performed. The following option characters are supported:

a             anchored mode (only match from the beginning)

d             enable the DFA mode (or the longest token match semantics).
this requires PCRE 6.0+ or else a Lua exception will be thrown.
first introduced in ngx_lua v0.3.1rc30. D enable duplicate named pattern support. This allows named
subpattern names to be repeated, returning the captures in
an array-like Lua table. for example,
local m = ngx.re.match("hello, world",
"(?<named>\w+), (?<named>\w+)",
"D")
-- m["named"] == {"hello", "world"}
this option was first introduced in the v0.7.14 release.
this option requires at least PCRE 8.12. i case insensitive mode (similar to Perl's /i modifier) j enable PCRE JIT compilation, this requires PCRE 8.21+ which
must be built with the --enable-jit option. for optimum performance,
this option should always be used together with the 'o' option.
first introduced in ngx_lua v0.3.1rc30. J enable the PCRE Javascript compatible mode. this option was
first introduced in the v0.7.14 release. this option requires
at least PCRE 8.12. m multi-line mode (similar to Perl's /m modifier) o compile-once mode (similar to Perl's /o modifier),
to enable the worker-process-level compiled-regex cache s single-line mode (similar to Perl's /s modifier) u UTF-8 mode. this requires PCRE to be built with
the --enable-utf8 option or else a Lua exception will be thrown. U similar to "u" but disables PCRE's UTF-8 validity check on
the subject string. first introduced in ngx_lua v0.8.1. x extended mode (similar to Perl's /x modifier)

These options can be combined:

 local m, err = ngx.re.match("hello, world", "HEL LO", "ix")
-- m[0] == "hello"
local m, err = ngx.re.match("hello, 美好生活", "HELLO, (.{2})", "iu")
-- m[0] == "hello, 美好"
-- m[1] == "美好"

The o option is useful for performance tuning, because the regex pattern in question will only be compiled once, cached in the worker-process level, and shared among all requests in the current Nginx worker process. The upper limit of the regex cache can be tuned via the lua_regex_cache_max_entries directive.

The optional fourth argument, ctx, can be a Lua table holding an optional pos field. When the pos field in the ctxtable argument is specified, ngx.re.match will start matching from that offset (starting from 1). Regardless of the presence of the pos field in the ctx table, ngx.re.match will always set this pos field to the position after the substring matched by the whole pattern in case of a successful match. When match fails, the ctx table will be left intact.

 local ctx = {}
local m, err = ngx.re.match("1234, hello", "[0-9]+", "", ctx)
-- m[0] = "1234"
-- ctx.pos == 5
local ctx = { pos = 2 }
local m, err = ngx.re.match("1234, hello", "[0-9]+", "", ctx)
-- m[0] = "234"
-- ctx.pos == 5

The ctx table argument combined with the a regex modifier can be used to construct a lexer atop ngx.re.match.

Note that, the options argument is not optional when the ctx argument is specified and that the empty Lua string ("") must be used as placeholder for options if no meaningful regex options are required.

This method requires the PCRE library enabled in Nginx. (Known Issue With Special Escaping Sequences).

To confirm that PCRE JIT is enabled, activate the Nginx debug log by adding the --with-debug option to Nginx or OpenResty's ./configure script. Then, enable the "debug" error log level in error_log directive. The following message will be generated if PCRE JIT is enabled:

pcre JIT compiling result: 1

Starting from the 0.9.4 release, this function also accepts a 5th argument, res_table, for letting the caller supply the Lua table used to hold all the capturing results. Starting from 0.9.6, it is the caller's responsibility to ensure this table is empty. This is very useful for recycling Lua tables and saving GC and table allocation overhead.

This feature was introduced in the v0.2.1rc11 release.

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ngx.re.find

syntax: from, to, err = ngx.re.find(subject, regex, options?, ctx?, nth?)

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Similar to ngx.re.match but only returns the beginning index (from) and end index (to) of the matched substring. The returned indexes are 1-based and can be fed directly into the string.sub API function to obtain the matched substring.

In case of errors (like bad regexes or any PCRE runtime errors), this API function returns two nil values followed by a string describing the error.

If no match is found, this function just returns a nil value.

Below is an example:

 local s = "hello, 1234"
local from, to, err = ngx.re.find(s, "([0-9]+)", "jo")
if from then
ngx.say("from: ", from)
ngx.say("to: ", to)
ngx.say("matched: ", string.sub(s, from, to))
else
if err then
ngx.say("error: ", err)
return
end
ngx.say("not matched!")
end

This example produces the output

from: 8
to: 11
matched: 1234

Because this API function does not create new Lua strings nor new Lua tables, it is much faster than ngx.re.match. It should be used wherever possible.

Since the 0.9.3 release, an optional 5th argument, nth, is supported to specify which (submatch) capture's indexes to return. When nth is 0 (which is the default), the indexes for the whole matched substring is returned; when nth is 1, then the 1st submatch capture's indexes are returned; when nth is 2, then the 2nd submatch capture is returned, and so on. When the specified submatch does not have a match, then two nil values will be returned. Below is an example for this:

 local str = "hello, 1234"
local from, to = ngx.re.find(str, "([0-9])([0-9]+)", "jo", nil, 2)
if from then
ngx.say("matched 2nd submatch: ", string.sub(str, from, to)) -- yields "234"
end

This API function was first introduced in the v0.9.2 release.

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ngx.re.gmatch

syntax: iterator, err = ngx.re.gmatch(subject, regex, options?)

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Similar to ngx.re.match, but returns a Lua iterator instead, so as to let the user programmer iterate all the matches over the <subject> string argument with the PCRE regex.

In case of errors, like seeing an ill-formed regular expression, nil and a string describing the error will be returned.

Here is a small example to demonstrate its basic usage:

 local iterator, err = ngx.re.gmatch("hello, world!", "([a-z]+)", "i")
if not iterator then
ngx.log(ngx.ERR, "error: ", err)
return
end local m
m, err = iterator() -- m[0] == m[1] == "hello"
if err then
ngx.log(ngx.ERR, "error: ", err)
return
end m, err = iterator() -- m[0] == m[1] == "world"
if err then
ngx.log(ngx.ERR, "error: ", err)
return
end m, err = iterator() -- m == nil
if err then
ngx.log(ngx.ERR, "error: ", err)
return
end

More often we just put it into a Lua loop:

 local it, err = ngx.re.gmatch("hello, world!", "([a-z]+)", "i")
if not it then
ngx.log(ngx.ERR, "error: ", err)
return
end while true do
local m, err = it()
if err then
ngx.log(ngx.ERR, "error: ", err)
return
end if not m then
-- no match found (any more)
break
end -- found a match
ngx.say(m[0])
ngx.say(m[1])
end

The optional options argument takes exactly the same semantics as the ngx.re.match method.

The current implementation requires that the iterator returned should only be used in a single request. That is, one should not assign it to a variable belonging to persistent namespace like a Lua package.

This method requires the PCRE library enabled in Nginx. (Known Issue With Special Escaping Sequences).

This feature was first introduced in the v0.2.1rc12 release.

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ngx.re.sub

syntax: newstr, n, err = ngx.re.sub(subject, regex, replace, options?)

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Substitutes the first match of the Perl compatible regular expression regex on the subject argument string with the string or function argument replace. The optional options argument has exactly the same meaning as in ngx.re.match.

This method returns the resulting new string as well as the number of successful substitutions. In case of failures, like syntax errors in the regular expressions or the <replace> string argument, it will return nil and a string describing the error.

When the replace is a string, then it is treated as a special template for string replacement. For example,

 local newstr, n, err = ngx.re.sub("hello, 1234", "([0-9])[0-9]", "[$0][$1]")
if newstr then
-- newstr == "hello, [12][1]34"
-- n == 1
else
ngx.log(ngx.ERR, "error: ", err)
return
end

where $0 referring to the whole substring matched by the pattern and $1 referring to the first parenthesized capturing substring.

Curly braces can also be used to disambiguate variable names from the background string literals:

 local newstr, n, err = ngx.re.sub("hello, 1234", "[0-9]", "${0}00")
-- newstr == "hello, 100234"
-- n == 1

Literal dollar sign characters ($) in the replace string argument can be escaped by another dollar sign, for instance,

 local newstr, n, err = ngx.re.sub("hello, 1234", "[0-9]", "$$")
-- newstr == "hello, $234"
-- n == 1

Do not use backlashes to escape dollar signs; it will not work as expected.

When the replace argument is of type "function", then it will be invoked with the "match table" as the argument to generate the replace string literal for substitution. The "match table" fed into the replace function is exactly the same as the return value of ngx.re.match. Here is an example:

 local func = function (m)
return "[" .. m[0] .. "][" .. m[1] .. "]"
end
local newstr, n, err = ngx.re.sub("hello, 1234", "( [0-9] ) [0-9]", func, "x")
-- newstr == "hello, [12][1]34"
-- n == 1

The dollar sign characters in the return value of the replace function argument are not special at all.

This method requires the PCRE library enabled in Nginx. (Known Issue With Special Escaping Sequences).

