Java基础之在窗口中绘图——使用模型/视图体系结构在视图中绘图(Sketcher 1 drawing a 3D rectangle)

2023-06-25,,

控制台程序。

在模型中表示数据视图的类用来显示草图并处理用户的交互操作,所以这种类把显示方法和草图控制器合并在一起。不专用于某个视图的通用GUI创建和操作在SketcherFrame类中处理。

模型对象包含构成草图的文本和图形。模型类可以称为SketcherModel,表示模型视图的类可以称为SketcherView.

应用程序对象全面负责管理程序涉及的其他对象之间的链接。只要应用程序类能使每个对象可用,可以访问应用程序对象的任何对象就都要与其他对象进行通信。因此,应用程序对象是对象之间的通信通道。

注意:SketcherFrame不是视图类,这个类仅仅定义应用程序窗口及其关联的GUI组件。创建SketcherView对象时,应把SketcherView对象插入到SketcherFrame对象的内容面板中,并使用内容面板的布局管理器进行管理。通过将视图类与应用程序类分开定义,就可以把草图的视图与用于和程序交互的菜单及其他组件分开。这么做的优点是显示草图的区域能拥有自己的坐标系统,这种坐标系统独立于应用程序窗口的坐标系统。

1、SketcherModel类:

 import java.io.Serializable;
import java.util.Observable; public class SketcherModel extends Observable implements Serializable {
// Detail of the rest of class to be filled in later...
private final static long serialVersionUID = 1001L;
}

这个类可以串行化,因为我们希望把草图保存到文件中。SketcherModel类扩展了Observable类,所以可以使用这个类把视图类注册为观察器,并将视图的任何变化自动通知给模型。当草图拥有多个视图时,这个功能就会很有用。

2、SketcherView类:

 import javax.swing.JComponent;
import java.util.*;
import java.awt.*; @SuppressWarnings("serial")
public class SketcherView extends JComponent implements Observer {
public SketcherView(Sketcher theApp) {
this.theApp = theApp;
} // Method called by Observable object when it changes
public void update(Observable o, Object rectangle) {
// Code to respond to changes in the model...
} // Method to draw on the view
@Override
public void paint(Graphics g) {
// Temporary code...
Graphics2D g2D = (Graphics2D)g; // Get a Java 2D device context g2D.setPaint(Color.RED); // Draw in red
g2D.draw3DRect(50, 50, 150, 100, true); // Draw a raised 3D rectangle
g2D.drawString("A nice 3D rectangle", 60, 100); // Draw some text
} private Sketcher theApp; // The application object
}

视图需要访问模型才能显示,但构造函数不是在视图中保存对模型的引用,而是让应用程序对象通过参数把引用传送给视图。视图对象可以使用应用程序对象来访问模型对象,如果需要,还可以访问应用程序窗口。
视图注册为模型的观察器。如果存在完全不同的对象表示模型,例如要加载新的文件,视图对象就会自动获得模型已发生改变的通知,并且能重绘视图作为响应。

3、Sketcher类:

 // Sketching application
import javax.swing.*;
import java.awt.*;
import java.awt.event.*; public class Sketcher {
public static void main(String[] args) {
theApp = new Sketcher(); // Create the application object
SwingUtilities.invokeLater(new Runnable() {
public void run() {
theApp.createGUI(); // Call GUI creator
}
});
} // Method to create the application GUI
private void createGUI() {
window = new SketcherFrame("Sketcher", this); // Create the app window
Toolkit theKit = window.getToolkit(); // Get the window toolkit
Dimension wndSize = theKit.getScreenSize(); // Get screen size // Set the position to screen center & size to half screen size
window.setSize(wndSize.width/2, wndSize.height/2); // Set window size
window.setLocationRelativeTo(null); // Center window window.addWindowListener(new WindowHandler()); // Add window listener sketch = new SketcherModel(); // Create the model
view = new SketcherView(this); // Create the view
sketch.addObserver(view); // Register view with the model
window.getContentPane().add(view, BorderLayout.CENTER);
window.setVisible(true);
} // Return a reference to the application window
public SketcherFrame getWindow() {
return window;
} // Return a reference to the model
public SketcherModel getModel() {
return sketch;
} // Return a reference to the view
public SketcherView getView() {
return view;
} // Handler class for window events
class WindowHandler extends WindowAdapter {
// Handler for window closing event
@Override
public void windowClosing(WindowEvent e) {
// Code to be added here...
}
} private SketcherModel sketch; // The data model for the sketch
private SketcherView view; // The view of the sketch
private SketcherFrame window; // The application window
private static Sketcher theApp; // The application object
}

