UI动画练习 - CABasicAnimation:视图绕X/Y轴旋转(3D效果)

2023-06-20,,

视图 3D 旋转

1 - 代码示例:以绕 X 轴旋转为例

 1 #import "ViewController.h"
2 @interface ViewController ()
3 @property(strong,nonatomic)UIImageView *logoIV;
4
5 @end
6
7 @implementation ViewController
8
9 - (void)viewDidLoad {
10 [super viewDidLoad];
11 self.view.backgroundColor = [UIColor whiteColor];
12
13 // 视图
14 self.logoIV = [[UIImageView alloc] initWithFrame:CGRectMake(60, 200, self.view.frame.size.width - 120, self.view.frame.size.width - 120)];
15 self.logoIV.backgroundColor = [UIColor yellowColor];
16 [self.view addSubview:_logoIV];
17
18 // 动画配置
19 CABasicAnimation *rotationAnimation;
20 // transform.rotation.y 环 Y 轴立体旋转
21 rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.x"];// 绕 X 轴立体旋转
22 rotationAnimation.toValue = [NSNumber numberWithFloat: M_PI * 2.0 ];
23 rotationAnimation.duration = 3;
24 rotationAnimation.cumulative = YES;
25 rotationAnimation.repeatCount = MAXFLOAT;
26
27 rotationAnimation.removedOnCompletion = NO; // 防止程序 前后台切换后动画静止
28 [self.logoIV.layer addAnimation:rotationAnimation forKey:@"rotationAnimation"];
29 self.logoIV.layer.shadowOpacity = 1; // 阴影透明度
30 self.logoIV.layer.shadowColor = [UIColor blueColor].CGColor; // 阴影颜色
31 self.logoIV.layer.shadowRadius = 50; // 阴影半径
32 self.logoIV.layer.cornerRadius = (self.view.frame.size.width - 120)*0.5;
33 self.logoIV.layer.borderColor = [UIColor greenColor].CGColor; // 边框颜色
34 self.logoIV.layer.borderWidth = 20; // 边框半径
35
36 }
37
38
39 @end

运行效果

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