This feature was first introduced in the v0.2.1rc13 release.

Back to TOC

ngx.re.gsub

syntax: newstr, n, err = ngx.re.gsub(subject, regex, replace, options?)

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Just like ngx.re.sub, but does global substitution.

Here is some examples:

 local newstr, n, err = ngx.re.gsub("hello, world", "([a-z])[a-z]+", "[$0,$1]", "i")
if newstr then
-- newstr == "[hello,h], [world,w]"
-- n == 2
else
ngx.log(ngx.ERR, "error: ", err)
return
end
local func = function (m)
return "[" .. m[0] .. "," .. m[1] .. "]"
end
local newstr, n, err = ngx.re.gsub("hello, world", "([a-z])[a-z]+", func, "i")
-- newstr == "[hello,h], [world,w]"
-- n == 2

This method requires the PCRE library enabled in Nginx. (Known Issue With Special Escaping Sequences).

This feature was first introduced in the v0.2.1rc15 release.

Back to TOC

ngx.shared.DICT

syntax: dict = ngx.shared.DICT

syntax: dict = ngx.shared[name_var]

context: init_by_lua*, init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Fetching the shm-based Lua dictionary object for the shared memory zone named DICT defined by the lua_shared_dictdirective.

Shared memory zones are always shared by all the nginx worker processes in the current nginx server instance.

The resulting object dict has the following methods:

get
get_stale
set
safe_set
add
safe_add
replace
delete
incr
lpush
rpush
lpop
rpop
llen
ttl
expire
flush_all
flush_expired
get_keys
capacity
free_space

All these methods are atomic operations, that is, safe from concurrent accesses from multiple nginx worker processes for the same lua_shared_dict zone.

Here is an example:

 http {
lua_shared_dict dogs 10m;
server {
location /set {
content_by_lua_block {
local dogs = ngx.shared.dogs
dogs:set("Jim", 8)
ngx.say("STORED")
}
}
location /get {
content_by_lua_block {
local dogs = ngx.shared.dogs
ngx.say(dogs:get("Jim"))
}
}
}
}

Let us test it:

 $ curl localhost/set
STORED $ curl localhost/get
8 $ curl localhost/get
8

The number 8 will be consistently output when accessing /get regardless of how many Nginx workers there are because the dogs dictionary resides in the shared memory and visible to all of the worker processes.

The shared dictionary will retain its contents through a server config reload (either by sending the HUP signal to the Nginx process or by using the -s reload command-line option).

The contents in the dictionary storage will be lost, however, when the Nginx server quits.

This feature was first introduced in the v0.3.1rc22 release.

Back to TOC

ngx.shared.DICT.get

syntax: value, flags = ngx.shared.DICT:get(key)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Retrieving the value in the dictionary ngx.shared.DICT for the key key. If the key does not exist or has expired, then nilwill be returned.

In case of errors, nil and a string describing the error will be returned.

The value returned will have the original data type when they were inserted into the dictionary, for example, Lua booleans, numbers, or strings.

The first argument to this method must be the dictionary object itself, for example,

 local cats = ngx.shared.cats
local value, flags = cats.get(cats, "Marry")

or use Lua's syntactic sugar for method calls:

 local cats = ngx.shared.cats
local value, flags = cats:get("Marry")

These two forms are fundamentally equivalent.

If the user flags is 0 (the default), then no flags value will be returned.

This feature was first introduced in the v0.3.1rc22 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.get_stale

syntax: value, flags, stale = ngx.shared.DICT:get_stale(key)

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Similar to the get method but returns the value even if the key has already expired.

Returns a 3rd value, stale, indicating whether the key has expired or not.

Note that the value of an expired key is not guaranteed to be available so one should never rely on the availability of expired items.

This method was first introduced in the 0.8.6 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.set

syntax: success, err, forcible = ngx.shared.DICT:set(key, value, exptime?, flags?)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Unconditionally sets a key-value pair into the shm-based dictionary ngx.shared.DICT. Returns three values:

success: boolean value to indicate whether the key-value pair is stored or not.
err: textual error message, can be "no memory".
forcible: a boolean value to indicate whether other valid items have been removed forcibly when out of storage in the shared memory zone.

The value argument inserted can be Lua booleans, numbers, strings, or nil. Their value type will also be stored into the dictionary and the same data type can be retrieved later via the get method.

The optional exptime argument specifies expiration time (in seconds) for the inserted key-value pair. The time resolution is 0.001 seconds. If the exptime takes the value 0 (which is the default), then the item will never expire.

The optional flags argument specifies a user flags value associated with the entry to be stored. It can also be retrieved later with the value. The user flags is stored as an unsigned 32-bit integer internally. Defaults to 0. The user flags argument was first introduced in the v0.5.0rc2 release.

When it fails to allocate memory for the current key-value item, then set will try removing existing items in the storage according to the Least-Recently Used (LRU) algorithm. Note that, LRU takes priority over expiration time here. If up to tens of existing items have been removed and the storage left is still insufficient (either due to the total capacity limit specified by lua_shared_dict or memory segmentation), then the err return value will be no memory and success will be false.

If this method succeeds in storing the current item by forcibly removing other not-yet-expired items in the dictionary via LRU, the forcible return value will be true. If it stores the item without forcibly removing other valid items, then the return value forcible will be false.

The first argument to this method must be the dictionary object itself, for example,

 local cats = ngx.shared.cats
local succ, err, forcible = cats.set(cats, "Marry", "it is a nice cat!")

or use Lua's syntactic sugar for method calls:

 local cats = ngx.shared.cats
local succ, err, forcible = cats:set("Marry", "it is a nice cat!")

These two forms are fundamentally equivalent.

This feature was first introduced in the v0.3.1rc22 release.

Please note that while internally the key-value pair is set atomically, the atomicity does not go across the method call boundary.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.safe_set

syntax: ok, err = ngx.shared.DICT:safe_set(key, value, exptime?, flags?)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Similar to the set method, but never overrides the (least recently used) unexpired items in the store when running out of storage in the shared memory zone. In this case, it will immediately return nil and the string "no memory".

This feature was first introduced in the v0.7.18 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.add

syntax: success, err, forcible = ngx.shared.DICT:add(key, value, exptime?, flags?)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Just like the set method, but only stores the key-value pair into the dictionary ngx.shared.DICT if the key does not exist.

If the key argument already exists in the dictionary (and not expired for sure), the success return value will be falseand the err return value will be "exists".

This feature was first introduced in the v0.3.1rc22 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.safe_add

syntax: ok, err = ngx.shared.DICT:safe_add(key, value, exptime?, flags?)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Similar to the add method, but never overrides the (least recently used) unexpired items in the store when running out of storage in the shared memory zone. In this case, it will immediately return nil and the string "no memory".

This feature was first introduced in the v0.7.18 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.replace

syntax: success, err, forcible = ngx.shared.DICT:replace(key, value, exptime?, flags?)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Just like the set method, but only stores the key-value pair into the dictionary ngx.shared.DICT if the key does exist.

If the key argument does not exist in the dictionary (or expired already), the success return value will be false and the err return value will be "not found".

This feature was first introduced in the v0.3.1rc22 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.delete

syntax: ngx.shared.DICT:delete(key)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Unconditionally removes the key-value pair from the shm-based dictionary ngx.shared.DICT.

It is equivalent to ngx.shared.DICT:set(key, nil).

This feature was first introduced in the v0.3.1rc22 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.incr

syntax: newval, err, forcible? = ngx.shared.DICT:incr(key, value, init?, init_ttl?)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

optional requirement: resty.core.shdict or resty.core

Increments the (numerical) value for key in the shm-based dictionary ngx.shared.DICT by the step value value. Returns the new resulting number if the operation is successfully completed or nil and an error message otherwise.

When the key does not exist or has already expired in the shared dictionary,

    if the init argument is not specified or takes the value nil, this method will return nil and the error string "not found", or
    if the init argument takes a number value, this method will create a new key with the value init + value.

Like the add method, it also overrides the (least recently used) unexpired items in the store when running out of storage in the shared memory zone.

The optional init_ttl argument specifies expiration time (in seconds) of the value when it is initialized via the initargument. The time resolution is 0.001 seconds. If init_ttl takes the value 0 (which is the default), then the item will never expire. This argument cannot be provided without providing the init argument as well, and has no effect if the value already exists (e.g., if it was previously inserted via set or the likes).

Note: Usage of the init_ttl argument requires the resty.core.shdict or resty.core modules from the lua-resty-corelibrary. Example:

 require "resty.core"

 local cats = ngx.shared.cats
local newval, err = cats:incr("black_cats", 1, 0, 0.1) print(newval) -- 1 ngx.sleep(0.2) local val, err = cats:get("black_cats")
print(val) -- nil

The forcible return value will always be nil when the init argument is not specified.

If this method succeeds in storing the current item by forcibly removing other not-yet-expired items in the dictionary via LRU, the forcible return value will be true. If it stores the item without forcibly removing other valid items, then the return value forcible will be false.