Sketcher类中的新方法返回对应用程序窗口、模型和视图的引用,所以在Sketcher应用程序代码的任何地方,只要有对应用程序对象的引用,就可以访问它们。
在Sketcher类的createGUI()方法中创建完模型和视图对象后,就把视图注册为模型的观察器,让模型在发生变化时通知视图。

4、SketcherFrame类:

// Frame for the Sketcher application
import javax.swing.*;
import javax.swing.border.*;
import java.awt.event.*;
import java.awt.*; import static java.awt.event.InputEvent.*;
import static java.awt.AWTEvent.*;
import static java.awt.Color.*;
import static Constants.SketcherConstants.*;
import static javax.swing.Action.*; @SuppressWarnings("serial")
public class SketcherFrame extends JFrame {
// Constructor
public SketcherFrame(String title, Sketcher theApp) {
setTitle(title); // Set the window title
this.theApp = theApp; // Save app. object reference
setJMenuBar(menuBar); // Add the menu bar to the window
setDefaultCloseOperation(EXIT_ON_CLOSE); // Default is exit the application createFileMenu(); // Create the File menu
createElementMenu(); // Create the element menu
createColorMenu(); // Create the element menu
createToolbar();
toolBar.setRollover(true);
getContentPane().add(toolBar, BorderLayout.NORTH);
} // Create File menu item actions
private void createFileMenuActions() {
newAction = new FileAction("New", 'N', CTRL_DOWN_MASK);
openAction = new FileAction("Open", 'O', CTRL_DOWN_MASK);
closeAction = new FileAction("Close");
saveAction = new FileAction("Save", 'S', CTRL_DOWN_MASK);
saveAsAction = new FileAction("Save As...");
printAction = new FileAction("Print", 'P', CTRL_DOWN_MASK);
exitAction = new FileAction("Exit", 'X', CTRL_DOWN_MASK); // Initialize the array
FileAction[] actions = {openAction, closeAction, saveAction, saveAsAction, printAction, exitAction};
fileActions = actions; // Add toolbar icons
newAction.putValue(LARGE_ICON_KEY, NEW24);
openAction.putValue(LARGE_ICON_KEY, OPEN24);
saveAction.putValue(LARGE_ICON_KEY, SAVE24);
saveAsAction.putValue(LARGE_ICON_KEY, SAVEAS24);
printAction.putValue(LARGE_ICON_KEY, PRINT24); // Add menu item icons
newAction.putValue(SMALL_ICON, NEW16);
openAction.putValue(SMALL_ICON, OPEN16);
saveAction.putValue(SMALL_ICON, SAVE16);
saveAsAction.putValue(SMALL_ICON,SAVEAS16);
printAction.putValue(SMALL_ICON, PRINT16); // Add tooltip text
newAction.putValue(SHORT_DESCRIPTION, "Create a new sketch");
openAction.putValue(SHORT_DESCRIPTION, "Read a sketch from a file");
closeAction.putValue(SHORT_DESCRIPTION, "Close the current sketch");
saveAction.putValue(SHORT_DESCRIPTION, "Save the current sketch to file");
saveAsAction.putValue(SHORT_DESCRIPTION, "Save the current sketch to a new file");
printAction.putValue(SHORT_DESCRIPTION, "Print the current sketch");
exitAction.putValue(SHORT_DESCRIPTION, "Exit Sketcher");
} // Create the File menu
private void createFileMenu() {
JMenu fileMenu = new JMenu("File"); // Create File menu
fileMenu.setMnemonic('F'); // Create shortcut
createFileMenuActions(); // Create Actions for File menu item // Construct the file drop-down menu
fileMenu.add(newAction); // New Sketch menu item
fileMenu.add(openAction); // Open sketch menu item
fileMenu.add(closeAction); // Close sketch menu item
fileMenu.addSeparator(); // Add separator
fileMenu.add(saveAction); // Save sketch to file
fileMenu.add(saveAsAction); // Save As menu item
fileMenu.addSeparator(); // Add separator
fileMenu.add(printAction); // Print sketch menu item
fileMenu.addSeparator(); // Add separator
fileMenu.add(exitAction); // Print sketch menu item
menuBar.add(fileMenu); // Add the file menu
} // Create Element menu actions
private void createElementTypeActions() {
lineAction = new TypeAction("Line", LINE, 'L', CTRL_DOWN_MASK);
rectangleAction = new TypeAction("Rectangle", RECTANGLE, 'R', CTRL_DOWN_MASK);
