6.Spark streaming技术内幕 : Job动态生成原理与源码解析

2023-05-24,,

原创文章,转载请注明:转载自 周岳飞博客(http://www.cnblogs.com/zhouyf/)  

Spark streaming 程序的运行过程是将DStream的操作转化成RDD的操作,Spark Streaming 和 Spark Core 的关系如下图(图片来自spark官网)

Spark Streaming 会按照程序设定的时间间隔不断动态生成Job来处理输入数据,这里的Job生成是指将Spark Streaming 的程序翻译成Spark内核的RDD操作,翻译的过程并不会触发Job的运行,Spark Streaming 会将翻译的处理逻辑封装在Job对象中,最后会将Job提交到集群上运行。这就是Spark Streaming 运行的基本过程。下面详细介绍Job动态生成和提交过程。

首先,当SparkStreaming的start方法调用后,整个Spark Streaming 程序开始运行,按照指定的时间间隔生成Job并提交给集群运行,在生成Job的工程中主要核心对象有
    1.JobScheduler  
    2.JobGenerator
    3.DStreamGraph
    4.DStream
其中, JobScheduler 负责启动JobGenerator生成Job,并提交生成的Job到集群运行,这里的Job不是在spark core 中提到的job,它只是作业运行的代码模板,是逻辑级别的,可以类比java线程中的Runnable接口实现,不是真正运行的作业, 它封装了由DStream转化而来的RDD操作.JobGenerator负责定时调用DStreamingGraph的generateJob方法生成Job和清理Dstream的元数据, DStreamGraph持有构成DStream图的所有DStream对象,并调用DStream的generateJob方法生成具体Job对象.DStream生成最终的Job交给JobScheduler 调度执行。整体过程如下图所示:

原创文章,转载请注明:转载自 周岳飞博客(http://www.cnblogs.com/zhouyf/)

下面结合源码分析每一步过程 (源码中黄色背景部分为核心逻辑代码,例如 : scheduler.start() ) :
首先,StreamingContext起动时调用start方法

    try { validate() // Start the streaming scheduler in a new thread, so that thread local properties // like call sites and job groups can be reset without affecting those of the // current thread. ThreadUtils.runInNewThread("streaming-start") { sparkContext.setCallSite(startSite.get) sparkContext.clearJobGroup() sparkContext.setLocalProperty(SparkContext.SPARK_JOB_INTERRUPT_ON_CANCEL, "false") savedProperties.set(SerializationUtils.clone( sparkContext.localProperties.get()).asInstanceOf[Properties]) scheduler.start() } state = StreamingContextState.ACTIVE } catch { case NonFatal(e) => logError("Error starting the context, marking it as stopped", e) scheduler.stop(false) state = StreamingContextState.STOPPED throw e }

其中调用了scheduler的start方法,此处的scheduler 就是 org.apache.spark.streaming.scheduler.JobScheduler 对象,
StreamingContext持有org.apache.spark.streaming.scheduler.JobScheduler对象的引用。

下面看一下JobScheduler的start方法:

    eventLoop = new EventLoop[JobSchedulerEvent]("JobScheduler") { override protected def onReceive(event: JobSchedulerEvent): Unit = processEvent(event) override protected def onError(e: Throwable): Unit = reportError("Error in job scheduler", e) } eventLoop.start() // attach rate controllers of input streams to receive batch completion updates for { inputDStream <- ssc.graph.getInputStreams rateController <- inputDStream.rateController } ssc.addStreamingListener(rateController) listenerBus.start() receiverTracker = new ReceiverTracker(ssc) inputInfoTracker = new InputInfoTracker(ssc) executorAllocationManager = ExecutorAllocationManager.createIfEnabled( ssc.sparkContext, receiverTracker, ssc.conf, ssc.graph.batchDuration.milliseconds, clock) executorAllocationManager.foreach(ssc.addStreamingListener) receiverTracker.start() jobGenerator.start() executorAllocationManager.foreach(_.start()) logInfo("Started JobScheduler")

可以看到JobScheduler调用了jobGeneratorstart方法和eventLoop的start方法,eventLoop用来接收JobSchedulerEvent消息,并交给processEvent函数进行处理
代码如下:

    private def processEvent(event: JobSchedulerEvent) { try { event match { case JobStarted(job, startTime) => handleJobStart(job, startTime) case JobCompleted(job, completedTime) => handleJobCompletion(job, completedTime) case ErrorReported(m, e) => handleError(m, e) } } catch { case e: Throwable => reportError("Error in job scheduler", e) } }