If the original value is not a valid Lua number in the dictionary, it will return nil and "not a number".

The value argument and init argument can be any valid Lua numbers, like negative numbers or floating-point numbers.

This method was first introduced in the v0.3.1rc22 release.

The optional init parameter was first added in the v0.10.6 release.

The optional init_ttl parameter was introduced in the v0.10.12rc2 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.lpush

syntax: length, err = ngx.shared.DICT:lpush(key, value)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Inserts the specified (numerical or string) value at the head of the list named key in the shm-based dictionary ngx.shared.DICT. Returns the number of elements in the list after the push operation.

If key does not exist, it is created as an empty list before performing the push operation. When the key already takes a value that is not a list, it will return nil and "value not a list".

It never overrides the (least recently used) unexpired items in the store when running out of storage in the shared memory zone. In this case, it will immediately return nil and the string "no memory".

This feature was first introduced in the v0.10.6 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.rpush

syntax: length, err = ngx.shared.DICT:rpush(key, value)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Similar to the lpush method, but inserts the specified (numerical or string) value at the tail of the list named key.

This feature was first introduced in the v0.10.6 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.lpop

syntax: val, err = ngx.shared.DICT:lpop(key)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Removes and returns the first element of the list named key in the shm-based dictionary ngx.shared.DICT.

If key does not exist, it will return nil. When the key already takes a value that is not a list, it will return nil and "value not a list".

This feature was first introduced in the v0.10.6 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.rpop

syntax: val, err = ngx.shared.DICT:rpop(key)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Removes and returns the last element of the list named key in the shm-based dictionary ngx.shared.DICT.

If key does not exist, it will return nil. When the key already takes a value that is not a list, it will return nil and "value not a list".

This feature was first introduced in the v0.10.6 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.llen

syntax: len, err = ngx.shared.DICT:llen(key)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns the number of elements in the list named key in the shm-based dictionary ngx.shared.DICT.

If key does not exist, it is interpreted as an empty list and 0 is returned. When the key already takes a value that is not a list, it will return nil and "value not a list".

This feature was first introduced in the v0.10.6 release.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.ttl

syntax: ttl, err = ngx.shared.DICT:ttl(key)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

requires: resty.core.shdict or resty.core

Retrieves the remaining TTL (time-to-live in seconds) of a key-value pair in the shm-based dictionary ngx.shared.DICT. Returns the TTL as a number if the operation is successfully completed or nil and an error message otherwise.

If the key does not exist (or has already expired), this method will return nil and the error string "not found".

The TTL is originally determined by the exptime argument of the set, add, replace (and the likes) methods. It has a time resolution of 0.001 seconds. A value of 0 means that the item will never expire.

Example:

 require "resty.core"

 local cats = ngx.shared.cats
local succ, err = cats:set("Marry", "a nice cat", 0.5) ngx.sleep(0.2) local ttl, err = cats:ttl("Marry")
ngx.say(ttl) -- 0.3

This feature was first introduced in the v0.10.11 release.

Note: This method requires the resty.core.shdict or resty.core modules from the lua-resty-core library.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.expire

syntax: success, err = ngx.shared.DICT:expire(key, exptime)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

requires: resty.core.shdict or resty.core

Updates the exptime (in second) of a key-value pair in the shm-based dictionary ngx.shared.DICT. Returns a boolean indicating success if the operation completes or nil and an error message otherwise.

If the key does not exist, this method will return nil and the error string "not found".

The exptime argument has a resolution of 0.001 seconds. If exptime is 0, then the item will never expire.

Example:

 require "resty.core"

 local cats = ngx.shared.cats
local succ, err = cats:set("Marry", "a nice cat", 0.1) succ, err = cats:expire("Marry", 0.5) ngx.sleep(0.2) local val, err = cats:get("Marry")
ngx.say(val) -- "a nice cat"

This feature was first introduced in the v0.10.11 release.

Note: This method requires the resty.core.shdict or resty.core modules from the lua-resty-core library.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.flush_all

syntax: ngx.shared.DICT:flush_all()

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Flushes out all the items in the dictionary. This method does not actuall free up all the memory blocks in the dictionary but just marks all the existing items as expired.

This feature was first introduced in the v0.5.0rc17 release.

See also ngx.shared.DICT.flush_expired and ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.flush_expired

syntax: flushed = ngx.shared.DICT:flush_expired(max_count?)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Flushes out the expired items in the dictionary, up to the maximal number specified by the optional max_count argument. When the max_count argument is given 0 or not given at all, then it means unlimited. Returns the number of items that have actually been flushed.

Unlike the flush_all method, this method actually frees up the memory used by the expired items.

This feature was first introduced in the v0.6.3 release.

See also ngx.shared.DICT.flush_all and ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.get_keys

syntax: keys = ngx.shared.DICT:get_keys(max_count?)

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Fetch a list of the keys from the dictionary, up to <max_count>.

By default, only the first 1024 keys (if any) are returned. When the <max_count> argument is given the value 0, then all the keys will be returned even there is more than 1024 keys in the dictionary.

CAUTION Avoid calling this method on dictionaries with a very large number of keys as it may lock the dictionary for significant amount of time and block Nginx worker processes trying to access the dictionary.

This feature was first introduced in the v0.7.3 release.

Back to TOC

ngx.shared.DICT.capacity

syntax: capacity_bytes = ngx.shared.DICT:capacity()

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

requires: resty.core.shdict or resty.core

Retrieves the capacity in bytes for the shm-based dictionary ngx.shared.DICT declared with the lua_shared_dict directive.

Example:

 require "resty.core.shdict"

 local cats = ngx.shared.cats
local capacity_bytes = cats:capacity()

This feature was first introduced in the v0.10.11 release.

Note: This method requires the resty.core.shdict or resty.core modules from the lua-resty-core library.

This feature requires at least nginx core version 0.7.3.

See also ngx.shared.DICT.

Back to TOC

ngx.shared.DICT.free_space

syntax: free_page_bytes = ngx.shared.DICT:free_space()

context: init_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

requires: resty.core.shdict or resty.core

Retrieves the free page size in bytes for the shm-based dictionary ngx.shared.DICT.

Note: The memory for ngx.shared.DICT is allocated via the nginx slab allocator which has each slot for data size ranges like ~8, 9~16, 17~32, ..., 1025~2048, 2048~ bytes. And pages are assigned to a slot if there is no room in already assigned pages for the slot.

So even if the return value of the free_space method is zero, there may be room in already assigned pages, so you may successfully set a new key value pair to the shared dict without getting true for forcible or non nil err from the ngx.shared.DICT.set.

On the other hand, if already assigned pages for a slot are full and a new key value pair is added to the slot and there is no free page, you may get true for forcible or non nil err from the ngx.shared.DICT.set method.

Example:

 require "resty.core.shdict"

 local cats = ngx.shared.cats
local free_page_bytes = cats:free_space()

This feature was first introduced in the v0.10.11 release.

Note: This method requires the resty.core.shdict or resty.core modules from the lua-resty-core library.

This feature requires at least nginx core version 1.11.7.

See also ngx.shared.DICT.

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ngx.socket.udp

syntax: udpsock = ngx.socket.udp()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Creates and returns a UDP or datagram-oriented unix domain socket object (also known as one type of the "cosocket" objects). The following methods are supported on this object:

setpeername
send
receive
close
settimeout

It is intended to be compatible with the UDP API of the LuaSocket library but is 100% nonblocking out of the box.

This feature was first introduced in the v0.5.7 release.

See also ngx.socket.tcp.

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udpsock:setpeername

syntax: ok, err = udpsock:setpeername(host, port)

syntax: ok, err = udpsock:setpeername("unix:/path/to/unix-domain.socket")

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Attempts to connect a UDP socket object to a remote server or to a datagram unix domain socket file. Because the datagram protocol is actually connection-less, this method does not really establish a "connection", but only just set the name of the remote peer for subsequent read/write operations.

Both IP addresses and domain names can be specified as the host argument. In case of domain names, this method will use Nginx core's dynamic resolver to parse the domain name without blocking and it is required to configure the resolverdirective in the nginx.conf file like this:

 resolver 8.8.8.8;  # use Google's public DNS nameserver

If the nameserver returns multiple IP addresses for the host name, this method will pick up one randomly.

In case of error, the method returns nil followed by a string describing the error. In case of success, the method returns 1.

Here is an example for connecting to a UDP (memcached) server:

 location /test {
resolver 8.8.8.8; content_by_lua_block {
local sock = ngx.socket.udp()
local ok, err = sock:setpeername("my.memcached.server.domain", 11211)
if not ok then
ngx.say("failed to connect to memcached: ", err)
return
end
ngx.say("successfully connected to memcached!")
sock:close()
}
}

Since the v0.7.18 release, connecting to a datagram unix domain socket file is also possible on Linux:

 local sock = ngx.socket.udp()
local ok, err = sock:setpeername("unix:/tmp/some-datagram-service.sock")
if not ok then
ngx.say("failed to connect to the datagram unix domain socket: ", err)
return
end

assuming the datagram service is listening on the unix domain socket file /tmp/some-datagram-service.sock and the client socket will use the "autobind" feature on Linux.