circleAction = new TypeAction("Circle", CIRCLE,'C', CTRL_DOWN_MASK);
curveAction = new TypeAction("Curve", CURVE,'U', CTRL_DOWN_MASK); // Initialize the array
TypeAction[] actions = {lineAction, rectangleAction, circleAction, curveAction};
typeActions = actions; // Add toolbar icons
lineAction.putValue(LARGE_ICON_KEY, LINE24);
rectangleAction.putValue(LARGE_ICON_KEY, RECTANGLE24);
circleAction.putValue(LARGE_ICON_KEY, CIRCLE24);
curveAction.putValue(LARGE_ICON_KEY, CURVE24); // Add menu item icons
lineAction.putValue(SMALL_ICON, LINE16);
rectangleAction.putValue(SMALL_ICON, RECTANGLE16);
circleAction.putValue(SMALL_ICON, CIRCLE16);
curveAction.putValue(SMALL_ICON, CURVE16); // Add tooltip text
lineAction.putValue(SHORT_DESCRIPTION, "Draw lines");
rectangleAction.putValue(SHORT_DESCRIPTION, "Draw rectangles");
circleAction.putValue(SHORT_DESCRIPTION, "Draw circles");
curveAction.putValue(SHORT_DESCRIPTION, "Draw curves");
} // Create the Elements menu
private void createElementMenu() {
createElementTypeActions();
elementMenu = new JMenu("Elements"); // Create Elements menu
elementMenu.setMnemonic('E'); // Create shortcut
createRadioButtonDropDown(elementMenu, typeActions, lineAction);
menuBar.add(elementMenu); // Add the element menu
} // Create Color menu actions
private void createElementColorActions() {
redAction = new ColorAction("Red", RED, 'R', CTRL_DOWN_MASK|ALT_DOWN_MASK);
yellowAction = new ColorAction("Yellow", YELLOW, 'Y', CTRL_DOWN_MASK|ALT_DOWN_MASK);
greenAction = new ColorAction("Green", GREEN, 'G', CTRL_DOWN_MASK|ALT_DOWN_MASK);
blueAction = new ColorAction("Blue", BLUE, 'B', CTRL_DOWN_MASK|ALT_DOWN_MASK); // Initialize the array
ColorAction[] actions = {redAction, greenAction, blueAction, yellowAction};
colorActions = actions; // Add toolbar icons
redAction.putValue(LARGE_ICON_KEY, RED24);
greenAction.putValue(LARGE_ICON_KEY, GREEN24);
blueAction.putValue(LARGE_ICON_KEY, BLUE24);
yellowAction.putValue(LARGE_ICON_KEY, YELLOW24); // Add menu item icons
redAction.putValue(SMALL_ICON, RED16);
blueAction.putValue(SMALL_ICON, BLUE16);
greenAction.putValue(SMALL_ICON, GREEN16);
yellowAction.putValue(SMALL_ICON, YELLOW16); // Add tooltip text
redAction.putValue(SHORT_DESCRIPTION, "Draw in red");
blueAction.putValue(SHORT_DESCRIPTION, "Draw in blue");
greenAction.putValue(SHORT_DESCRIPTION, "Draw in green");
yellowAction.putValue(SHORT_DESCRIPTION, "Draw in yellow");
} // Create the Color menu
private void createColorMenu() {
createElementColorActions();
colorMenu = new JMenu("Color"); // Create Elements menu
colorMenu.setMnemonic('C'); // Create shortcut
createRadioButtonDropDown(colorMenu, colorActions, blueAction);
menuBar.add(colorMenu); // Add the color menu
} // Menu creation helper
private void createRadioButtonDropDown(JMenu menu, Action[] actions, Action selected) {
ButtonGroup group = new ButtonGroup();
JRadioButtonMenuItem item = null;
for(Action action : actions) {
group.add(menu.add(item = new JRadioButtonMenuItem(action)));
if(action == selected) {
item.setSelected(true); // This is default selected
}
}
} // Create toolbar buttons on the toolbar
private void createToolbar() {
for(FileAction action: fileActions){
if(action != exitAction && action != closeAction)
addToolbarButton(action); // Add the toolbar button
}
toolBar.addSeparator(); // Create Color menu buttons
for(ColorAction action:colorActions){
addToolbarButton(action); // Add the toolbar button
} toolBar.addSeparator(); // Create Elements menu buttons
for(TypeAction action:typeActions){
addToolbarButton(action); // Add the toolbar button
}
} // Create and add a toolbar button