 可以看到JobScheduler中的eventLoop只处理JobStarted,JobCompleted和ErrorReported 三类消息,这三类消息的处理不是Job动态生成的核心逻辑代码先略过,(注意:后面JobGenerator中也有个eventLoop不要和这里的eventLoop混淆。)
JobGenerator的start方法首先new了一个EventLoop对象eventLoop,并复写onReceive(),将收到的JobGeneratorEvent 消息交给 processEvent 方法处理.源码如下:

    /** Start generation of jobs */
    def start(): Unit = synchronized {
    if (eventLoop != null) return // generator has already been started // Call checkpointWriter here to initialize it before eventLoop uses it to avoid a deadlock.
    // See SPARK-10125
    checkpointWriter eventLoop = new EventLoop[JobGeneratorEvent]("JobGenerator") {
    override protected def onReceive(event: JobGeneratorEvent): Unit = processEvent(event) override protected def onError(e: Throwable): Unit = {
    jobScheduler.reportError("Error in job generator", e)
    }
    }
    eventLoop.start() if (ssc.isCheckpointPresent) {
    restart()
    } else {
    startFirstTime()
    }
    }

JobGenerator创建了eventLoop对象之后调用该对象的start方法,启动监听进程,准备接收JobGeneratorEvent类型消息交给processEvent函数处理,然后调用了startFirstTime方法,该方法启动DStreamGraph和定时器,定时器启动后根据程序设定的时间间隔给eventLoop对象发送GenerateJobs消息,如下图:

原创文章,转载请注明:转载自 周岳飞博客(http://zhou-yuefei.iteye.com/)

eventLoop对象收到 GenerateJobs 消息交个processEvent方法处理,processEvent收到该消息,调用generateJobs方法处理,源码如下:

    /** Generate jobs and perform checkpoint for the given `time`. */ private def generateJobs(time: Time) { // Checkpoint all RDDs marked for checkpointing to ensure their lineages are // truncated periodically. Otherwise, we may run into stack overflows (SPARK-6847). ssc.sparkContext.setLocalProperty(RDD.CHECKPOINT_ALL_MARKED_ANCESTORS, "true") Try { jobScheduler.receiverTracker.allocateBlocksToBatch(time) // allocate received blocks to batch graph.generateJobs(time) // generate jobs using allocated block } match { case Success(jobs) => val streamIdToInputInfos = jobScheduler.inputInfoTracker.getInfo(time) jobScheduler.submitJobSet(JobSet(time, jobs, streamIdToInputInfos)) case Failure(e) => jobScheduler.reportError("Error generating jobs for time " + time, e) } eventLoop.post(DoCheckpoint(time, clearCheckpointDataLater = false)) }

JobGenerator中的generateJobs方法主要关注两行代码,首先调用graph的generateJobs方法,给方法返回Success(jobs) 或者 Failure(e),其中的jobs就是该方法返回的Job对象集合,如果Job创建成功,再调用JobScheduler的submitJobSet方法将job提交给集群执行。
首先分析Job对象的产生,DStreamGraph 的start方法源码:

    def generateJobs(time: Time): Seq[Job] = { logDebug("Generating jobs for time " + time) val jobs = this.synchronized { outputStreams.flatMap { outputStream => val jobOption = outputStream.generateJob(time) jobOption.foreach(_.setCallSite(outputStream.creationSite)) jobOption } } logDebug("Generated " + jobs.length + " jobs for time " + time) jobs }

DStreamGraph 的start方法源码调用了outputStream对象的generateJob方法,ForeachDStream重写了该方法:

    override def generateJob(time: Time): Option[Job] = { parent.getOrCompute(time) match { case Some(rdd) => val jobFunc = () => createRDDWithLocalProperties(time, displayInnerRDDOps) { foreachFunc(rdd, time) } Some(new Job(time, jobFunc)) case None => None } }

ForeachDStream的generateJob 将用户编写的DStream处理函数封装在jobFunc中,并将其传入Job对象,至此Job的生成。
接下来分析Job提交过程,JobScheduler负责Job的提交,核心代码在submitJobSet方法中:

    def submitJobSet(jobSet: JobSet) { if (jobSet.jobs.isEmpty) { logInfo("No jobs added for time " + jobSet.time) } else { listenerBus.post(StreamingListenerBatchSubmitted(jobSet.toBatchInfo)) jobSets.put(jobSet.time, jobSet) jobSet.jobs.foreach(job => jobExecutor.execute(new JobHandler(job))) logInfo("Added jobs for time " + jobSet.time) } }

其中jobExecutor对象是一个线程池,JobHandler实现了Runnable接口,在JobHandler 的run方法中会调用传入的job对象的run方法。

疑问:Job的run方法执行是如何触发RDD的Action操作从而出发job的真正运行的呢?我们下次再具体分析,请随时关注博客更新!

原创文章,转载请注明:转载自 周岳飞博客(http://www.cnblogs.com/zhouyf/)

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