Calling this method on an already connected socket object will cause the original connection to be closed first.

This method was first introduced in the v0.5.7 release.

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udpsock:send

syntax: ok, err = udpsock:send(data)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Sends data on the current UDP or datagram unix domain socket object.

In case of success, it returns 1. Otherwise, it returns nil and a string describing the error.

The input argument data can either be a Lua string or a (nested) Lua table holding string fragments. In case of table arguments, this method will copy all the string elements piece by piece to the underlying Nginx socket send buffers, which is usually optimal than doing string concatenation operations on the Lua land.

This feature was first introduced in the v0.5.7 release.

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udpsock:receive

syntax: data, err = udpsock:receive(size?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Receives data from the UDP or datagram unix domain socket object with an optional receive buffer size argument, size.

This method is a synchronous operation and is 100% nonblocking.

In case of success, it returns the data received; in case of error, it returns nil with a string describing the error.

If the size argument is specified, then this method will use this size as the receive buffer size. But when this size is greater than 8192, then 8192 will be used instead.

If no argument is specified, then the maximal buffer size, 8192 is assumed.

Timeout for the reading operation is controlled by the lua_socket_read_timeout config directive and the settimeoutmethod. And the latter takes priority. For example:

 sock:settimeout(1000)  -- one second timeout
local data, err = sock:receive()
if not data then
ngx.say("failed to read a packet: ", err)
return
end
ngx.say("successfully read a packet: ", data)

It is important here to call the settimeout method before calling this method.

This feature was first introduced in the v0.5.7 release.

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udpsock:close

syntax: ok, err = udpsock:close()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Closes the current UDP or datagram unix domain socket. It returns the 1 in case of success and returns nil with a string describing the error otherwise.

Socket objects that have not invoked this method (and associated connections) will be closed when the socket object is released by the Lua GC (Garbage Collector) or the current client HTTP request finishes processing.

This feature was first introduced in the v0.5.7 release.

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udpsock:settimeout

syntax: udpsock:settimeout(time)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Set the timeout value in milliseconds for subsequent socket operations (like receive).

Settings done by this method takes priority over those config directives, like lua_socket_read_timeout.

This feature was first introduced in the v0.5.7 release.

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ngx.socket.stream

Just an alias to ngx.socket.tcp. If the stream-typed cosocket may also connect to a unix domain socket, then this API name is preferred.

This API function was first added to the v0.10.1 release.

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ngx.socket.tcp

syntax: tcpsock = ngx.socket.tcp()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Creates and returns a TCP or stream-oriented unix domain socket object (also known as one type of the "cosocket" objects). The following methods are supported on this object:

connect
sslhandshake
send
receive
close
settimeout
settimeouts
setoption
receiveany
receiveuntil
setkeepalive
getreusedtimes

It is intended to be compatible with the TCP API of the LuaSocket library but is 100% nonblocking out of the box. Also, we introduce some new APIs to provide more functionalities.

The cosocket object created by this API function has exactly the same lifetime as the Lua handler creating it. So never pass the cosocket object to any other Lua handler (including ngx.timer callback functions) and never share the cosocket object between different NGINX requests.

For every cosocket object's underlying connection, if you do not explicitly close it (via close) or put it back to the connection pool (via setkeepalive), then it is automatically closed when one of the following two events happens:

the current request handler completes, or
the Lua cosocket object value gets collected by the Lua GC.

Fatal errors in cosocket operations always automatically close the current connection (note that, read timeout error is the only error that is not fatal), and if you call close on a closed connection, you will get the "closed" error.

Starting from the 0.9.9 release, the cosocket object here is full-duplex, that is, a reader "light thread" and a writer "light thread" can operate on a single cosocket object simultaneously (both "light threads" must belong to the same Lua handler though, see reasons above). But you cannot have two "light threads" both reading (or writing or connecting) the same cosocket, otherwise you might get an error like "socket busy reading" when calling the methods of the cosocket object.

This feature was first introduced in the v0.5.0rc1 release.

See also ngx.socket.udp.

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tcpsock:connect

syntax: ok, err = tcpsock:connect(host, port, options_table?)

syntax: ok, err = tcpsock:connect("unix:/path/to/unix-domain.socket", options_table?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Attempts to connect a TCP socket object to a remote server or to a stream unix domain socket file without blocking.

Before actually resolving the host name and connecting to the remote backend, this method will always look up the connection pool for matched idle connections created by previous calls of this method (or the ngx.socket.connectfunction).

Both IP addresses and domain names can be specified as the host argument. In case of domain names, this method will use Nginx core's dynamic resolver to parse the domain name without blocking and it is required to configure the resolverdirective in the nginx.conf file like this:

 resolver 8.8.8.8;  # use Google's public DNS nameserver

If the nameserver returns multiple IP addresses for the host name, this method will pick up one randomly.

In case of error, the method returns nil followed by a string describing the error. In case of success, the method returns 1.

Here is an example for connecting to a TCP server:

 location /test {
resolver 8.8.8.8; content_by_lua_block {
local sock = ngx.socket.tcp()
local ok, err = sock:connect("www.google.com", 80)
if not ok then
ngx.say("failed to connect to google: ", err)
return
end
ngx.say("successfully connected to google!")
sock:close()
}
}

Connecting to a Unix Domain Socket file is also possible:

 local sock = ngx.socket.tcp()
local ok, err = sock:connect("unix:/tmp/memcached.sock")
if not ok then
ngx.say("failed to connect to the memcached unix domain socket: ", err)
return
end

assuming memcached (or something else) is listening on the unix domain socket file /tmp/memcached.sock.

Timeout for the connecting operation is controlled by the lua_socket_connect_timeout config directive and the settimeoutmethod. And the latter takes priority. For example:

 local sock = ngx.socket.tcp()
sock:settimeout(1000) -- one second timeout
local ok, err = sock:connect(host, port)

It is important here to call the settimeout method before calling this method.

Calling this method on an already connected socket object will cause the original connection to be closed first.

An optional Lua table can be specified as the last argument to this method to specify various connect options:

pool specify a custom name for the connection pool being used. If omitted, then the connection pool name will be generated from the string template "<host>:<port>" or "<unix-socket-path>".
pool_size specify the size of the connection pool. If omitted and no backlog option was provided, no pool will be created. If omitted but backlog was provided, the pool will be created with a default size equal to the value of the lua_socket_pool_size directive. The connection pool holds up to pool_size alive connections ready to be reused by subsequent calls to connect, but note that there is no upper limit to the total number of opened connections outside of the pool. If you need to restrict the total number of opened connections, specify the backlog option. When the connection pool would exceed its size limit, the least recently used (kept-alive) connection already in the pool will be closed to make room for the current connection. Note that the cosocket connection pool is per Nginx worker process rather than per Nginx server instance, so the size limit specified here also applies to every single Nginx worker process. Also note that the size of the connection pool cannot be changed once it has been created. This option was first introduced in the v0.10.14 release.
backlog if specified, this module will limit the total number of opened connections for this pool. No more connections than pool_size can be opened for this pool at any time. If the connection pool is full, subsequent connect operations will be queued into a queue equal to this option's value (the "backlog" queue). If the number of queued connect operations is equal to backlog, subsequent connect operations will fail and return nil plus the error string "too many waiting connect operations". The queued connect operations will be resumed once the number of connections in the pool is less than pool_size. The queued connect operation will abort once they have been queued for more than connect_timeout, controlled by settimeouts, and will return nil plus the error string "timeout". This option was first introduced in the v0.10.14 release.

The support for the options table argument was first introduced in the v0.5.7 release.

This method was first introduced in the v0.5.0rc1 release.

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tcpsock:sslhandshake

syntax: session, err = tcpsock:sslhandshake(reused_session?, server_name?, ssl_verify?, send_status_req?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Does SSL/TLS handshake on the currently established connection.

The optional reused_session argument can take a former SSL session userdata returned by a previous sslhandshake call for exactly the same target. For short-lived connections, reusing SSL sessions can usually speed up the handshake by one order by magnitude but it is not so useful if the connection pool is enabled. This argument defaults to nil. If this argument takes the boolean false value, no SSL session userdata would return by this call and only a Lua boolean will be returned as the first return value; otherwise the current SSL session will always be returned as the first argument in case of successes.

The optional server_name argument is used to specify the server name for the new TLS extension Server Name Indication (SNI). Use of SNI can make different servers share the same IP address on the server side. Also, when SSL verification is enabled, this server_name argument is also used to validate the server name specified in the server certificate sent from the remote.

The optional ssl_verify argument takes a Lua boolean value to control whether to perform SSL verification. When set to true, the server certificate will be verified according to the CA certificates specified by the lua_ssl_trusted_certificatedirective. You may also need to adjust the lua_ssl_verify_depth directive to control how deep we should follow along the certificate chain. Also, when the ssl_verify argument is true and the server_name argument is also specified, the latter will be used to validate the server name in the server certificate.

