深度增强学习--Actor Critic

2023-05-18,,

Actor Critic value-based和policy-based的结合

实例代码

 import sys
import gym
import pylab
import numpy as np
from keras.layers import Dense
from keras.models import Sequential
from keras.optimizers import Adam EPISODES = 1000 # A2C(Advantage Actor-Critic) agent for the Cartpole
# actor-critic算法结合了value-based和policy-based方法
class A2CAgent:
def __init__(self, state_size, action_size):
# if you want to see Cartpole learning, then change to True
self.render = True
self.load_model = False
# get size of state and action
self.state_size = state_size
self.action_size = action_size
self.value_size = 1 # These are hyper parameters for the Policy Gradient
self.discount_factor = 0.99
self.actor_lr = 0.001
self.critic_lr = 0.005 # create model for policy network
self.actor = self.build_actor()
self.critic = self.build_critic() if self.load_model:
self.actor.load_weights("./save_model/cartpole_actor.h5")
self.critic.load_weights("./save_model/cartpole_critic.h5") # approximate policy and value using Neural Network
# actor: state is input and probability of each action is output of model
def build_actor(self):#actor网络:state-->action
actor = Sequential()
actor.add(Dense(24, input_dim=self.state_size, activation='relu',
kernel_initializer='he_uniform'))
actor.add(Dense(self.action_size, activation='softmax',
kernel_initializer='he_uniform'))
actor.summary()
# See note regarding crossentropy in cartpole_reinforce.py
actor.compile(loss='categorical_crossentropy',
optimizer=Adam(lr=self.actor_lr))
return actor # critic: state is input and value of state is output of model
def build_critic(self):#critic网络:state-->value,Q值
critic = Sequential()
critic.add(Dense(24, input_dim=self.state_size, activation='relu',
kernel_initializer='he_uniform'))
critic.add(Dense(self.value_size, activation='linear',
kernel_initializer='he_uniform'))
critic.summary()
critic.compile(loss="mse", optimizer=Adam(lr=self.critic_lr))
return critic # using the output of policy network, pick action stochastically
def get_action(self, state):
policy = self.actor.predict(state, batch_size=1).flatten()#根据actor网络预测下一步动作
return np.random.choice(self.action_size, 1, p=policy)[0] # update policy network every episode
def train_model(self, state, action, reward, next_state, done):
target = np.zeros((1, self.value_size))#(1,1)
advantages = np.zeros((1, self.action_size))#(1, 2) value = self.critic.predict(state)[0]#critic网络预测的当前q值
next_value = self.critic.predict(next_state)[0]#critic网络预测的下一个q值 '''
理解下面部分
'''
if done:
advantages[0][action] = reward - value
target[0][0] = reward
else:
advantages[0][action] = reward + self.discount_factor * (next_value) - value#acotr网络
target[0][0] = reward + self.discount_factor * next_value#critic网络 self.actor.fit(state, advantages, epochs=1, verbose=0)
self.critic.fit(state, target, epochs=1, verbose=0) if __name__ == "__main__":
# In case of CartPole-v1, maximum length of episode is 500
env = gym.make('CartPole-v1')
# get size of state and action from environment
state_size = env.observation_space.shape[0]
action_size = env.action_space.n # make A2C agent
agent = A2CAgent(state_size, action_size)
scores, episodes = [], [] for e in range(EPISODES):
done = False
score = 0
state = env.reset()
state = np.reshape(state, [1, state_size]) while not done:
if agent.render:
env.render() action = agent.get_action(state)
next_state, reward, done, info = env.step(action)
next_state = np.reshape(next_state, [1, state_size])
# if an action make the episode end, then gives penalty of -100
reward = reward if not done or score == 499 else -100 agent.train_model(state, action, reward, next_state, done)#每执行一次action训练一次 score += reward
state = next_state if done:
# every episode, plot the play time
score = score if score == 500.0 else score + 100
scores.append(score)
episodes.append(e)
pylab.plot(episodes, scores, 'b')
pylab.savefig("./save_graph/cartpole_a2c.png")
print("episode:", e, " score:", score) # if the mean of scores of last 10 episode is bigger than 490
# stop training
if np.mean(scores[-min(10, len(scores)):]) > 490:
sys.exit() # save the model
if e % 50 == 0:
agent.actor.save_weights("./save_model/cartpole_actor.h5")
agent.critic.save_weights("./save_model/cartpole_critic.h5")

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