private void addToolbarButton(Action action) {
JButton button = new JButton(action); // Create from Action
button.setBorder(BorderFactory.createCompoundBorder( // Add button border
new EmptyBorder(2,5,5,2), // Outside border
BorderFactory.createRaisedBevelBorder())); // Inside border
button.setHideActionText(true); // No label on the button
toolBar.add(button); // Add the toolbar button
} // Set radio button menu checks
private void setChecks(JMenu menu, Object eventSource) {
if(eventSource instanceof JButton){
JButton button = (JButton)eventSource;
Action action = button.getAction();
for(int i = 0 ; i < menu.getItemCount() ; ++i) {
JMenuItem item = menu.getItem(i);
item.setSelected(item.getAction() == action);
}
}
} // Inner class defining Action objects for File menu items
class FileAction extends AbstractAction {
// Create action with a name
FileAction(String name) {
super(name);
} // Create action with a name and accelerator
FileAction(String name, char ch, int modifiers) {
super(name);
putValue(ACCELERATOR_KEY, KeyStroke.getKeyStroke(ch, modifiers)); // Now find the character to underline
int index = name.toUpperCase().indexOf(ch);
if(index != -1) {
putValue(DISPLAYED_MNEMONIC_INDEX_KEY, index);
}
} // Event handler
public void actionPerformed(ActionEvent e) {
// You will add action code here eventually...
}
} // Inner class defining Action objects for Element type menu items
class TypeAction extends AbstractAction {
// Create action with just a name property
TypeAction(String name, int typeID) {
super(name);
this.typeID = typeID;
} // Create action with a name and an accelerator
private TypeAction(String name,int typeID, char ch, int modifiers) {
this(name, typeID);
putValue(ACCELERATOR_KEY, KeyStroke.getKeyStroke(ch, modifiers)); // Now find the character to underline
int index = name.toUpperCase().indexOf(ch);
if(index != -1) {
putValue(DISPLAYED_MNEMONIC_INDEX_KEY, index);
}
} public void actionPerformed(ActionEvent e) {
elementType = typeID;
setChecks(elementMenu, e.getSource());
} private int typeID;
} // Handles color menu items
class ColorAction extends AbstractAction {
// Create an action with a name and a color
public ColorAction(String name, Color color) {
super(name);
this.color = color;
} // Create an action with a name, a color, and an accelerator
public ColorAction(String name, Color color, char ch, int modifiers) {
this(name, color);
putValue(ACCELERATOR_KEY, KeyStroke.getKeyStroke(ch, modifiers)); // Now find the character to underline
int index = name.toUpperCase().indexOf(ch);
if(index != -1) {
putValue(DISPLAYED_MNEMONIC_INDEX_KEY, index);
}
} public void actionPerformed(ActionEvent e) {
elementColor = color;
setChecks(colorMenu, e.getSource());
} private Color color;
} // File actions
private FileAction newAction, openAction, closeAction, saveAction, saveAsAction, printAction, exitAction;
private FileAction[] fileActions; // File actions as an array // Element type actions
private TypeAction lineAction, rectangleAction, circleAction, curveAction;
private TypeAction[] typeActions; // Type actions as an array // Element color actions
private ColorAction redAction, yellowAction,greenAction, blueAction;
private ColorAction[] colorActions; // Color actions as an array private JMenuBar menuBar = new JMenuBar(); // Window menu bar
private JMenu elementMenu; // Elements menu
private JMenu colorMenu; // Color menu private Color elementColor = DEFAULT_ELEMENT_COLOR; // Current element color
private int elementType = DEFAULT_ELEMENT_TYPE; // Current element type
private JToolBar toolBar = new JToolBar(); // Window toolbar
private Sketcher theApp; // The application object
}