The optional send_status_req argument takes a boolean that controls whether to send the OCSP status request in the SSL handshake request (which is for requesting OCSP stapling).

For connections that have already done SSL/TLS handshake, this method returns immediately.

This method was first introduced in the v0.9.11 release.

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tcpsock:send

syntax: bytes, err = tcpsock:send(data)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Sends data without blocking on the current TCP or Unix Domain Socket connection.

This method is a synchronous operation that will not return until all the data has been flushed into the system socket send buffer or an error occurs.

In case of success, it returns the total number of bytes that have been sent. Otherwise, it returns nil and a string describing the error.

The input argument data can either be a Lua string or a (nested) Lua table holding string fragments. In case of table arguments, this method will copy all the string elements piece by piece to the underlying Nginx socket send buffers, which is usually optimal than doing string concatenation operations on the Lua land.

Timeout for the sending operation is controlled by the lua_socket_send_timeout config directive and the settimeoutmethod. And the latter takes priority. For example:

 sock:settimeout(1000)  -- one second timeout
local bytes, err = sock:send(request)

It is important here to call the settimeout method before calling this method.

In case of any connection errors, this method always automatically closes the current connection.

This feature was first introduced in the v0.5.0rc1 release.

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tcpsock:receive

syntax: data, err, partial = tcpsock:receive(size)

syntax: data, err, partial = tcpsock:receive(pattern?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Receives data from the connected socket according to the reading pattern or size.

This method is a synchronous operation just like the send method and is 100% nonblocking.

In case of success, it returns the data received; in case of error, it returns nil with a string describing the error and the partial data received so far.

If a number-like argument is specified (including strings that look like numbers), then it is interpreted as a size. This method will not return until it reads exactly this size of data or an error occurs.

If a non-number-like string argument is specified, then it is interpreted as a "pattern". The following patterns are supported:

'*a': reads from the socket until the connection is closed. No end-of-line translation is performed;
'*l': reads a line of text from the socket. The line is terminated by a Line Feed (LF) character (ASCII 10), optionally preceded by a Carriage Return (CR) character (ASCII 13). The CR and LF characters are not included in the returned line. In fact, all CR characters are ignored by the pattern.

If no argument is specified, then it is assumed to be the pattern '*l', that is, the line reading pattern.

Timeout for the reading operation is controlled by the lua_socket_read_timeout config directive and the settimeoutmethod. And the latter takes priority. For example:

 sock:settimeout(1000)  -- one second timeout
local line, err, partial = sock:receive()
if not line then
ngx.say("failed to read a line: ", err)
return
end
ngx.say("successfully read a line: ", line)

It is important here to call the settimeout method before calling this method.

Since the v0.8.8 release, this method no longer automatically closes the current connection when the read timeout error happens. For other connection errors, this method always automatically closes the connection.

This feature was first introduced in the v0.5.0rc1 release.

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tcpsock:receiveany

syntax: data, err = tcpsock:receiveany(max)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Returns any data received by the connected socket, at most max bytes.

This method is a synchronous operation just like the send method and is 100% nonblocking.

In case of success, it returns the data received; in case of error, it returns nil with a string describing the error.

If the received data is more than this size, this method will return with exactly this size of data. The remaining data in the underlying receive buffer could be returned in the next reading operation.

Timeout for the reading operation is controlled by the lua_socket_read_timeout config directive and the settimeoutsmethod. And the latter takes priority. For example:

 sock:settimeouts(1000, 1000, 1000)  -- one second timeout for connect/read/write
local data, err = sock:receiveany(10 * 1024) -- read any data, at most 10K
if not data then
ngx.say("failed to read any data: ", err)
return
end
ngx.say("successfully read: ", data)

This method doesn't automatically close the current connection when the read timeout error occurs. For other connection errors, this method always automatically closes the connection.

This feature was first introduced in the v0.10.14 release.

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tcpsock:receiveuntil

syntax: iterator = tcpsock:receiveuntil(pattern, options?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

This method returns an iterator Lua function that can be called to read the data stream until it sees the specified pattern or an error occurs.

Here is an example for using this method to read a data stream with the boundary sequence --abcedhb:

 local reader = sock:receiveuntil("\r\n--abcedhb")
local data, err, partial = reader()
if not data then
ngx.say("failed to read the data stream: ", err)
end
ngx.say("read the data stream: ", data)

When called without any argument, the iterator function returns the received data right before the specified pattern string in the incoming data stream. So for the example above, if the incoming data stream is 'hello, world! -agentzh\r\n--abcedhb blah blah', then the string 'hello, world! -agentzh' will be returned.

In case of error, the iterator function will return nil along with a string describing the error and the partial data bytes that have been read so far.

The iterator function can be called multiple times and can be mixed safely with other cosocket method calls or other iterator function calls.

The iterator function behaves differently (i.e., like a real iterator) when it is called with a size argument. That is, it will read that size of data on each invocation and will return nil at the last invocation (either sees the boundary pattern or meets an error). For the last successful invocation of the iterator function, the err return value will be nil too. The iterator function will be reset after the last successful invocation that returns nil data and nil error. Consider the following example:

 local reader = sock:receiveuntil("\r\n--abcedhb")

 while true do
local data, err, partial = reader(4)
if not data then
if err then
ngx.say("failed to read the data stream: ", err)
break
end ngx.say("read done")
break
end
ngx.say("read chunk: [", data, "]")
end

Then for the incoming data stream 'hello, world! -agentzh\r\n--abcedhb blah blah', we shall get the following output from the sample code above:

read chunk: [hell]
read chunk: [o, w]
read chunk: [orld]
read chunk: [! -a]
read chunk: [gent]
read chunk: [zh]
read done

Note that, the actual data returned might be a little longer than the size limit specified by the size argument when the boundary pattern has ambiguity for streaming parsing. Near the boundary of the data stream, the data string actually returned could also be shorter than the size limit.

Timeout for the iterator function's reading operation is controlled by the lua_socket_read_timeout config directive and the settimeout method. And the latter takes priority. For example:

 local readline = sock:receiveuntil("\r\n")

 sock:settimeout(1000)  -- one second timeout
line, err, partial = readline()
if not line then
ngx.say("failed to read a line: ", err)
return
end
ngx.say("successfully read a line: ", line)

It is important here to call the settimeout method before calling the iterator function (note that the receiveuntil call is irrelevant here).

As from the v0.5.1 release, this method also takes an optional options table argument to control the behavior. The following options are supported:

inclusive

The inclusive takes a boolean value to control whether to include the pattern string in the returned data string. Default to false. For example,

 local reader = tcpsock:receiveuntil("_END_", { inclusive = true })
local data = reader()
ngx.say(data)

Then for the input data stream "hello world _END_ blah blah blah", then the example above will output hello world _END_, including the pattern string _END_ itself.

Since the v0.8.8 release, this method no longer automatically closes the current connection when the read timeout error happens. For other connection errors, this method always automatically closes the connection.

This method was first introduced in the v0.5.0rc1 release.

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tcpsock:close

syntax: ok, err = tcpsock:close()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Closes the current TCP or stream unix domain socket. It returns the 1 in case of success and returns nil with a string describing the error otherwise.

Note that there is no need to call this method on socket objects that have invoked the setkeepalive method because the socket object is already closed (and the current connection is saved into the built-in connection pool).

Socket objects that have not invoked this method (and associated connections) will be closed when the socket object is released by the Lua GC (Garbage Collector) or the current client HTTP request finishes processing.

This feature was first introduced in the v0.5.0rc1 release.

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tcpsock:settimeout

syntax: tcpsock:settimeout(time)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Set the timeout value in milliseconds for subsequent socket operations (connect, receive, and iterators returned from receiveuntil).

Settings done by this method takes priority over those config directives, i.e., lua_socket_connect_timeout, lua_socket_send_timeout, and lua_socket_read_timeout.

Note that this method does not affect the lua_socket_keepalive_timeout setting; the timeout argument to the setkeepalive method should be used for this purpose instead.

This feature was first introduced in the v0.5.0rc1 release.

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tcpsock:settimeouts

syntax: tcpsock:settimeouts(connect_timeout, send_timeout, read_timeout)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Sets the connect timeout thresold, send timeout threshold, and read timeout threshold, respetively, in milliseconds, for subsequent socket operations (connect, send, receive, and iterators returned from receiveuntil).

Settings done by this method takes priority over those config directives, i.e., lua_socket_connect_timeout, lua_socket_send_timeout, and lua_socket_read_timeout.

You are recommended to use settimeouts instead of settimeout.

Note that this method does not affect the lua_socket_keepalive_timeout setting; the timeout argument to the setkeepalive method should be used for this purpose instead.

This feature was first introduced in the v0.10.7 release.

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tcpsock:setoption

syntax: tcpsock:setoption(option, value?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

This function is added for LuaSocket API compatibility and does nothing for now. Its functionality will be implemented in future.

This feature was first introduced in the v0.5.0rc1 release.

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tcpsock:setkeepalive

syntax: ok, err = tcpsock:setkeepalive(timeout?, size?)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Puts the current socket's connection immediately into the cosocket built-in connection pool and keep it alive until other connect method calls request it or the associated maximal idle timeout is expired.

The first optional argument, timeout, can be used to specify the maximal idle timeout (in milliseconds) for the current connection. If omitted, the default setting in the lua_socket_keepalive_timeout config directive will be used. If the 0 value is given, then the timeout interval is unlimited.

The second optional argument size is considered deprecated since the v0.10.14 release of this module, in favor of thepool_size option of the connect method. Since the v0.10.14 release, this option will only take effect if the call to connect did not already create a connection pool. When this option takes effect (no connection pool was previously created by connect), it will specify the size of the connection pool, and create it. If omitted (and no pool was previously created), the default size is the value of the lua_socket_pool_size directive. The connection pool holds up to size alive connections ready to be reused by subsequent calls to connect, but note that there is no upper limit to the total number of opened connections outside of the pool. When the connection pool would exceed its size limit, the least recently used (kept-alive) connection already in the pool will be closed to make room for the current connection. Note that the cosocket connection pool is per Nginx worker process rather than per Nginx server instance, so the size limit specified here also applies to every single Nginx worker process. Also note that the size of the connection pool cannot be changed once it has been created. If you need to restrict the total number of opened connections, specify both the pool_size and backlogoption in the call to connect.

In case of success, this method returns 1; otherwise, it returns nil and a string describing the error.

When the system receive buffer for the current connection has unread data, then this method will return the "connection in dubious state" error message (as the second return value) because the previous session has unread data left behind for the next session and the connection is not safe to be reused.

This method also makes the current cosocket object enter the "closed" state, so there is no need to manually call the closemethod on it afterwards.

This feature was first introduced in the v0.5.0rc1 release.

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tcpsock:getreusedtimes

syntax: count, err = tcpsock:getreusedtimes()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

This method returns the (successfully) reused times for the current connection. In case of error, it returns nil and a string describing the error.

If the current connection does not come from the built-in connection pool, then this method always returns 0, that is, the connection has never been reused (yet). If the connection comes from the connection pool, then the return value is always non-zero. So this method can also be used to determine if the current connection comes from the pool.

This feature was first introduced in the v0.5.0rc1 release.

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ngx.socket.connect

syntax: tcpsock, err = ngx.socket.connect(host, port)

syntax: tcpsock, err = ngx.socket.connect("unix:/path/to/unix-domain.socket")

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*

This function is a shortcut for combining ngx.socket.tcp() and the connect() method call in a single operation. It is actually implemented like this:

 local sock = ngx.socket.tcp()
local ok, err = sock:connect(...)
if not ok then
return nil, err
end
return sock

There is no way to use the settimeout method to specify connecting timeout for this method and the lua_socket_connect_timeout directive must be set at configure time instead.

This feature was first introduced in the v0.5.0rc1 release.

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ngx.get_phase

syntax: str = ngx.get_phase()

context: init_by_lua*, init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Retrieves the current running phase name. Possible return values are

init for the context of init_by_lua*.
init_worker for the context of init_worker_by_lua*.
ssl_cert for the context of ssl_certificate_by_lua*.
ssl_session_fetch for the context of ssl_session_fetch_by_lua*.
ssl_session_store for the context of ssl_session_store_by_lua*.
set for the context of set_by_lua*.
rewrite for the context of rewrite_by_lua*.
balancer for the context of balancer_by_lua*.
access for the context of access_by_lua*.
content for the context of content_by_lua*.
header_filter for the context of header_filter_by_lua*.
body_filter for the context of body_filter_by_lua*.
log for the context of log_by_lua*.
timer for the context of user callback functions for ngx.timer.*.

This API was first introduced in the v0.5.10 release.

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ngx.thread.spawn

syntax: co = ngx.thread.spawn(func, arg1, arg2, ...)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Spawns a new user "light thread" with the Lua function func as well as those optional arguments arg1, arg2, and etc. Returns a Lua thread (or Lua coroutine) object represents this "light thread".

"Light threads" are just a special kind of Lua coroutines that are scheduled by the ngx_lua module.

Before ngx.thread.spawn returns, the func will be called with those optional arguments until it returns, aborts with an error, or gets yielded due to I/O operations via the Nginx API for Lua (like tcpsock:receive).

After ngx.thread.spawn returns, the newly-created "light thread" will keep running asynchronously usually at various I/O events.

All the Lua code chunks running by rewrite_by_lua, access_by_lua, and content_by_lua are in a boilerplate "light thread" created automatically by ngx_lua. Such boilerplate "light thread" are also called "entry threads".

By default, the corresponding Nginx handler (e.g., rewrite_by_lua handler) will not terminate until

    both the "entry thread" and all the user "light threads" terminates,
    a "light thread" (either the "entry thread" or a user "light thread" aborts by calling ngx.exit, ngx.exec, ngx.redirect, or ngx.req.set_uri(uri, true), or
    the "entry thread" terminates with a Lua error.

When the user "light thread" terminates with a Lua error, however, it will not abort other running "light threads" like the "entry thread" does.

Due to the limitation in the Nginx subrequest model, it is not allowed to abort a running Nginx subrequest in general. So it is also prohibited to abort a running "light thread" that is pending on one ore more Nginx subrequests. You must call ngx.thread.wait to wait for those "light thread" to terminate before quitting the "world". A notable exception here is that you can abort pending subrequests by calling ngx.exit with and only with the status code ngx.ERROR (-1), 408, 444, or 499.

The "light threads" are not scheduled in a pre-emptive way. In other words, no time-slicing is performed automatically. A "light thread" will keep running exclusively on the CPU until

    a (nonblocking) I/O operation cannot be completed in a single run,
    it calls coroutine.yield to actively give up execution, or
    it is aborted by a Lua error or an invocation of ngx.exit, ngx.exec, ngx.redirect, or ngx.req.set_uri(uri, true).

For the first two cases, the "light thread" will usually be resumed later by the ngx_lua scheduler unless a "stop-the-world" event happens.

User "light threads" can create "light threads" themselves. And normal user coroutines created by coroutine.create can also create "light threads". The coroutine (be it a normal Lua coroutine or a "light thread") that directly spawns the "light thread" is called the "parent coroutine" for the "light thread" newly spawned.

The "parent coroutine" can call ngx.thread.wait to wait on the termination of its child "light thread".

You can call coroutine.status() and coroutine.yield() on the "light thread" coroutines.

The status of the "light thread" coroutine can be "zombie" if

    the current "light thread" already terminates (either successfully or with an error),
    its parent coroutine is still alive, and
    its parent coroutine is not waiting on it with ngx.thread.wait.

The following example demonstrates the use of coroutine.yield() in the "light thread" coroutines to do manual time-slicing:

 local yield = coroutine.yield

 function f()
local self = coroutine.running()
ngx.say("f 1")
yield(self)
ngx.say("f 2")
yield(self)
ngx.say("f 3")
end local self = coroutine.running()
ngx.say("0")
yield(self) ngx.say("1")
ngx.thread.spawn(f) ngx.say("2")
yield(self) ngx.say("3")
yield(self) ngx.say("4")

Then it will generate the output

0
1
f 1
2
f 2
3
f 3
4

"Light threads" are mostly useful for making concurrent upstream requests in a single Nginx request handler, much like a generalized version of ngx.location.capture_multi that can work with all the Nginx API for Lua. The following example demonstrates parallel requests to MySQL, Memcached, and upstream HTTP services in a single Lua handler, and outputting the results in the order that they actually return (similar to Facebook's BigPipe model):

 -- query mysql, memcached, and a remote http service at the same time,
-- output the results in the order that they
-- actually return the results. local mysql = require "resty.mysql"
local memcached = require "resty.memcached" local function query_mysql()
local db = mysql:new()
db:connect{
host = "127.0.0.1",
port = 3306,
database = "test",
user = "monty",
password = "mypass"
}
local res, err, errno, sqlstate =
db:query("select * from cats order by id asc")
db:set_keepalive(0, 100)
ngx.say("mysql done: ", cjson.encode(res))
end local function query_memcached()
local memc = memcached:new()
memc:connect("127.0.0.1", 11211)
local res, err = memc:get("some_key")
ngx.say("memcached done: ", res)
end local function query_http()
local res = ngx.location.capture("/my-http-proxy")
ngx.say("http done: ", res.body)
end ngx.thread.spawn(query_mysql) -- create thread 1
ngx.thread.spawn(query_memcached) -- create thread 2
ngx.thread.spawn(query_http) -- create thread 3

This API was first enabled in the v0.7.0 release.

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ngx.thread.wait

syntax: ok, res1, res2, ... = ngx.thread.wait(thread1, thread2, ...)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*

Waits on one or more child "light threads" and returns the results of the first "light thread" that terminates (either successfully or with an error).

The arguments thread1, thread2, and etc are the Lua thread objects returned by earlier calls of ngx.thread.spawn.

The return values have exactly the same meaning as coroutine.resume, that is, the first value returned is a boolean value indicating whether the "light thread" terminates successfully or not, and subsequent values returned are the return values of the user Lua function that was used to spawn the "light thread" (in case of success) or the error object (in case of failure).