5、自定义常量包SketcherConstants:

 // Defines application wide constants
package Constants;
import java.awt.Color;
import javax.swing.*; public class SketcherConstants {
// Path for images
public final static String imagePath = "E:/JavaProject/BeginningJava/Images/"; // Toolbar icons
public final static Icon NEW24 = new ImageIcon(imagePath + "New24.gif");
public final static Icon OPEN24 = new ImageIcon(imagePath + "Open24.gif");
public final static Icon SAVE24 = new ImageIcon(imagePath + "Save24.gif");
public final static Icon SAVEAS24 = new ImageIcon(imagePath + "SaveAs24.gif");
public final static Icon PRINT24 = new ImageIcon(imagePath + "Print24.gif"); public final static Icon LINE24 = new ImageIcon(imagePath + "Line24.gif");
public final static Icon RECTANGLE24 = new ImageIcon(imagePath + "Rectangle24.gif");
public final static Icon CIRCLE24 = new ImageIcon(imagePath + "Circle24.gif");
public final static Icon CURVE24 = new ImageIcon(imagePath + "Curve24.gif"); public final static Icon RED24 = new ImageIcon(imagePath + "Red24.gif");
public final static Icon GREEN24 = new ImageIcon(imagePath + "Green24.gif");
public final static Icon BLUE24 = new ImageIcon(imagePath + "Blue24.gif");
public final static Icon YELLOW24 = new ImageIcon(imagePath + "Yellow24.gif"); // Menu item icons
public final static Icon NEW16 = new ImageIcon(imagePath + "new16.gif");
public final static Icon OPEN16 = new ImageIcon(imagePath + "Open16.gif");
public final static Icon SAVE16 = new ImageIcon(imagePath + "Save16.gif");
public final static Icon SAVEAS16 = new ImageIcon(imagePath + "SaveAs16.gif");
public final static Icon PRINT16 = new ImageIcon(imagePath + "print16.gif"); public final static Icon LINE16 = new ImageIcon(imagePath + "Line16.gif");
public final static Icon RECTANGLE16 = new ImageIcon(imagePath + "Rectangle16.gif");
public final static Icon CIRCLE16 = new ImageIcon(imagePath + "Circle16.gif");
public final static Icon CURVE16 = new ImageIcon(imagePath + "Curve16.gif"); public final static Icon RED16 = new ImageIcon(imagePath + "Red16.gif");
public final static Icon GREEN16 = new ImageIcon(imagePath + "Green16.gif");
public final static Icon BLUE16 = new ImageIcon(imagePath + "Blue16.gif");
public final static Icon YELLOW16 = new ImageIcon(imagePath + "Yellow16.gif"); // Element type definitions
public final static int LINE = 101;
public final static int RECTANGLE = 102;
public final static int CIRCLE = 103;
public final static int CURVE = 104; // Initial conditions
public final static int DEFAULT_ELEMENT_TYPE = LINE;
public final static Color DEFAULT_ELEMENT_COLOR = Color.BLUE;
}

Java基础之在窗口中绘图——使用模型/视图体系结构在视图中绘图(Sketcher 1 drawing a 3D rectangle)的相关教程结束。

《Java基础之在窗口中绘图——使用模型/视图体系结构在视图中绘图(Sketcher 1 drawing a 3D rectangle).doc》

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