Only the direct "parent coroutine" can wait on its child "light thread", otherwise a Lua exception will be raised.

The following example demonstrates the use of ngx.thread.wait and ngx.location.capture to emulate ngx.location.capture_multi:

 local capture = ngx.location.capture
local spawn = ngx.thread.spawn
local wait = ngx.thread.wait
local say = ngx.say local function fetch(uri)
return capture(uri)
end local threads = {
spawn(fetch, "/foo"),
spawn(fetch, "/bar"),
spawn(fetch, "/baz")
} for i = 1, #threads do
local ok, res = wait(threads[i])
if not ok then
say(i, ": failed to run: ", res)
else
say(i, ": status: ", res.status)
say(i, ": body: ", res.body)
end
end

Here it essentially implements the "wait all" model.

And below is an example demonstrating the "wait any" model:

 function f()
ngx.sleep(0.2)
ngx.say("f: hello")
return "f done"
end function g()
ngx.sleep(0.1)
ngx.say("g: hello")
return "g done"
end local tf, err = ngx.thread.spawn(f)
if not tf then
ngx.say("failed to spawn thread f: ", err)
return
end ngx.say("f thread created: ", coroutine.status(tf)) local tg, err = ngx.thread.spawn(g)
if not tg then
ngx.say("failed to spawn thread g: ", err)
return
end ngx.say("g thread created: ", coroutine.status(tg)) ok, res = ngx.thread.wait(tf, tg)
if not ok then
ngx.say("failed to wait: ", res)
return
end ngx.say("res: ", res) -- stop the "world", aborting other running threads
ngx.exit(ngx.OK)

And it will generate the following output:

f thread created: running
g thread created: running
g: hello
res: g done

This API was first enabled in the v0.7.0 release.

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ngx.thread.kill

syntax: ok, err = ngx.thread.kill(thread)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, ngx.timer.*

Kills a running "light thread" created by ngx.thread.spawn. Returns a true value when successful or nil and a string describing the error otherwise.

According to the current implementation, only the parent coroutine (or "light thread") can kill a thread. Also, a running "light thread" with pending NGINX subrequests (initiated by ngx.location.capture for example) cannot be killed due to a limitation in the NGINX core.

This API was first enabled in the v0.9.9 release.

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ngx.on_abort

syntax: ok, err = ngx.on_abort(callback)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*

Registers a user Lua function as the callback which gets called automatically when the client closes the (downstream) connection prematurely.

Returns 1 if the callback is registered successfully or returns nil and a string describing the error otherwise.

All the Nginx API for Lua can be used in the callback function because the function is run in a special "light thread", just as those "light threads" created by ngx.thread.spawn.

The callback function can decide what to do with the client abortion event all by itself. For example, it can simply ignore the event by doing nothing and the current Lua request handler will continue executing without interruptions. And the callback function can also decide to terminate everything by calling ngx.exit, for example,

 local function my_cleanup()
-- custom cleanup work goes here, like cancelling a pending DB transaction -- now abort all the "light threads" running in the current request handler
ngx.exit(499)
end local ok, err = ngx.on_abort(my_cleanup)
if not ok then
ngx.log(ngx.ERR, "failed to register the on_abort callback: ", err)
ngx.exit(500)
end

When lua_check_client_abort is set to off (which is the default), then this function call will always return the error message "lua_check_client_abort is off".

According to the current implementation, this function can only be called once in a single request handler; subsequent calls will return the error message "duplicate call".

This API was first introduced in the v0.7.4 release.

See also lua_check_client_abort.

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ngx.timer.at

syntax: hdl, err = ngx.timer.at(delay, callback, user_arg1, user_arg2, ...)

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Creates an Nginx timer with a user callback function as well as optional user arguments.

The first argument, delay, specifies the delay for the timer, in seconds. One can specify fractional seconds like 0.001 to mean 1 millisecond here. 0 delay can also be specified, in which case the timer will immediately expire when the current handler yields execution.

The second argument, callback, can be any Lua function, which will be invoked later in a background "light thread" after the delay specified. The user callback will be called automatically by the Nginx core with the arguments premature,user_arg1, user_arg2, and etc, where the premature argument takes a boolean value indicating whether it is a premature timer expiration or not, and user_arg1, user_arg2, and etc, are those (extra) user arguments specified when calling ngx.timer.at as the remaining arguments.

Premature timer expiration happens when the Nginx worker process is trying to shut down, as in an Nginx configuration reload triggered by the HUP signal or in an Nginx server shutdown. When the Nginx worker is trying to shut down, one can no longer call ngx.timer.at to create new timers with nonzero delays and in that case ngx.timer.at will return a "conditional false" value and a string describing the error, that is, "process exiting".

Starting from the v0.9.3 release, it is allowed to create zero-delay timers even when the Nginx worker process starts shutting down.

When a timer expires, the user Lua code in the timer callback is running in a "light thread" detached completely from the original request creating the timer. So objects with the same lifetime as the request creating them, like cosockets, cannot be shared between the original request and the timer user callback function.

Here is a simple example:

 location / {
...
log_by_lua_block {
local function push_data(premature, uri, args, status)
-- push the data uri, args, and status to the remote
-- via ngx.socket.tcp or ngx.socket.udp
-- (one may want to buffer the data in Lua a bit to
-- save I/O operations)
end
local ok, err = ngx.timer.at(0, push_data,
ngx.var.uri, ngx.var.args, ngx.header.status)
if not ok then
ngx.log(ngx.ERR, "failed to create timer: ", err)
return
end
}
}

One can also create infinite re-occurring timers, for instance, a timer getting triggered every 5 seconds, by calling ngx.timer.at recursively in the timer callback function. Here is such an example,

 local delay = 5
local handler
handler = function (premature)
-- do some routine job in Lua just like a cron job
if premature then
return
end
local ok, err = ngx.timer.at(delay, handler)
if not ok then
ngx.log(ngx.ERR, "failed to create the timer: ", err)
return
end
end local ok, err = ngx.timer.at(delay, handler)
if not ok then
ngx.log(ngx.ERR, "failed to create the timer: ", err)
return
end

It is recommended, however, to use the ngx.timer.every API function instead for creating recurring timers since it is more robust.

Because timer callbacks run in the background and their running time will not add to any client request's response time, they can easily accumulate in the server and exhaust system resources due to either Lua programming mistakes or just too much client traffic. To prevent extreme consequences like crashing the Nginx server, there are built-in limitations on both the number of "pending timers" and the number of "running timers" in an Nginx worker process. The "pending timers" here mean timers that have not yet been expired and "running timers" are those whose user callbacks are currently running.

The maximal number of pending timers allowed in an Nginx worker is controlled by the lua_max_pending_timers directive. The maximal number of running timers is controlled by the lua_max_running_timers directive.

According to the current implementation, each "running timer" will take one (fake) connection record from the global connection record list configured by the standard worker_connections directive in nginx.conf. So ensure that theworker_connections directive is set to a large enough value that takes into account both the real connections and fake connections required by timer callbacks (as limited by the lua_max_running_timers directive).

A lot of the Lua APIs for Nginx are enabled in the context of the timer callbacks, like stream/datagram cosockets (ngx.socket.tcp and ngx.socket.udp), shared memory dictionaries (ngx.shared.DICT), user coroutines (coroutine.*), user "light threads" (ngx.thread.*), ngx.exit, ngx.now/ngx.time, ngx.md5/ngx.sha1_bin, are all allowed. But the subrequest API (like ngx.location.capture), the ngx.req.* API, the downstream output API (like ngx.say, ngx.print, and ngx.flush) are explicitly disabled in this context.

You can pass most of the standard Lua values (nils, booleans, numbers, strings, tables, closures, file handles, and etc) into the timer callback, either explicitly as user arguments or implicitly as upvalues for the callback closure. There are several exceptions, however: you cannot pass any thread objects returned by coroutine.create and ngx.thread.spawn or any cosocket objects returned by ngx.socket.tcp, ngx.socket.udp, and ngx.req.socket because these objects' lifetime is bound to the request context creating them while the timer callback is detached from the creating request's context (by design) and runs in its own (fake) request context. If you try to share the thread or cosocket objects across the boundary of the creating request, then you will get the "no co ctx found" error (for threads) or "bad request" (for cosockets). It is fine, however, to create all these objects inside your timer callback.

This API was first introduced in the v0.8.0 release.

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ngx.timer.every

syntax: hdl, err = ngx.timer.every(delay, callback, user_arg1, user_arg2, ...)

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Similar to the ngx.timer.at API function, but

    delay cannot be zero,
    timer will be created every delay seconds until the current Nginx worker process starts exiting.

When success, returns a "conditional true" value (but not a true). Otherwise, returns a "conditional false" value and a string describing the error.

This API also respect the lua_max_pending_timers and lua_max_running_timers.

This API was first introduced in the v0.10.9 release.

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ngx.timer.running_count

syntax: count = ngx.timer.running_count()

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns the number of timers currently running.

This directive was first introduced in the v0.9.20 release.

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ngx.timer.pending_count

syntax: count = ngx.timer.pending_count()

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Returns the number of pending timers.

This directive was first introduced in the v0.9.20 release.

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ngx.config.subsystem

syntax: subsystem = ngx.config.subsystem

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, init_by_lua*, init_worker_by_lua*

This string field indicates the current NGINX subsystem the current Lua environment is based on. For this module, this field always takes the string value "http". For ngx_stream_lua_module, however, this field takes the value "stream".

This field was first introduced in the 0.10.1.

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ngx.config.debug

syntax: debug = ngx.config.debug

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, init_by_lua*, init_worker_by_lua*

This boolean field indicates whether the current Nginx is a debug build, i.e., being built by the ./configure option --with-debug.

This field was first introduced in the 0.8.7.

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ngx.config.prefix

syntax: prefix = ngx.config.prefix()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, init_by_lua*, init_worker_by_lua*

Returns the Nginx server "prefix" path, as determined by the -p command-line option when running the nginx executable, or the path specified by the --prefix command-line option when building Nginx with the ./configurescript.

This function was first introduced in the 0.9.2.

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ngx.config.nginx_version

syntax: ver = ngx.config.nginx_version

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, init_by_lua*, init_worker_by_lua*

This field take an integral value indicating the version number of the current Nginx core being used. For example, the version number 1.4.3 results in the Lua number 1004003.

This API was first introduced in the 0.9.3 release.

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ngx.config.nginx_configure

syntax: str = ngx.config.nginx_configure()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, init_by_lua*

This function returns a string for the NGINX ./configure command's arguments string.

This API was first introduced in the 0.9.5 release.

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ngx.config.ngx_lua_version

syntax: ver = ngx.config.ngx_lua_version

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, init_by_lua*

This field take an integral value indicating the version number of the current ngx_lua module being used. For example, the version number 0.9.3 results in the Lua number 9003.

This API was first introduced in the 0.9.3 release.

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ngx.worker.exiting

syntax: exiting = ngx.worker.exiting()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, init_by_lua*, init_worker_by_lua*

This function returns a boolean value indicating whether the current Nginx worker process already starts exiting. Nginx worker process exiting happens on Nginx server quit or configuration reload (aka HUP reload).

This API was first introduced in the 0.9.3 release.

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ngx.worker.pid

syntax: pid = ngx.worker.pid()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, init_by_lua*, init_worker_by_lua*

This function returns a Lua number for the process ID (PID) of the current Nginx worker process. This API is more efficient than ngx.var.pid and can be used in contexts where the ngx.var.VARIABLE API cannot be used (like init_worker_by_lua).

This API was first introduced in the 0.9.5 release.

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ngx.worker.count

syntax: count = ngx.worker.count()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, init_by_lua*, init_worker_by_lua*

Returns the total number of the Nginx worker processes (i.e., the value configured by the worker_processes directive in nginx.conf).

This API was first introduced in the 0.9.20 release.

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ngx.worker.id

syntax: count = ngx.worker.id()

context: set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, init_worker_by_lua*

Returns the ordinal number of the current Nginx worker processes (starting from number 0).

So if the total number of workers is N, then this method may return a number between 0 and N - 1 (inclusive).

This function returns meaningful values only for NGINX 1.9.1+. With earlier versions of NGINX, it always returns nil.

See also ngx.worker.count.

This API was first introduced in the 0.9.20 release.

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ngx.semaphore

syntax: local semaphore = require "ngx.semaphore"

This is a Lua module that implements a classic-style semaphore API for efficient synchronizations among different "light threads". Sharing the same semaphore among different "light threads" created in different (request) contexts are also supported as long as the "light threads" reside in the same NGINX worker process and the lua_code_cache directive is turned on (which is the default).

This Lua module does not ship with this ngx_lua module itself rather it is shipped with the lua-resty-core library.

Please refer to the documentation for this ngx.semaphore Lua module in lua-resty-core for more details.

This feature requires at least ngx_lua v0.10.0.

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ngx.balancer

syntax: local balancer = require "ngx.balancer"

This is a Lua module that provides a Lua API to allow defining completely dynamic load balancers in pure Lua.

This Lua module does not ship with this ngx_lua module itself rather it is shipped with the lua-resty-core library.

Please refer to the documentation for this ngx.balancer Lua module in lua-resty-core for more details.

This feature requires at least ngx_lua v0.10.0.

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ngx.ssl

syntax: local ssl = require "ngx.ssl"

This Lua module provides API functions to control the SSL handshake process in contexts like ssl_certificate_by_lua*.

This Lua module does not ship with this ngx_lua module itself rather it is shipped with the lua-resty-core library.

Please refer to the documentation for this ngx.ssl Lua module for more details.

This feature requires at least ngx_lua v0.10.0.

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ngx.ocsp

syntax: local ocsp = require "ngx.ocsp"

This Lua module provides API to perform OCSP queries, OCSP response validations, and OCSP stapling planting.

Usually, this module is used together with the ngx.ssl module in the context of ssl_certificate_by_lua*.

This Lua module does not ship with this ngx_lua module itself rather it is shipped with the lua-resty-core library.

Please refer to the documentation for this ngx.ocsp Lua module for more details.

This feature requires at least ngx_lua v0.10.0.

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ndk.set_var.DIRECTIVE

syntax: res = ndk.set_var.DIRECTIVE_NAME

context: init_worker_by_lua*, set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*, ngx.timer.*, balancer_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

This mechanism allows calling other nginx C modules' directives that are implemented by Nginx Devel Kit (NDK)'s set_var submodule's ndk_set_var_value.

For example, the following set-misc-nginx-module directives can be invoked this way:

set_quote_sql_str
set_quote_pgsql_str
set_quote_json_str
set_unescape_uri
set_escape_uri
set_encode_base32
set_decode_base32
set_encode_base64
set_decode_base64
set_encode_hex
set_decode_hex
set_sha1
set_md5

For instance,

 local res = ndk.set_var.set_escape_uri('a/b');
-- now res == 'a%2fb'

Similarly, the following directives provided by encrypted-session-nginx-module can be invoked from within Lua too:

set_encrypt_session
set_decrypt_session

This feature requires the ngx_devel_kit module.

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coroutine.create

syntax: co = coroutine.create(f)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, init_by_lua*, ngx.timer.*, header_filter_by_lua*, body_filter_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Creates a user Lua coroutines with a Lua function, and returns a coroutine object.

Similar to the standard Lua coroutine.create API, but works in the context of the Lua coroutines created by ngx_lua.

This API was first usable in the context of init_by_lua* since the 0.9.2.

This API was first introduced in the v0.6.0 release.

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coroutine.resume

syntax: ok, ... = coroutine.resume(co, ...)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, init_by_lua*, ngx.timer.*, header_filter_by_lua*, body_filter_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Resumes the executation of a user Lua coroutine object previously yielded or just created.

Similar to the standard Lua coroutine.resume API, but works in the context of the Lua coroutines created by ngx_lua.

This API was first usable in the context of init_by_lua* since the 0.9.2.

This API was first introduced in the v0.6.0 release.

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coroutine.yield

syntax: ... = coroutine.yield(...)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, init_by_lua*, ngx.timer.*, header_filter_by_lua*, body_filter_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Yields the execution of the current user Lua coroutine.

Similar to the standard Lua coroutine.yield API, but works in the context of the Lua coroutines created by ngx_lua.

This API was first usable in the context of init_by_lua* since the 0.9.2.

This API was first introduced in the v0.6.0 release.

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coroutine.wrap

syntax: co = coroutine.wrap(f)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, init_by_lua*, ngx.timer.*, header_filter_by_lua*, body_filter_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Similar to the standard Lua coroutine.wrap API, but works in the context of the Lua coroutines created by ngx_lua.

This API was first usable in the context of init_by_lua* since the 0.9.2.

This API was first introduced in the v0.6.0 release.

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coroutine.running

syntax: co = coroutine.running()

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, init_by_lua*, ngx.timer.*, header_filter_by_lua*, body_filter_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Identical to the standard Lua coroutine.running API.

This API was first usable in the context of init_by_lua* since the 0.9.2.

This API was first enabled in the v0.6.0 release.

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coroutine.status

syntax: status = coroutine.status(co)

context: rewrite_by_lua*, access_by_lua*, content_by_lua*, init_by_lua*, ngx.timer.*, header_filter_by_lua*, body_filter_by_lua*, ssl_certificate_by_lua*, ssl_session_fetch_by_lua*, ssl_session_store_by_lua*

Identical to the standard Lua coroutine.status API.

This API was first usable in the context of init_by_lua* since the 0.9.2.

This API was first enabled in the v0.6.0 release.

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Obsolete Sections

This section is just holding obsolete documentation sections that have been either renamed or removed so that existing links over the web are still valid.

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Special PCRE Sequences

This section has been renamed to Special Escaping Sequences.

Nginx+lua+openresty精简系列的相关教程结束。

《Nginx+lua+openresty精简系列.doc》

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